Sat.May 27, 2017 - Fri.Jun 02, 2017

article thumbnail

What is your board game worth?

Brand Game Development

Economics is a head-spinningly complex field, but you have to understand at least a little of it to successfully pitch an idea. Specifically, you need to be thinking about how people determine what’s valuable. The way you value your game is way different than how everybody else will. Photo taken by 401(k) 2012 and posted to Flickr. (CC BY-SA 2.0, License , Source ).

Retail 130
article thumbnail

What Works And Why: Prey’s Intro

Tom Francis

The start of Prey is one of very few narrative-based game intros that really worked for me. And it comes not that long after one in the same genre that especially didn’t: Mankind Divided. So I thought it might be interesting to replay both and compare what works and what doesn’t. Not to pick on Mankind Divided – I loved the game after the stumbling start – but just because you can be more specific with praise if you have something to contrast it against.

Agent 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Celtx GEM

Game Writing Blog

Celtx GEM : We’re excited about GEM from Celtx! Watch this space for more details soon….

Writing 40
article thumbnail

Tell Your Artist What You Want – Making Good Art Specs

Brand Game Development

Dev Diary posts are made to teach game development through specific examples from my latest project: Highways & Byways. Just here for Highways & Byways updates? Click here – it will take you right to the updates at the bottom of the page. Great art is one of the most critical parts of a board game. As game developers, we have only a handful of tools at our disposal to help teach players what a game is about and how to play it.

Art 100
Join the IGDA Community