Sat.Jan 25, 2025 - Fri.Jan 31, 2025

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5 VR Trends in 2025

Played with Fire

Virtual reality (VR) is evolving faster than ever, and 2025 promises to be a breakthrough year for the industry. As VR continues to push the boundaries of technology, its transforming not only entertainment but also education, healthcare, and the way we interact with digital spaces. Here are 5 VR trends in 2025. 1️⃣ Hyper-realistic Graphics and Immersion The days of pixelated virtual worlds are long gone.

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Report: Bend Studio cuts contractors following live-service game cancelation

Game Developer

With its project scrapped, a former Bend contractor alleges the studio has ended all ongoing contracts, save for a 'select few.

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Entire God is a Geek editorial staff walk out and cut ties with alt-right founder

GamesIndustry.biz

The entire editorial staff of God is a Geek has quit en-masse after its founder, Calvin Robinson, mimicked a Nazi salute at an event last week, causing a widespread backlash that resulted in him losing his position in the Angelican church and impacting the work of the site still associated with his name.

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Profiling the Unity Beast: Sampling vs Instrumentation

The GameDev Guru

Ever wondered why your Unity game lags? Discover the secret tools that tame performance woes!

Games 130
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Biomorph by Lucid Dream Studio brings innovation to the Metroidvania genre 

PreMortem.Games

In Biomorph , players can assume the shape and skills of defeated enemies, employing their powers to combat other monsters or traverse uncharted territories. This unique ability, previously unseen in Metroidvania games, represents a significant innovation for the genre that the creators at Canadian indie game company Lucid Dreams Studio so love. In the team, everyone is a fan of Metroidvania, says Brand Manager Rayanne Berriche of Lucid Dreams Studio.

Studios 104
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Phoenix Labs lays off 'majority of studio' two years after Forte Labs acquisition

Game Developer

The Dauntless and Fae Farm developer says the layoffs are "unfortunate, but necessary.

Studios 363
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Generative AI art made without human "creativity" cannot be protected by copyright laws

GamesIndustry.biz

The US Copyright Office has confirmed that unless an author or artist contributes to the "creative process" of generative AI, it "cannot be protected by copyright" laws.

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Solo developer Voidmaw on creating Katanaut: “Done is better than perfect”

PreMortem.Games

Eugene, the solo developer behind Voidmaw , has spent three years crafting Katanaut , a fast-paced action-roguelite where players embody a katana-wielding astronaut fighting to escape a collapsing space station. As a one-person team, he embraces both the creative freedom and the intense challenges that come with solo development. Ive always loved creating things, and game development felt like the perfect mix of art, storytelling, and problem-solving, he explains.

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It looks like someone at Activision is leaking Slack screenshots to right-wing X users

Game Developer

Far-right users of X (formerly Twitter) are singling out individual Activision Blizzard employees for comments made in support of DEI and inclusion at the company.

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Video Game History Foundation launches digital archive

GamesIndustry.biz

The Video Game History Foundation has today launched the VGHF Digital Library – an archive of over 30,000 curated files from its physical collection.

Games 124
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Once upon a Dungeon II

Indie DB

Once upon a Dungeon II - New game mode: Dungeon crawling

Games 100
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[From the industry] FTC sends refund payments to American consumers impacted by Epic Games’ unlawful billing practices

Game Development News

The Federal Trade Commission is sending refunds totalling more than $72 million to American consumers who were tricked by Epic Games, maker of the popular video game Fortnite, into making unwanted purchases

Games 96
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Video Game History Foundation launches digital library for 'anyone who wants to study games'

Game Developer

Design documents, press kits, and other materials are freely avaialbe in the VGHF Library for 'anyone who wants to study video game history.

Games 341
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Phil Spencer on multiplatform strategy: "There's no reason to put a ring fence around any game"

GamesIndustry.biz

Microsoft's Phil Spencer revealed further details of Xbox's changing brand identity, intending to make its first-party titles available across multiple platforms.

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Randy & Manilla patch to start 2025!

Indie DB

A patch that contains +20 small changes & improvements in this single-player adventure.

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How to Integrate NVIDIA DLSS 4 into Your Game with NVIDIA Streamline

Nvidia

NVIDIA DLSS 4 is the latest iteration of DLSS introduced with the NVIDIA GeForce RTX 50 Series GPUs. It includes several new features: DLSS Multi Frame. NVIDIA DLSS 4 is the latest iteration of DLSS introduced with the NVIDIA GeForce RTX 50 Series GPUs. It includes several new features: Heres how you can get started with DLSS 4 in your integrations.

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Ubisoft kicks off bid to 'maximize value creation' with layoffs and studio closure

Game Developer

185 employees are expected to lose their jobs as a result of downsizing across Europe.

Studios 334
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Hideaki Nishino named sole CEO of Sony Interactive Entertainment

GamesIndustry.biz

Hideaki Nishino has been appointed sole CEO of Sony Interactive Entertainment, effective April 1, 2025.

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Katanaut Demo is Out Now

Indie DB

Its finally here! The demo is live and ready to play! Plus, in a surprise turn of events, the game has been featured on IGN which was definitely not on my bingo card for this year! Ill be keeping an eye on feedback and fixing any bugs as fast.

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C/C++ Game Engines in 2025

Game From Scratch

GameFromScratch.com C/C++ Game Engines in 2025 Today we have compiled a list of the best C and C++ game engines and game frameworks for game development in 2025. This is the second in a series of posts exploring the game engine options available for the most popular programming languages. We have a Python Game Engine resource The post C/C++ Game Engines in 2025 appeared first on GameFromScratch.com.

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How Eternal Strands' creators cooked up an ambitious physics system with a small team

Game Developer

Constraints and constant cutting are good for creativity.

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MultiVersus will shutdown on May 30 after disappointing performance

GamesIndustry.biz

The Warner Bros. platform fighting game, MultiVersus, will shutdown on May 30, according to a statement by developer Player First Games.The game was released on May 28, 2024.

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Raiding.Zone - Recurring Quests

Indie DB

Daily and Weekly recurring quests. You can obtain rare materials and essences.

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The Complete Godot 2025 Zenva Course Humble Bundle

Game From Scratch

GameFromScratch.com The Complete Godot 2025 Zenva Course Humble Bundle There is a new Humble Bundle of interest to game developers, The Complete Godot 2025 Course bundle by Zenva. This bundle contains a collection of up to 24 courses for Godot Engine 4.x at both beginner and intermediate levels. The vast majority of training materials in this bundle have not The post The Complete Godot 2025 Zenva Course Humble Bundle appeared first on GameFromScratch.com.

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Meta's speculative Reality Labs division continues to excel at losing billions

Game Developer

The division lost over $17.7 billion during the last fiscal year.

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Games industry contributed $5.1bn to Canada's economy in 2024

GamesIndustry.biz

Canada's games industry contributed $5.1 billion to its GDP in 2024, reflecting a 3% increase in the sector since 2021.

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Forgotten Lands: Online v1.13.10

Indie DB

Significant changes to the Cursed Island minigame were introduced, along with a handful of other changes!

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Fab February 2025 Free Asset Giveaway

Game From Scratch

GameFromScratch.com Fab February 2025 Free Asset Giveaway Every other Tuesday we get an Unreal Engine Fab marketplace giveaway and this Tuesday is no exception. You can get three free game development assets during the next two weeks, all of the assets work in Unreal natively (there are no Unity specific assets this week). If you are using a different The post Fab February 2025 Free Asset Giveaway appeared first on GameFromScratch.com.

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Prince of Persia: Lost Crown sold 1.3 million copies in its first year

Game Developer

Despite sales seemingly picking up for Prince of Persia: Lost Crown, the team that made it was disbanded after the game's single expansion came out.

Games 294
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Japanese ratings board demands changes to Assassin's Creed Shadows

GamesIndustry.biz

Assassin's Creed Shadows will be censored in Japan when it releases in March 2025.

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KLAWS Patch v1.2 Out Now

Indie DB

Embark on a chilling adventure on a cold Christmas Eve night, searching for ornaments.

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Learn How Much Do Software Errors Cost Your Business in 2025

Rocket Brush Studio

Software bugs can have significant financial impacts on businesses, costing time, resources, and customer trust. The blog discusses the true cost of software errors, emphasizing the importance of early detection and robust testing to improve software quality.

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Midnight Society, the studio co-founded by streamer who admitted to messaging a minor, has shut down

Game Developer

Guy Beahm, also known as Dr Disrespect, was ousted from the studio last year.

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Ubisoft cuts 185 jobs in a bid to "prioritise projects and reduce costs"

GamesIndustry.biz

Ubisoft is reducing the headcount across several European studios - and closing one down completely - resulting in 185 job losses.

Studios 112
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DARK SIDE OF CECLON released!

Indie DB

THE DARK SIDE OF CECLON the TPS open-world with unique blend of action/adventure with survival/RPG mechanics in a science-fiction universe is now available on Steam! (Epic Games will coming in a few days)!

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How do developers handle the removal of softlocking (I.E. the player places themselves in an inescapable position where they cannot progress in the game or backtrack to escape their situation)? Is the removal of softlocks treated the same way as glitches for developers or are they treated differently?

Ask a Game Dev

The situation you describe isnt actually soft locking. What youre describing is the player getting, to use the highly technical term, stuck. That said, there are a lot of possible situations where the player achieves a state where they cannot play the game. While the overall result might look similar, the causes are usually very different and thus require different sorts of solutions. #1: Freeze or Hard Lock This occurs when all visible activity for the game stops - no more screen updates, input

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Exclusive: Midwest Games welcomes former Bungie exec to spearhead 'shadow publishing' initiative

Game Developer

The new model will purportedly offer 'cost-effective, tailored services for hire.

Games 298