Sat.Feb 25, 2023 - Fri.Mar 03, 2023

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Games Can Make Statements – but Should They?

Game Developer

Do you have a theme or issue you want to explore in your game? Do you want to tell players what you think about something? Well, don’t. Telling people things is for other media, not ours.

Media 271
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Want to make a great game trailer? 3 is the magic number

PreMortem.Games

Top image: Dead Cells by Motion Twin. Why? Great game and great trailer ! How many times do you need to show a hooky idea or game mechanic in a trailer for people to understand it? My general rule is at least twice, but no more than three. The reason it’s good to show something 2-3 times is firstly because if you only show it once, the person watching might miss it entirely and if you never show it again they could be missing out on a key game mechanic.

Mechanics 239
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Sony's third-party plan to make PlayStation the best place to play

GamesIndustry.biz

As Sony Interactive Entertainment's head of third-party portfolio and acquisitions, Shawne Benson is in a good position to trace the platform holder's evolving strategies when it comes to – in her words – "making PlayStation the best place to play." Benson has been with Sony in a portfolio role since early 2017, and took over her current title in 2021.

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Godot 4.0 sets sail: All aboard for new horizons

Mircosoft Game Dev

It's official. Today marks the beginning of a new era for Godot. After 3+ years of breaking and rebuilding from the ground up, we're thrilled to say: Welcome to the start of Godot 4!

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Microsoft granted access to internal Sony documents as part of FTC lawsuit

Game Developer

Sony's attempt to quash a subpoena relating to Microsoft's proposed Activision Blizzard merger has been largely denied by the FTC.

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Welcome to the weird and wonderful hand-build world of Harold Halibut

PreMortem.Games

‘ Harold Halibut started life as a conversation over dinner about our love of stop-motion and story games.’ It sounds like the opening line of a documentary about one of the most remarkable games ever made. And who knows, one day it might be. Truth is, that conversation was over 10 years ago and Harold Halibut is still in development by the German indie team Slow Bros.

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More Trending

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Godot 4: GDExtension for C++ using CMake

That One Game Dev

In this article I showcase how you can use GDExtension to write some very simple game logic. I set this up using the common CMake tool. The post Godot 4: GDExtension for C++ using CMake appeared first on That One Game Dev.

Writing 120
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Nintendo takes WiiU games Mario Kart 8 and Splatoon 1 offline

Game Developer

The original Mario Kart 8 and Splatoon are offline as Nintendo addresses their security exploits.

Games 354
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These 4 musicians make games based on their impromptu performances

PreMortem.Games

Kyon Edelenbosch, Mark Lohmann, Matteo Karkazis and Mark Benis are not your typical game developers. They call themselves Bonte Avond , ‘a game studio of 4 musicians who make bizarre, funny and heartfelt games’. The name of their studio is based on a typically Dutch custom. ‘Bonte Avond’ is the last night of (summer)camp where guests perform humorous plays or songs for each other.

Games 104
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Yuji Naka admits to insider trading

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Yuji Naka, former Sonic Team boss and ex-Square Enix employee has admitted to insider trading charges. As reported by VGC , per NHK , Naka acknowledged his guilt at his trial for violating Japan's Financial Instruments and Exchange Act.

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How Unity earned the title of world's most innovative AR/VR company

Unity Blog

Unity has been named to Fast Company ’s prestigious annual list of the World’s Most Innovative Companies for 2023 – taking the top spot in the Augmented Reality/Virtual Reality category. Discover four case studies of how Unity developers are applying AR and VR to innovative projects.

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Indie troupe Sokpop Collective on releasing 100 games in five years

Game Developer

Aran Koning and Ruben "Rubna" Naus, two members of indie quartet Sockpop Collective, share what they learned after releasing a century of games.

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The Letter Circle

Lost Garden

I was noodling on an app design that helped folks create and manage small social groups focused on thoughtful writings and conversation. The joy of letter writing At one point, there were long form letters exchanged between experts in their field. Artists and writers would write to one another and share their latest struggles.

Writing 110
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Report: EU likely to approve Microsoft deal for Activision Blizzard

GamesIndustry.biz

Reuters is reporting that the European Commission is expected to approve Microsoft's acquisition of Activision Blizzard without demanding it sell off parts of the publisher first. The outlet cites "three people familiar with the matter" who indicated that the Xbox maker's previous pledges to keep Call of Duty available through platforms and services owned by other companies will be sufficient to satisfy the commission's concerns.

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Michael Blaker’s Retro Game Friday: Sonic Advance 2

Game Industry News

Hey all, I’m back with another old favorite of mine for this week’s Retro Game Friday. It’s Sonic Advance 2. Plot: It’s a pretty typical Sonic game in terms of story, and this also has the Sonic series debut of a character named Cream the Rabbit. Gameplay: It’s a Sonic game, and that’s pretty much all that needs to be said.

Art 105
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Ex-Sonic head Yuji Naka admits to insider trading at Square Enix

Game Developer

Naka admits to participating in insider trading during his brief time at Square Enix.

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Godot 4 Released

Game From Scratch

GameFromScratch.com Godot 4 Released Coming over 5 years after the release of Godot 3, the long wait for Godot 4 has finally come to an end, Godot 4 was just released. Godot is a popular open source 2D/3D game engine. The 4.0 release predictably enough is absolutely packed with new features and changes. Key … Godot 4 Released Read More The post Godot 4 Released appeared first on GameFromScratch.com.

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Square Enix's Yosuke Matsuda stepping down after ten years as president

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Yosuke Matsuda, the president and representative director of Square Enix, will step down from his role later this year. The proposed changes were detailed in a statement to investors, spotted by RPGSite , and if approved will mark the end of a decade in which Matsuda has led the Final Fantasy published.

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Michael Blaker’s Movie Monday Featuring The Prince of Egypt

Game Industry News

Hey all, I’m back with a DreamWorks animated movie from 1998 for this week’s Movie Monday. It’s The Prince of Egypt. Plot: This movie is an animated adaptation of the Book of Exodus. I will note that this is one of the few films that got approval from various theological scholars. To help with the film’s accuracy, DreamWorks’ Jeffrey Katzenberg consulted with hundreds of theological and religious scholars including Christian, Jewish, and Muslim experts as well as Ar

Feature 104
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Sony exec says Hollywood is turning to games in search of originality

Game Developer

Sony Pictures senior VP of virtual reality Jake Zim has a functional (if slightly ruthless) theory about why Hollywood is putting effort into video game adaptations.

Games 246
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Q&A with Remedy Entertainment: Adopting USD into the Game Development Pipeline

Nvidia

Mika Vehkala has worked in the game development industry for nearly three decades and contributed to projects such as Horizon Zero Dawn and The Walking Dead: No. Mika Vehkala has worked in the game development industry for nearly three decades and contributed to projects such as Horizon Zero Dawn and The Walking Dead: No Man’s Land. Now, he’s director of technology at Remedy Entertainment, the studio that created Alan Wake and Control.

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Where did Knockout City go wrong?

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Knockout City was one of many casualties in the wave of online games that are scheduled for closure this year. The multiplayer game, which pits teams of players against each other in a fantastical version of dodgeball, is due to shut down on June 6 – roughly two years after it first debuted.

Studios 115
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Fan Collective Unimatrix 47: Star Trek Picard’s “17 Seconds” Episode

Game Industry News

HERE THERE BE SPOILERS This season of Star Trek: Picard is turning out to be really terrible for my blood pressure. The third season’s third episode “ 17 Seconds ” starts in the middle of a potential disaster and ends with a cliffhanger, and I’m starting to wonder if that’s going to be the pattern for the rest of the season. I’m not even going to pretend that I’d be willing to wait long enough to binge the whole season, but these first three episodes have been a ride.

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Humble Bundle launches fund for earthquake relief in Turkey and Syria

Game Developer

Proceeds from the bundle will go to a trio of nonprofit groups helping to provide aid to Syria and Turkey.

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Do Free Static Analysis Tools Actually Work?

Perforce

Which static analysis tool is right for you? There are many options available, including free and community versions, as well as open-source and paid versions. But do free static analysis tools actually work? In this blog, we discuss the benefits and limitations of free static analysis tools.

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Playtika no longer launching or developing until market challenges ease

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Playtika has temporarily suspended the development of new games, and will not launch any new titles for the foreseeable future. The change in strategy was announced alongside the publisher's Q4 financial results, MobileGamer.biz reported, and were attributed to various challenges in with mobile marketing.

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Unity Meetup: Was the Pizza Worth it?

The GameDev Guru

No GDC, no Unity, but a 20-minute walk I can do

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In Cosmic Crew , different co-op controllers keep a starship intact

Game Developer

Cosmic Crew sees a gunner and mechanic running different controller stations, with the gunner spotting foes and shooting them while the mechanic repairs and loads ammo.

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How To Fix Apex Legends Crash without Error on PC

Game Errors

Thanks to EA forums, we came across a thread dealing with this particular issue. Apparently, this problem is more common with players who have pretty good gaming hardware installed on their PC. There are various issues that may determine Apex Legends crash without error on your device, and we’re here to handle that. Firstly, make sure that your PC meets the minimum system requirements.

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Microsoft granted access to Sony documents: The FTC's response in detail

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox At a glance The Federal Trade Commission has addressed Sony's objections to Microsoft's subpoena for internal documents, and has rejected the majority of them.

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Float Compression 8: Blosc

The Astronauts

Introduction and index of this series is here. Several people have asked whether I have tried Blosc library for compressing my test data set. I was aware of it, but have not tried it! So this post is fixing that. In the graphics/vfx world, OpenVDB uses Blosc as one option for volumetric data compression. I had no idea until about two weeks ago! What is Blosc?

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Report: EU to approve Activision Blizzard merger after Microsoft licensing blitz

Game Developer

Microsoft's willingness to offer licensing deals to rivals might have persuaded EU regulators to approve its Activision Blizzard merger.

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How to Fix Sherlock Holmes: The Devil’s Daughter Issues

Game Errors

Sherlock Holmes: The Devil’s Daughter is available on Steam and by now a few players complained about errors and issues in the game. Some of these issues are making the game unplayable. We know that you paid a lot of money for this game, and we want to help you fix your errors and play the game without any errors. The most encountered Sherlock Holmes: The Devil’s Daughter errors are freezes, FPS drops, not starting and game crashes.

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The Wolf Among Us 2 delayed to 2024 to avoid crunch

GamesIndustry.biz

The Wolf Among Us 2 will not be releasing this year, Telltale Games announced. Speaking to IGN , the studio said it's pushing the awaited sequel back to 2024 to avoid crunch and burnout among the staff, but also because it's making the switch from Unreal Engine 4 to UE5. Telltale Games CEO Jamie Ottilie also mentioned the challenges of building the studio during the pandemic and directly addressed wanting to avoid crunch as well, a stance he had already committed to when the studio relaunched in

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