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Powerful Shader Insights: Using Shader Debug Info with NVIDIA Nsight Graphics

Nvidia

As ray tracing becomes the predominant rendering technique in modern game engines, a single GPU RayGen shader can now perform most of the light simulation of a. As ray tracing becomes the predominant rendering technique in modern game engines, a single GPU RayGen shader can now perform most of the light simulation of a frame.

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New Shader Graph Node Reference Samples

Unity Blog

Announcing the new Shader Graph Node Reference Samples – a set of samples, examples, and reference assets that help new Shader Graph users learn faster and enable advanced users to gain a deeper understanding of the tool.

Shaders 141
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New Shader Graph feature examples in 2022 LTS

Unity Blog

The new Shader Graph Feature Examples sample set is now available to import now from the Package Manager to help you create a wide range of effects and techniques using Shader Graph.

Shaders 99
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How to make nature shaders with Shader Graph in 2022 LTS

Unity Blog

Shader Graph is a node-based shader editor that can be used with URP, HDRP, and Built-In Render Pipeline. Here’s how to can use Shader Graph to create natural elements in 2022 LTS.

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Cocos Creator 3.8 Post-Process Shader Writing (2/2) Advanced

Cocos

Preface In the last article , Kylin shared how to add your own post-effect Shader in the custom render pipeline in Cocos Creator 3.8. However, based on the BlitScreen solution, we can only write the simplest post-effect Shader. Today Kylin will use Gaussian blur to demonstrate how to write a multi-pass post-effect shader.

Shaders 98
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Potential of shader graph and VFX graph in Unity 

iXie gaming

Ever since its release in 2005, the game engine has seen several iterations and has evolved significantly over the years. The game engine has amassed popularity thanks to its versatility and ease of use compared to other engines in the market. Unity is synonymous with game developers around the world. Let’s find out.

Shaders 52
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Improve Shader Performance and In-Game Frame Rates with Shader Execution Reordering 

Nvidia

NVIDIA recently introduced a new feature available in the next generation of GPUs: Shader execution reordering (SER). NVIDIA recently introduced a new feature available in the next generation of GPUs: Shader execution reordering (SER). For more information, see the Shader Execution Reordering whitepaper.

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