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Technology Advancements Impacting Esports Gaming 

iXie gaming

Esports has taken the gaming world by storm in recent times. With lucrative tournaments and millions of fans globally, eSports gaming has become a flourishing sector that doesn’t show any signs of slowing down soon. According to Statista market forecasts, the eSports user base is expected to reach over 856 million by 2028.

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Challengermode is the official platform partner for the upcoming IESF World Esports Championship qualifiers

Game Development News

Challengermode has been chosen by the International Esports Federation (IESF) to be the platform partner for the 15th World Esports Championship's qualifiers

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The present and future of eSports

iXie gaming

One of the prime examples to showcase this culture is eSports. Born out of the inherently competitive nature of video games, eSports today is competitive video gaming that rivals any other form of sports. The origins of eSports can be traced back to the 1980s. The origins of eSports can be traced back to the 1980s.

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Riot Games and AWS bring esports ‘Win Probability’ stat to 2023 League of Legends World Championships broadcasts

AWS Games

Riot Games recently began rolling out new machine learning-powered insights to boost the fan experience during esports broadcasts. The fan response to the stat was immediate and enthusiastic, encouraging the Riot team to deploy it in future esports events. Why introduce ‘Win Probability’ to LoL Esports ?

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ESL FaceIt acquires esports analytics provider Vindex

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox ESL FaceIt Group (EFG) has purchased esports technology firm Vindex. Vindex offers gaming, streaming, and esports analytics via its Vindex Intelligence Platform. It also provides content production for in-person events and tournaments. Read more

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Guild Esports and Sky UK launches No Room for Abuse campaign

GamesIndustry.biz

Guild Esports, in partnership with Sky UK, has unveiled the No Room for Abuse initiative. With monetary support from Sky, it will be featured on social media platforms like Twitter, Instagram, Tiktok, and the Twitch streaming platform. Read more

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Johana Riquier: “Gaming as a driver for economic growth in the global south”

PreMortem.Games

But also associated occupations as esports and streaming add to that. Games also serve as a platform for social and economic empowerment”, says Riquier. Plus the games industry drives innovation and technology development in more ways. Think healthcare , finance, architecture and even oil and gas production.