Sent this ask a while ago but I think Tumblr ate it so here it is: In which stage of game development are relationships between characters decided? Asking this because I recently found an old Final Fantasy VII relationship chart and originally some characters were supposed to have completely different bonds compared to the ones they ended up having in the actual game. These seem to be quite important plot points, so I assume that final decisions should be made before creating cutscenes? Or you can change stuff later if devs come up with better ideas?
Ask a Game Dev
APRIL 8, 2024
building environments, creating animations and rigs, building the technology), and then do the things that take less time to complete later. The important thing to think about when it comes to development is that we can't build the game sequentially, we have to build as much of the game in parallel as we can.
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