Clockwork Game Design Podcast – Episode #94 – 2022 wrap-up

Hey all! This is kind of a “bonus episode” of sorts, only 30 minutes long. Here’s some of the topics covered:

  • A bit of navel gazing about my own theory and approach to games and how it has changed
  • A short essay I wrote about “speaking the language” and how building off of existing designs means a higher floor and a higher ceiling
  • Some stuff about 4X games and scope. Will 4X games ever do anything about this? Maybe Against the Storm will provide some answers.

Thanks for listening, and as always, this show has no ads and the only way it’s funded is through Patreon, so consider donating if you like the content!