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Nuverse lets AI do all the talking and moving of NPCs in Earth: Revival

PreMortem.Games

Chinese developer and publisher Nuverse is using AI for all NPC speech and animation in games. For its upcoming science fiction survival title Earth: Revival the development team used a system to generate speech and compute full body animations for NPCs, without any manual intervention. That can be very tedious and repetitive work.”

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AWS for Games updates from re:Invent 2023

AWS Games

Guidance for Non-Player Character (NPC) Dialogue on AWS to automate the process of creating a non-player character (NPC) for games and associated game development infrastructure.

NPC 57
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What Game Should I Make First?

DameDev.tv

It allow’s the player to discover the kind of mechanics the game has and how to take control of the situation The first moments often also include figuring out the world or environment,  the enemies, NPC’s and what items (if any) you have at your disposal.

NPC 57
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Open world RPG design notes from Enderal, a big long Skyrim mod

Radiator Blog

Whenever an NPC is about to dump backstory and exposition on you, they'll ask you to take a seat. It is much better than the boring shot reverse-shot cutscene stuff going on in AAA RPGs these days, and makes Skyrim's "sit" mechanic more meaningful. Destroy the player's expectation that relationship mechanic = main cast member.

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Like a Dragon Gaiden Low FPS: How to Boost Performance

Game Errors

Interesting fact Games rich in visuals and mechanics, like Like a Dragon Gaiden , demand substantial computing power. Like a Dragon Gaiden FPS improvement Tips and Tricks: NPC Density Settings: Look for options to reduce NPC density in the game’s settings, lessening the load on your CPU and GPU.

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The Future of Art & AI in Game Production

iXie gaming

AI-driven tools generate dynamic content, adapt game mechanics, and customize aesthetics, resulting in more engaging gameplay and new storytelling possibilities. Moreover, AI algorithms analyze vast amounts of data, including player behavior and preferences, to create personalized and adaptive gaming experiences.

AI 52
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Indie game capsule reviews: Immortality, Wayward Strand, Cult of the Lamb, Betrayal at Club Low, Atuel

Radiator Blog

Gradually all these advancements and upgrades add up to a NPC-driven town that can maintain and feed itself automatically. And yet it doesn't get more mechanically complicated. Do you believe in the importance of live sacrifices? But also veganism? Your cute animal cult will follow whatever "Doctrines" you declare.

Indy 52