Does Visceral's closure prove AAA single-player games are dying?

What does EA's decision to close Visceral Games and redirect the development of the single-player Star Wars game they were working on say about the state of AAA games? Gamasutra staffers weigh in.

A worth-your-time conversation relating to the closing of Visceral Games. Money quote:  “ Single-player story-driven games aren’t dead and never will be, though big-budget success stories (The Witcher 3, Horizon: Zero Dawn, Breath of the Wild) do seem reliant on vast, open worlds.”   

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