article thumbnail

How To Draw Pixel Art

DameDev.tv

Rick Davidson & Tim Ruswick* are joined by Reece Geofroy to talk all things pixel art and how to get good at it. We also have a new Pixel Characters course from Reece, you can check that out here. You can also check out Reece’s pixel art game Monster Tribe on Steam. 's very own Instructor extraordinaire).

Pixel 57
article thumbnail

The Ultimate Assets and Sounds Humble Bundle

Game From Scratch

It consists primarily of pixel art graphic packs (character sprites, tiles and tilemaps and effects) as well as sound packs (ambient, foley effects, sfx and more). The Ultimate Assets and Sounds Humble Bundle is a collection of game development related assets from the GameDev Marketplaces.

Asset 58
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Cocos Shader Tutorial 1.0 - about UV

Cocos

The vertical axes of textures and picture pixels is shown above, when sampling textures in shaders, that is from top to bottom, which is top-right corner. This is consistent with how most image file formats store pixel data, and with how most graphics APIs work (including DirectX, Vulkan, Metal, WebGPU, but not OpenGL).

Shaders 98
article thumbnail

Creating and Working with Textures in Affinity Designer

2d Game Art Guru

Frequently used in the art for games, tiles such as the stone wall need to match seamlessly to the next tile in all four directions, while being flexible enough to create variations and transitions to other tiles.

Texture 52
article thumbnail

Job Opening

Grumpy Gamer

I'm looking for a great 2D pixel tile artist. You need to have experience building tiles sheets for a tile-based game, I would prefer it if you've worked on a released game, but if haven't and your art is just a hobby and you're really good, that's OK. Must love pixel art. Think of it as a puzzle.

Tile 52
article thumbnail

Godot XR progress update June 2021

Mircosoft Game Dev

Mobile GPUs are very different from desktop GPU, to make better use of limited access to fast memory mobile GPUs use a tile based architecture. This means that the render buffer is divided into smaller tiles. All geometry is processed first while the GPU keeps track of which triangles need to be rendered to each tile.

Tile 52
article thumbnail

Top 10 Tools Every Game Developer Needs  

iXie gaming

You can use it for both digital paintings and pixel art. You can use it to create tile maps for your games either in the isometric, octagonal, or hexagonal perspective. Tiled also allows you to organize your objects in different layers. This tool is perfect for making 3D games. Conclusion.