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Tilt Is A New Groundbreaking Game that Transforms the Way You Solve Puzzles

Game Developer

The newest addition game from Mascot Bro Studio is TILT which is a physic gravity type game similar to portal series.

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COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

Cocoon, the intricate puzzle adventure by Jeppe Carlsen , known as the lead gameplay designer of Limbo and Inside, launched to raving reviews after 6.5 Cocoon is the first venture of Geometric Interactive , a Danish indie studio founded by Carlsen and his ex-Playdead colleague, Jakob Schmid. years of development.

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The art of puzzle design • Escape Mail’s historical fiction in interactive storytelling

PreMortem.Games

Over 100,000 students across Alberta puzzled their way to freedom and participated in the educational programs that taught them how to make their own escape rooms. By applying everything they had learned by designing puzzles for escape rooms, Reynolds and Harvey managed to design an ambitious 12-episode first season. Step 1: Wonder.

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Cosmic Lounge nets €4 million to use AI tech to create mobile puzzle games

Game Developer

The studio was quietly formed in 2022 by a group of former King, Seriously, and Next Games developers.

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For Schell Games, VR is the technology of the present (possibly the future, too)

GamesIndustry.biz

No, we never do that," he quickly says, "Because that's how you sink a studio. Looking at Schell Games' recent output, it's pretty easy to spot a common thread. You say, 'We're about this one thing' and then the world moves on. Then you sink, right? Read more

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Chrome Valley Customs - Can a Male Audience and a Puzzle Game Be a Match?

Deconstructor of Fun

And if the game you’re working on is a match-3 puzzle, there is a widely accepted assumption that your target audience primarily consists of women aged between 25 and 45. A very casual summary of the casual puzzle player demographics. Puzzle RPG is the first thing that comes to mind for puzzle games that target a male audience.

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[Event Spotlight] How Mobile Game Developers Can Boost Engagement In The Casual Puzzle Genre With Competitive 1v1 Events

Game Refinery

This has become especially prevalent in the puzzle subgenre, with around 75% of casual puzzle games in the US top-grossing 200 implementing these features. Only 15% of casual puzzle games in the US top grossing 200 have implemented it, despite it proving reasonably effective at boosting performance in several level-based puzzle games.

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