Rockstar Games' writing VP Mike Unsworth has departed company
Game Developer
AUGUST 28, 2023
As writing VP, Mike Unsworth had a hand in penning the script to Rockstar Games' major hits from Grand Theft Auto IV up to Red Dead Redemption II.
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Game Developer
AUGUST 28, 2023
As writing VP, Mike Unsworth had a hand in penning the script to Rockstar Games' major hits from Grand Theft Auto IV up to Red Dead Redemption II.
PreMortem.Games
FEBRUARY 19, 2024
A pattern most of us learn in school holds us back from writing clearly. Not games writing mind you, but copy writing – for pitches, store pages, press releases, & everything else. If you’re writing to a publisher or the press, they need to know whether this is useful to them immediately.
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Filmustage
JUNE 6, 2023
At the heart of pre-production is script breakdown—an often underestimated but essential cornerstone. This exploration ventures into the core role of script breakdown and its pivotal influence on effective film production. A systematic script breakdown enriches film production management, boosting overall efficiency and coherence.
Cocos
NOVEMBER 13, 2023
(something like ccclass) you could see how straightforward and simple it is to write editor script with unity Unity Learn Editor Scripting - Unity Learn Editor Scripting can help you customize and extend the Unity editor to make it easier to use on your projects.
Cocos
SEPTEMBER 27, 2023
I’m working on a Script to make navigation for buttons. If I write this script the Editor will not show the serialized values. I’m not sure how this is called.
Cocos
SEPTEMBER 20, 2023
I’m working on a Script to make navigation for buttons. If I write this script the Editor will not show the serialized values. If I write this script the Editor will not show the serialized values. It’s possible to display self components references on a custom script? I’m not sure how this is called.
Filmustage
MAY 12, 2023
The role of AI in filmmaking AI offers numerous benefits for film production, ranging from script analysis and character development to editing and visual effects. Understanding script breakdown A script breakdown is a critical pre-production stage in the filmmaking process. Searching the Internet for references.
Game Designing
AUGUST 23, 2023
  Summary In this Unity Scripts tutorial, we explain the main concepts that apply to scripting in Unity. You’ll learn how to use Unity with C# and the tips and hacks to optimizing your scripts. About Scripting Scripting is an essential ingredient in all games. Welcome to another Unity tutorial.
Cocos
NOVEMBER 17, 2023
dist/main.js", "devDependencies": { "@types/node": "^16.0.1", "typescript": "^4.3.4" }, "author": "Cocos Creator", "editor": ">=3.8.1", "scripts": { "build": "tsc -b", "watch": "tsc -w" }, "contributions": { "inspector": { "section": { "node": { "MyCustomEditor" : "./dist/contributions/inspector/MyCustomEditor.js"
Filmustage
DECEMBER 24, 2021
This time we want to acquaint you with the backstory of how the idea of an AI-based script breakdown platform was born. I had to either join gangs, hahaha, or work as a dishwasher, but I decided to write to some friends and they helped me get a job shooting pilots for Netflix and Amazon , it was exactly what I was good at.
Grumpy Gamer
APRIL 3, 2023
The goal is to free the writer from "programming" and focus just on the writing and logic of the scene. Everything is linked to the id 38260 including the actor's scripts. The writer will write (for example): guybrush: "Aye, Cobb." In lines like GUYBRUSH(38260,"{fist_pump}Yes!") Adding the unique line ids.
PreMortem.Games
MARCH 17, 2023
25 years old, fresh out of script writing studies and feeling detached from society. He came close to abandoning the project when he had to throw out the 600 pages of the script. The process of writing the 300,000-word script took me 20 months. Jędrzej Napiecek was not in a good place. Hear their story.”
SOVEREIGN MOON
OCTOBER 9, 2020
SOVEREIGN MOON PRESENTS… Godot Visual Scripting Tutorial For Beginners. In this tutorial we’ll learn how to use Godot’s visual scripting tools to create video games from scratch. . How to Use Godot’s Visual Scripting Tools. Introduction to Godot’s Visual Scripting Tools. So let’s jump in.
Cocos
MAY 6, 2023
What post-processing effect to add How to write a Pass How to add a Pass to the pipeline Let’s tackle them one by one. Write a Pass Folder Contents First, let’s look at the contents involved in a pass. Content Outline To add a new post-processing effect to the CRP in Cocos Cyberpunk, you only need to address the following questions.
Ask a Game Dev
FEBRUARY 19, 2024
The cost of any content in game dev is directly proportional to how much new stuff needs to be created for that content. that might need to be created for certain specific cutscenes. that might need to be created for certain specific cutscenes. or approximately $2,500 per development week per person.
Cocos
MAY 6, 2023
What post-processing effect to add How to write a Pass How to add a Pass to the pipeline Let’s tackle them one by one. Write a Pass Folder Contents First, let’s look at the contents involved in a pass. Content Outline To add a new post-processing effect to the CRP in Cocos Cyberpunk, you only need to address the following questions.
Mircosoft Game Dev
JUNE 1, 2020
GDScript series: GDScript progress report: Writing a tokenizer. you are here) GDScript progress report: Writing a new parser. So a script like this: class_name MyClass extends Node2D const SPEED = 200 @export var player_name = "Vladimir" func _ready(): $Button.button_up.connect(_on_button_pressed) print("Ready!")
Ask a Game Dev
MARCH 4, 2024
Writing (and later reviewing) notes helps with that reflection and repetition process because it forces you to reflect on what you heard and repeat it in your mind. I often keep either a physical notebook or a text editor instance open regularly so that I can write things down that I know I will want to think about later.
Ask a Game Dev
DECEMBER 11, 2023
For brand new games, the best we usually do is in-game comments and maybe some auto-documentation because we're writing a lot of new code as we go and time spent documenting is time not spent writing more code. It really depends on the project. For established franchises and lifestyle games (e.g.
iXie gaming
SEPTEMBER 15, 2023
C++ programming language can help you build these scripts into dynamic link library plugins, saving you from having to rewrite the code. Rust is an excellent alternative for writing native plugins for performance-sensitive tasks like game mechanics. Note: Developers cannot directly write Rust in Unity.
Cocos
SEPTEMBER 21, 2023
I write in my script private GamePadOnKeyDown(event: EventGamepad):void { let submitAction = event.gamepad.buttonSouth.getValue() == 1; if(submitAction) { this.CurrentSelected.OnSubmit(); } } But south returns me the East. My last doubt with the gamepad is. What is the current layout used ?
Cocos
AUGUST 8, 2023
schedule tasks are scheduled with ComponentScheduler, so it’s tied with components, and for using it, you have to write a custom component script, so that you can run schedule logic with it The following doc could be helpful [link] [link]
Cocos
NOVEMBER 3, 2023
I saw some people on the forum talking about this too, and people in those threads said they had to write this code themselves. Does anyone happen to have a script for an interactable ScrollBar? I tried to get this working yesterday but I am struggling a lot. Thanks in advance.
Ask a Game Dev
NOVEMBER 22, 2022
ALT The more technically-minded people who are comfortable with raw sql script or spreadsheet analysis usually prefer to use those for expediency. If you know enough SQL to query for what you’re looking for, there’s less real need to build a special tool to do it for you since you can just write your own queries.
iXie gaming
SEPTEMBER 1, 2023
Scripting and Customization: POCO Driver provides a scripting interface that allows advanced users to create customized scripts to automate specific tasks or actions within games. After removing the unwanted folders as mentioned above, place the Unity3D folder in the game project script directory. apk), IOS (.ipa),
Cocos
MARCH 18, 2023
I have studied Java Script and with Lua i wrote lots and loads of code. I have no problem writing C ++ extensions for example to interface with a screenreader. I still wonder if to operate Cocos Creator or 2DX
Cocos
OCTOBER 23, 2023
Write code to load it by name or URL in the game startup, for example in the onLoad method. Steps to reproduce: Set up the remote bundle in the assets. Launch the preview in the Simulator. The server address is set in the build settings for Web and Android. 1651:13) at readJson (jsb-adapter/engine-adapter.js:1681:13)
Game Writing Blog
JULY 21, 2017
Could there be a speculative script industry for narrative games? : We hope she’s right!
Filmustage
SEPTEMBER 27, 2021
It requires everyone involved to keep up the pace: you have to write and write scripts faster, optimize the filmmaking process, speed up all the preparatory work, and at the same time maintain and increase the quality. We've automated and accelerated the script breakdown process and now you can do it in just 1 minute.
Retro Game Coders
JANUARY 10, 2024
Today a lot of the stuff I did back then would be probably done by someone using (abusing) Excel or a Python script. This meant learning a lot of BASH scripting, which I very much nerded out on. Occasionally we compiled the DBase code with a tool called Clipper. We did a bunch of interesting stuff, such as C and Oracle.
Cocos
APRIL 18, 2023
I’m trying to write a script to import assets from DLtk export and I need some advice. the idea is to use a data.json as entry point and parse it to build different nodes with attached images and polygon colliders so that the user can add its own script to every layer. You already do a similar thing with Tiled tile maps.
PreMortem.Games
JANUARY 19, 2024
That’s where Script Compass comes in.” “But there is also a wider significance to the hand-crafted art style.” ” Script Compass is founded by Roland Walters , together with Keane co-writer of Unknown Number. That’s why we need to work with talented humans to make our game a reality.
DameDev.tv
JULY 4, 2023
Key Script With our assets prepared, let's dive into implementing the logic. We will start by writing a Key script that will define the behaviour of an individual button for our calculator. Now, let's write our Press method. This concludes our Key script. respectively.
iXie gaming
SEPTEMBER 14, 2023
Build your game using Lua scripting Lua scripting is essential for making your game interactive. Use scripts to create gameplay mechanics, player interactions, and more. Use the “Script” object to insert scripts into parts or objects. Double-click a script to start writing code.
PreMortem.Games
OCTOBER 27, 2023
Overall, I’d say that coming from the film industry definitely helped the script-writing process for games”, he says. Treasure Box full of Surprises When Piovesan started his company 20 years ago, he mainly worked on film- and video projects. His experience in those fields really helped him in his game development career.
PreMortem.Games
AUGUST 30, 2023
Kemppainen details the journey: “It starts with writing and coming up with a general outline of the story and the main puzzles. For absolutely key puzzles or story beats this must be done, but for less important things I usually just change the script.”
Cocos
JUNE 13, 2023
First you need to do is create a script file in the project, paste the code here and save it. First you need to do is create a script file in the project, paste the code here and save it. My problem is solved. After that, the problem will be solved.
Mircosoft Game Dev
NOVEMBER 10, 2020
Font substitution system for scripts and languages. A new, smarter font substitution system is added: Each FontData has an associated list of supported scripts (writing systems) and languages. For a TrueType/OpenType fonts, a script list is populated automatically from the OS2 table, but it's not always precise.
Game Global
JULY 12, 2021
You should concentrate on building up your writing portfolio and getting regular game writing work. They’re related, but the difference is this: A game writer’s primary responsibility is to promote the story that the game tells through the scripts they write. Creative writing. Technical writing.
Big Games
JANUARY 8, 2024
Visual Scripting And No-Code Solutions Bolt for Unity: This visual scripting editor within the Unity game engine allows you to build game logic without writing code. Drag and drop components, write JavaScript code, and collaborate with your team in a live environment.
Mircosoft Game Dev
APRIL 4, 2017
As some of you might have heard, we were working on a module that lets you use shared libraries as scripts. It is a module for Godot that adds a new "scripting language" to it. I put "scripting language" in quotes because it's not a language. A method in a Native script is just native machine code.
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