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How to compile shaders with CMake

That One Game Dev

In this article I will give you an insight on how to include compiled GLSL shaders into your project build step using CMake. The post How to compile shaders with CMake appeared first on That One Game Dev.

Shaders 122
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New Shader Graph Node Reference Samples

Unity Blog

Announcing the new Shader Graph Node Reference Samples – a set of samples, examples, and reference assets that help new Shader Graph users learn faster and enable advanced users to gain a deeper understanding of the tool.

Shaders 141
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New Shader Graph feature examples in 2022 LTS

Unity Blog

The new Shader Graph Feature Examples sample set is now available to import now from the Package Manager to help you create a wide range of effects and techniques using Shader Graph.

Shaders 99
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Prewarming Your Lazy Shaders to Avoid Store-Rejecting Hiccups

The GameDev Guru

Not handling shader prewarming? Then yo are not helping your players pay you money.

Shaders 130
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What are Shaders?

That One Game Dev

In this article you will learn on the basic level what shaders are and how they are used in graphics programming. The post What are Shaders? appeared first on That One Game Dev.

Shaders 88
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How to make nature shaders with Shader Graph in 2022 LTS

Unity Blog

Shader Graph is a node-based shader editor that can be used with URP, HDRP, and Built-In Render Pipeline. Here’s how to can use Shader Graph to create natural elements in 2022 LTS.

Shaders 81
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Shader array properties

Cocos

How can we pass an array to a shader via setProperty? I see on some documentation that array is available now, but the only topic I found about shader array is this one, which is quite old. How to make a color array property for a shader?

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