Q
Anonymous asked:
What are your thoughts on reselling assets in games? Criticisms imply that, if you bought the assets in a previous game, any other game reusing them should be reused n the base game already or be brought in via free updates, so that nobody has to buy for the same thing again, otherwise it’s money predatory, greedy, and shady in every possible way. But how do you and other devs see this practice?
A
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- snarwin said: I’d say Pokémon is an example of this being done successfully: since the 3rd generation games, it’s always been possible to transfer your pokémon from one generation to the next. It’s not a huge burden on the developers, because the assets for the pokémon are a core feature that they’d be including in the games either way.
- zerragonoss said: I am also guessing that this is likely an even more extreme version of backwards compatibly for consoles. it sounds great and you would be hard pressed to find a player who does not say they want it when asked, than when you actually look at usage data its tiny compared to work load.
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What are your thoughts on reselling assets in games? Criticisms imply that, if you bought the assets in a previous game,...