Trending Articles

article thumbnail

SAG-AFTRA can now call immediate strike if game companies refuse AI protections

Game Developer

The union is attempting to secure better wages, working conditions, and AI protections for voice actors and performers within the game industry.

AI 270
article thumbnail

Microsoft decries FTC's "misleading" claims of "degraded" Game Pass

GamesIndustry.biz

Microsoft has responded to the Federal Trade Commission's complaints regarding the recent changes to Xbox Game Pass , including price increases and the discontinuation of its console-only tier. Last week, the FTC filed a letter with the US Court of Appeals, claiming these changes are "exactly the sort of consumer harm" it warned about when fighting against Microsoft's acquisition of Activision Blizzard.

Fighting 140
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Opinion: How will Project 2025 impact game developers?

Game Developer

The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.

article thumbnail

SCHiM is the best thing to come out from the shadows

PreMortem.Games

SCHiM is both a visually striking and conceptually highly original game from Dutch indie developer Ewoud van der Werf. In the game the player controls a SCHiM, or shadow, that is disconnected from its human being. By using shadows of other objects and creatures, the player navigates the levels in order to reconnect with their shadowless person. First thing you notice is the clean look of the world.

Shaders 118
Join the IGDA Community
article thumbnail

Azur Games migrates all game analytics data to ClickHouse Cloud on AWS

AWS Games

Azur Games , a mobile game publisher and developer, recently achieved over 8 billion game installs across their portfolio of hypercasual games. In the beginning of 2024, Azur Games migrated all 120 TB of their active game telemetry data to ClickHouse Cloud on Amazon Web Services (AWS), a fully managed service that allows companies to easily operate and scale their high-performance analytical workloads without the burden of managing the underlying infrastructure.

Data 124
article thumbnail

Zenless Zone Zero Shows the Limits of Mobile Action Games

Game Wisdom

Zenless Zone Zero Shows the Limits of Mobile Action Games Josh Bycer josh@game-wisdom.com Zenless Zone Zero is the latest release from miHoYo, who have had hit after hit following the mega-success of Genshin Impact. With their latest, they’ve gone from open-world exploration and RPG, to a brawler, and while the game has … The post Zenless Zone Zero Shows the Limits of Mobile Action Games appeared first on Game Wisdom.

Mobile 104

More Trending

article thumbnail

GoldenEye and Perfect Dark artist Brett Jones has died

GamesIndustry.biz

Game artist Brett Jones, known for his work on GoldenEye and Perfect Dark, has died. David Doak shared the news on social media , accompanied by a screenshot of GoldenEye. "So much of what made GoldenEye and Perfect Dark special came from Brett's talent and rascal humour," he said in another post.

Media 144
article thumbnail

How an 8-hour demo made wishlists for ‘Enotria: The Last Song’ by Jyamma Games skyrocket

PreMortem.Games

To release an 8-hour long demo of your upcoming game, like Italian studio Jyamma Games did with their soulslike Enotria: The Last Song , takes guts and confidence. When the studio offered this generous slice of the game for players to try out during the last Steam Next Fest, reactions were very positive. Marketing Manager Christina Leontii says she understands that it looks like a unique choice, but the reasons behind it were very clear.

Demo 104
article thumbnail

What is EDI Testing in Healthcare and Why Does It Matter?

Rocket Brush Studio

Discover the critical role of EDI testing in the healthcare industry. This blog explores its importance for accurate data exchange, detailing benefits, challenges, and best practices to help healthcare organizations enhance efficiency and compliance.

Data 98
article thumbnail

Kyrgyzstan Trip 2024

The Astronauts

Just spent 10 days around in Kyrgyzstan, so here’s a bunch of pictures! Overall this was a “botanical trip” There’s a local group of gardeners and related people, who do journeys through various famous and beautiful gardens, and so on. This year, they decided to not go through literal gardens, but rather visit foots and valleys of Tian Shan, where a lot of decorative plants originate from and/or just grow in the wilderness.

Join the IGDA Community
article thumbnail

Almost 250 Bethesda Game Studios developers unionise

GamesIndustry.biz

Hundreds of staff at Fallout and Elder Scrolls developer Bethesda Game Studios have unionised, joining the Communication Workers of America. The CWA announced the formation of the new union via its website , adding that 241 developers either signed a union authorisation card or used an online portal to indicate they wanted union representation. The CWA's post on X indicates the new union, One BGS USA, represents "a majority of developers across Bethesda Game Studios Dallas, Rockville and Austin.

Studios 138
article thumbnail

Cthulhu's Reach: Devil Reef - v0.50!

Indie DB

The Fine Arc team is thrilled and unnerved to unveil the latest update to Cthulhu's Reach: Devil Reef, introducing new challenges, exciting features, and significant refinements.

Feature 88
article thumbnail

Godot Block Coding Plugin

Game From Scratch

GameFromScratch.com Godot Block Coding Plugin There is a new visual programming language for the Godot game engine implemented in the Godot Block Coding plugin. This plugin adds a “Scratch-like” Lego brick programming system on top of Godot. While early on, it has a lot of potential and could be a good beginners language for many […] The post Godot Block Coding Plugin appeared first on GameFromScratch.com.

Code 82
article thumbnail

More Blender VSE stuff for 4.2

The Astronauts

I did a bunch of work for Blender 4.1 video sequence editor, and since no one revoked my commit access, I continued in the same area for Blender 4.2. Are you one of the approximately seven Blender VSE users? Read on then! Blender 4.2 has just shipped, and everything related to Video Sequence Editor is listed on this page. Probably half of that is my fault work, and since 4.

Bug 73
Join the IGDA Community
article thumbnail

VFX studio Axis shuts down after 24 years

Game Developer

Axis' famous reveal trailer for Dead Island led to Techland's current popularity and the cinematic trailer being the default marketing for triple-A games.

article thumbnail

Making Horizon: Zero Dawn suitable for eight-year-olds

GamesIndustry.biz

The expansion of the Horizon video game series into a mass media IP took an interesting turn at Summer Games Fest last month. The series has already been adapted into a comic series, a VR game and a board game. There have been toys, and lead character Aloy has made guest appearances in other hit titles including Monster Hunter, Fortnite and Genshin Impact.

Media 135
article thumbnail

Bobo's Funzone - New Trailer!

Indie DB

Step into the haunting realm of Bobo's Funzone, in this horror/puzzle adventure. Your mission: find your daughter, who was attending a birthday party here. Navigate the eerie corridors, unearth what happend, and be careful and cautious as Bobo is about.

Horror 86
article thumbnail

What Are Intrinsic Operations in C++

That One Game Dev

Intrinsics are like a recipe for the most optimized code that you can write to achieve certain behavior. The post What Are Intrinsic Operations in C++ appeared first on That One Game Dev.

Writing 81
article thumbnail

Evergine 2024 Release

Game From Scratch

GameFromScratch.com Evergine 2024 Release The Evergine Engine ( the game engine previously known as Wave Engine) just released their first update of 2024 and it’s got several new improvements. Highlights of the Evergine 2024 release include: We are committed to addressing the most important feature requests from the industry, and this new version of […] The post Evergine 2024 Release appeared first on GameFromScratch.com.

Engine 72
article thumbnail

Obituary: Rare Studios artist Brett Jones has passed away

Game Developer

Along with his work on GoldenEye and Perfect Dark, Jones did art and VFX for Guardians of the Galaxy, Star Wars, and Doctor Who.

Studios 347
article thumbnail

"It needs to feel like a roller coaster of trauma" – How The Chinese Room crafted Still Wakes The Deep

GamesIndustry.biz

Still Wakes The Deep isn't your typical first-person horror game. There's no combat, it's set on an oil rig that (quite literally) becomes a living, breathing entity, and all the player can do is traverse this ever-changing landscape, avoid a growing number of possessed crewmates and hide. GamesIndustry.biz recently spoke with art director and project creative director John McCormack, associate art director Laura Dodds, lead designer Rob McLachlan, project technical director Louis Larsson-De Wet

Rigging 121
article thumbnail

Puzzledorf - New Graphics

Indie DB

The new graphics update has finally been released on Steam and over 7,500 downloads on the Xbox Demo. Click to learn more!

article thumbnail

SR Pillars Part 2: Easy Surface, Much Depth

Raph Koster

Y up, another week so I wrote another long post about the design pillars we are using for designing Stars Reach. (If you missed last week’s, it’s here , and I expanded on it on the blog here.) This week, it’s all about the second set: The Ease of Nintendo Meets the Depth of the Sandbox MMO The game will be deep: a set of proven game mechanics brought together in one universe.

Sandbox 70
article thumbnail

Spotlight: UneeQ Revolutionizes Customer Engagement with AI-Powered Digital Humans

Nvidia

With the rise of chatbots and virtual assistants, customer interactions have evolved to embrace the versatility of voice and text inputs. However, integrating. With the rise of chatbots and virtual assistants, customer interactions have evolved to embrace the versatility of voice and text inputs. However, integrating visual and personalized components into these interactions is essential for creating immersive, user-centric experiences.

AI 64
article thumbnail

Ubisoft touts 'solid' early 2024 financials, thanks xDefiant and reliable franchises

Game Developer

The French developer's newer and long-standing titles have all done exceptional so far, and helped it jump past its initial projections for this quarter.

article thumbnail

European game sales down just 1.6% during the first half of 2024 | European Monthly Charts

GamesIndustry.biz

Just under 80 million PC and console games have been sold across Europe for the first six months of 2024, GSD data reveals. That's a unit sales drop of 1.6% over the start of 2023, which is a strong result considering the comparatively weaker release slate for the first half of this year compared with the year before. The first half of 2023 saw major releases including Hogwarts Legacy, The Legend of Zelda: Tears of the Kingdom, Diablo IV and Star Wars Jedi: Survivor.

Console 145
article thumbnail

WINCH IT OUT free demo

Indie DB

Hey folks! I'm a solo dev working on my first commercial project, WINCH IT OUT. It's a hardcore, physics-based driving puzzle platformer set to release later this year.

Demo 75
article thumbnail

The Tech Trends Reshaping The Online Casino Industry

Game Wisdom

The Tech Trends Reshaping The Online Casino Industry Josh Bycer josh@game-wisdom.com Technology has always played a key role in the evolution of online casino games. Modern online casino games can offer breathtaking visuals, an immersive gaming experience, strong security, and much more, and games that are even just five years old … The post The Tech Trends Reshaping The Online Casino Industry appeared first on Game Wisdom.

article thumbnail

Why is it so difficult for a fourth competitor to enter the console market? Like what are some of the biggest challenges and obstacles?

Ask a Game Dev

Any company that wants to release a premium game console basically needs to make an enormous investment that will probably not pay off for years. There are three major requirements for this process. First, the company must develop gaming hardware. This is generally an expensive process - building anything physical is costly, time-consuming, and is a moving target because competitors aren't stopping either.

Console 64
article thumbnail

The Halo TV show and Microsoft's Xbox strategy shared the same problem

Game Developer

Paramount's Halo TV show and Microsoft's Xbox strategy share similar flaws: they made promises that haven't panned out.

264
264
article thumbnail

Microsoft reportedly shuts down one of its DEI teams

GamesIndustry.biz

Microsoft has reportedly shut down one of its diversity, equity, and inclusion teams. As reported by IGN , an internal email sent by a former lead of the team said staff were cut on July 1 due to "changing business needs." The number of employees impacted by this decision is unknown.

137
137
article thumbnail

Pest Apocalypse - itch.io Demo!

Indie DB

We just launched the first demo for Pest Apocalypse, a pizza delivery survival game!

Demo 81
article thumbnail

Exploring How Gaming Can Enhance Betting Strategy in Online Casinos

Game Wisdom

Exploring How Gaming Can Enhance Betting Strategy in Online Casinos Josh Bycer josh@game-wisdom.com In the realm of online casinos, where games of chance reign supreme, the strategic elements of gaming can significantly impact one’s approach to betting. Contrary to common belief, gaming isn’t just about luck; it involves a blend of skill, strategy, … The post Exploring How Gaming Can Enhance Betting Strategy in Online Casinos appeared first on Game Wisdom.

Games 52
article thumbnail

Do you think Steam should have enforced quality control so that the platform is more of games very positively received? because Steam is full of pretty bad and mediocre indie games if you ask me.

Ask a Game Dev

Steam could do that, but that would make it a much more strongly-curated platform similar to the game consoles. This would ultimately result in games that had a higher quality bar, but also a lot fewer games in general because there's no way to automate testing games like that. Further, it would also significantly raise the cost of publishing games due to needing workers to do the vetting and quality assurance - they would have to test every game that gets submitted to make sure they comply with