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Studio Camelia shuts down a year after raising €300,000 on Kickstarter to fund JRPG

Game Developer

The studio's now-shelved title, Alzara Radiant Echoes, became one of the most-backed Kickstarter projects of 2024.

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Do This to Make a Game That Doesn’t Flop (From Experience)

GameDev.Net

So, you wanna make a game in 2025? Cool. Just promise me one thing: Don't be that guy — you know, the lone Reddit hero who spent 3 years making a massive open-world RPG, then posted a tear-soaked essay about burnout and why “gamedev is too hard.” Let’s get you smart. And savage. 1. Pick a Niche That Doesn't Suck If you're building an underwater farming sim for left-handed gamers who only play on Wednesdays. stop.

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Developers at Ubisoft Halifax have filed to unionise

GamesIndustry.biz

The majority of staff at Ubisoft Halifax, developer of mobile games like Rainbow Six Mobile and Assassin's Creed Rebellion, have filed to unionize with CWA Canada.

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Dev snapshot: Godot 4.5 beta 1

Mircosoft Game Dev

The first beta release for the 4.5 release cycle has come at last, and with it a plethora of outstanding bugs to be squashed. Contributors are encouraged to focus exclusively on fixing regressions , as we are now in feature-freeze and will not be merging new features at this stage of development (aside from a couple pre-approved exceptions scheduled for beta 2).

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Godot Powered Action Game Maker Released

Game From Scratch

GameFromScratch.com Godot Powered Action Game Maker Released Gotcha Gotcha Games have just released a brand new, Godot game engine powered game engine today, Action Game Maker. Like their popular series of RPG Maker engines, Action Game Maker attempt to take the Godot game engine and make it more accessible to a wider audience. Action Game Maker is The post Godot Powered Action Game Maker Released appeared first on GameFromScratch.com.

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Bungie delays Marathon after tumultuous early reception

Game Developer

It's a Marathon, not a sprint.

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Writer, Audio/Game Designer looking for work.

GameDev.Net

I am a writer/game designer, music producer/audio designer. I can make the whole story/plot/design for your game (avoiding cliches and making a genuine unique experience, especially in horror games) and the whole audio layer, including a soundtrack. I'm looking for other devs to collab with, either paid or profit sharing.

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A foray into TikTok / notes on social media aesthetics

Radiator Blog

So I've finally done it. I've made a TikTok account (@radiatoryang). Forgive me. I still prefer text over video, and I certainly don't intend to "pivot to video". but it was feeling increasingly foolish to lack the video skills / cultural context of virtually everyone under 30 in the entire world. Now I'm not a total stranger to making video. I used to do weekly level design streams called "Level With Me" on Twitch, where I gained a decent sized following with regular viewers and even some paid

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Fab June 2025 Free Asset Giveaway [June 17 – July 1]

Game From Scratch

GameFromScratch.com Fab June 2025 Free Asset Giveaway [June 17 – July 1] Every other Tuesday we get an Unreal Engine Fab marketplace giveaway, and this Tuesday is no exception. You can get three free game development assets during the next two week for Unreal including one that works directly with the Unity game engine. If you are using a different game engine or tool, The post Fab June 2025 Free Asset Giveaway [June 17 – July 1] appeared first on GameFromScratch.com.

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'Creativity flourishes when workers feel secure:' Ubisoft Halifax workers file to unionize

Game Developer

'It is up to us, the workers, to organize and demand a say in our labor, art and future.

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Looking for Collaborators Indie Game Project (Unity, 3D Top-Down Adventure)

GameDev.Net

Hi! I'm working on a unique indie game, an atmospheric top-down adventure with a focus on nature, healing, and magic without violence or traditional combat. The game design doc is ready , and the vision is clear.

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Switch 2 breaks US launch week records selling over 1.1m units

GamesIndustry.biz

Skip to main content Nintendo Switch 2 Layoffs Jobs roundup Financials Critical Consensus Navigation Features News Academy Events Newsletters Video Games Jobs Go Support us Sign in / Create account If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. Home News Switch 2 breaks US launch week records selling over 1.1m units Previous record was held by PlayStation 4, according to Circana data Image credit: Nintendo News by Sophie McEvoy Staff Writ

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Stars Reach doesn’t look like you remember

Raph Koster

I ’ve been remiss in posting updates on Stars Reach here. I mean, the Kickstarter finished back in March (late pledges still accepted)! Today, though, I want to brag about our awesome AI and proc gen driven worlds. Over the last few releases, we have been rolling out yet another series of improvements to the look of the worlds. And we’re getting to the point where I think the alien worlds are starting to look like the covers of sci-fi novels (especially with some player help building

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O3DE 25.05 Released

Game From Scratch

GameFromScratch.com O3DE 25.05 Released Coming over a half a year since the 24.09 release, O3DE have just released O3DE 25.05. O3DE resulted from the open sourcing of Amazon Lumberyard game engine, which itself was a fork of CryEngine. While this release doesn’t add a ton of shiny new features, it does greatly improve the The post O3DE 25.05 Released appeared first on GameFromScratch.com.

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Turkish studio Bigger Games nets $25 million to expand flagship mobile title

Game Developer

TechTarget and Informa Tech’s Digital Business Combine. TechTarget and Informa TechTarget and Informa Tech’s Digital Business Combine. Together, we power an unparalleled network of 220+ online properties covering 10,000+ granular topics, serving an audience of 50+ million professionals with original, objective content from trusted sources. We help you gain critical insights and make more informed decisions across your business priorities.

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🎮 2D Concept + Pixel Artist Looking for Work!

GameDev.Net

2D + Pixel Artist Looking for Work I specialize in 2D level design and concept art, with a strong focus on character and environment design. Created Asset and designs for multiple projects.

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BAFTA-winning actor Jane Perry on the evolution of game performances and the threat of AI to voice actors

GamesIndustry.biz

As a BAFTA winner for her role as Selene in Returnal, and the actor behind more than 80 other video game characters, Jane Perry is the perfect candidate to kick off Develop:Brighton 2025's first ever Performance track.

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Here are the winners of the MCV/DEVELOP Awards 2025!

Game Development News

About Contact Us Advertising Cookies Privacy Policy Terms & Conditions MCV/DEVELOP News, events, research and jobs from the games industry Home Business News Development News Video Game Release Dates Events Jobs Subscribe 30 Under 30 DEVELOP/JOBS Digital Editions Here are the winners of the MCV/DEVELOP Awards 2025! Vince Pavey 12 hours ago Business News , Event News Share Facebook Twitter LinkedIn Last night, the video games industry gathered for the MCV/DEVELOP Awards 2025 at the gorgeous

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Host persistent world games on Amazon GameLift Servers

AWS Games

Multiplayer games have evolved from pure session-based and traditional massively multiplayer online games (MMOs) to newer online experiences that combine persistent and session-based elements. Games such as Destiny 2 and Rust are great examples of this. The persistent gameplay can be “hubs” or “home worlds” that players wander in and interact with, then launch into session-based experiences.

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Take-Two Interactive extends partnership with NBA, NBPA, WNBA, and WNBPA

Game Developer

TechTarget and Informa Tech’s Digital Business Combine. TechTarget and Informa TechTarget and Informa Tech’s Digital Business Combine. Together, we power an unparalleled network of 220+ online properties covering 10,000+ granular topics, serving an audience of 50+ million professionals with original, objective content from trusted sources. We help you gain critical insights and make more informed decisions across your business priorities.

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Looking for Co-Dev partners to create Game Demo

GameDev.Net

hi, I am looking for co-development partners / collaborators to help create the DEMO for my game. I am currently lacking Unreal Developers and 3D Animators to help with the Demo features. It is currently in UE5.4. The game is a Horror-Survival for PC (eventually console) based on my Post-Apocalyptic Thriller Novel series.

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Where are the Switch 2 indie games?

GamesIndustry.biz

Skip to main content Nintendo Switch 2 Layoffs Jobs roundup Financials Critical Consensus Navigation Features News Academy Events Newsletters Video Games Jobs Go Support us Sign in / Create account If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. Home Features Citizen Sleeper 2: Starward Vector Where are the Switch 2 indie games?

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A new convention to look forward to: GodotFest - Save the Date!

Mircosoft Game Dev

We’re excited to announce a new annual, independent convention centered around Godot: GodotFest ! What does this mean? It means we’ll now have another annual Godot event to look forward to! Godot Con , will still be organized by the Godot Foundation in 2026, and it will continue to travel the world, offering a great starting point for anyone curious about the engine.

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AI Adoption Challenges in QA in 2025: The Snowball Effect

Rocket Brush Studio

QASource explores AI-powered test automation strategies that help reduce script maintenance by up to 70%. With intelligent algorithms, test suites become adaptive and resilient. This enhances efficiency while minimizing manual updates and test failures.

AI 59
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Microsoft: Future 'Xbox experiences' won't be 'tied to one device'

Game Developer

Microsoft has announced a partnership with AMD to produce the next generation of Xbox hardware. Xbox president Sarah Bond implied that this hardware won't have a traditional console at the center of its business.

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Accessibility question: Any Text to speech solutions specifically for video games?

GameDev.Net

I just realized, an “Accessibility” section is missing in this forum? Anyways, Does anyone know of any TTS solutions for games? I did some basic research a few nights ago, and most of the solutions were AI stuff trying to replace Voice actors, That is not what I'm looking for. I'm looking for something that allows for TTS in games for just reading in game text of any kind.

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Why Aonic has doubled down on backing mid-tier developers

GamesIndustry.biz

There's been a lot of writing about Aonic in recent years. Since its founding in 2021, the company has established a name for itself, in large part thanks to a mergers and acquisitions strategy that has enabled it to acquire virtual reality specialist nDreams, Warren Spector's Otherside Entertainment, and Liverpool-based Milky Tea.

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Flip side to the budget issue. The stars align and things are going better than expected. The game is actually under budget/ahead of schedule than projected. In this case do developers keep things within the original scope or try to add more to take advantage of the additional budgetary leg room?

Ask a Game Dev

Absolutely we do. It's super rare to deliver ahead of schedule and we actually don't even want that - we want to be on time so that the marketing schedule goes to plan. Instead of finishing early and going on vacation, we usually take that additional time to take on and finish out lower-priority tasks. Any additional time in the schedule is where we fit in tasks like polishing various aspects of the game, iterate and make things more fun, sand some of the rougher edges off, fix frustration point

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[Cocos Creator 3.8.6] Labels cache mode bug

Cocos

Hi, I think I’ve found a bug concerning the label cache mode and draw calls. The projects we’re working on require several labels to be displayed simultaneously. To avoid the labels generating too many draw calls we have got into the habit of using a bitmap font (or the bitmap cache mode). This worked perfectly until 3.8.6. With 3.8.6, everything seems to work correctly at first sight, but when you disable then re-enable labels, they generate draw calls as if there were no font bitmap (or bi.

Bug 52
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Beat Games is ending support for Beat Saber on PS4 and PS5

Game Developer

TechTarget and Informa Tech’s Digital Business Combine. TechTarget and Informa TechTarget and Informa Tech’s Digital Business Combine. Together, we power an unparalleled network of 220+ online properties covering 10,000+ granular topics, serving an audience of 50+ million professionals with original, objective content from trusted sources. We help you gain critical insights and make more informed decisions across your business priorities.

Dev 152
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Sounddesigner looking for Projects

GameDev.Net

Hey! I'm a sound designer with 9 years' experience working on movies and series, but I've been interested in game audio for some time now. I've had the pleasure of creating assets for a point-and-click adventure game, as well as for a VR horror game. To further my knowledge, I have started learning Wwise to understand how assets are implemented in the game world.

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Beat Saber support is ending on PS4 and PS5

GamesIndustry.biz

VR rhythm action game Beat Saber will no longer be updated for PlayStation 4 and 5 users from this month onwards, with multiplayer being discontinued on both platforms.

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What do you do if your game is going over budget?

Ask a Game Dev

ALT It depends on how far over budget we're projected to go and how much budgeted dev time we've got left. If our [ burn rate ] is trending way too far over budget to feasibly make our release, the answer is usually "cancel the game". On rare occasions, when the stars align and the proposal is accepted, the answer is "get the people funding the project to inject additional funding for development time".

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Two Unreal & Unity Asset Bundles

Game From Scratch

GameFromScratch.com Two Unreal & Unity Asset Bundles There are a pair of asset bundles for game developers on Gumroad from Leartes, the Summertime Unreal Engine Assets Bundle and the Summertime Unity Assets Bundle. Make sure you use code S60 at checkout to drop the price from $99 to $39! As you can see from the video below The post Two Unreal & Unity Asset Bundles appeared first on GameFromScratch.com.

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Recreating Tony Hawk's Pro Skater 3+4's sense of freedom and fantasy

Game Developer

"There's something about these games that represents freedom, like there's no wrong way to play a Tony Hawk game.

Fantasy 178
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Any developers looking for music?

GameDev.Net

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Bigger Games secures $25m in Series A funding round

GamesIndustry.biz

Skip to main content Nintendo Switch 2 Layoffs Jobs roundup Financials Critical Consensus Navigation Features News Academy Events Newsletters Video Games Jobs Go Support us Sign in / Create account If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. Home News Bigger Games secures $25m in Series A funding round Investment will support expanding the developer's team and scaling its latest title Kitchen Masters Image credit: Bigger Games News