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Update: Humble Games confirms layoffs amid 'restructuring', denies full shutdown

Game Developer

Update: In a statement, Humble confirms layoffs at Humble Games but maintains that the publisher is still up and running. Update: Humble has now provided a statement saying Humble Games hasn't been shut down, but just restructured.

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Solo dev Lincoln McCulloch’s all-consuming journey to develop Dungeons & Kingdoms

PreMortem.Games

Canadian developer Lincoln McCulloch, working under the studio name Uncle Grouch Gaming , spent the last five years creating the upcoming Dungeons & Kingdoms. An ambitious game that combines medieval city building and kingdom defense with ARPG combat and monster hunting. “So, I basically made the game I’ve always wanted to play,” says McCulloch.

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Humble Games devs told "company is shutting down"

GamesIndustry.biz

Update, 8.59pm: Humble Games has confirmed whilst it is undergoing restructuring, the company is "not shutting down" and "upcoming releases are not affected." In a statement to GamesIndustry.biz , Humble Games said: "In these challenging economic times for indie game publishing, Humble Games has made the difficult but necessary decision to restructure our operations.

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What Are Intrinsic Operations in C++

That One Game Dev

Intrinsics are like a recipe for the most optimized code that you can write to achieve certain behavior. The post What Are Intrinsic Operations in C++ appeared first on That One Game Dev.

Writing 115
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More Blender VSE stuff for 4.2

The Astronauts

I did a bunch of work for Blender 4.1 video sequence editor, and since no one revoked my commit access, I continued in the same area for Blender 4.2. Are you one of the approximately seven Blender VSE users? Read on then! Blender 4.2 has just shipped, and everything related to Video Sequence Editor is listed on this page. Probably half of that is my fault work, and since 4.

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SAG-AFTRA can now call immediate strike if game companies refuse AI protections

Game Developer

The union is attempting to secure better wages, working conditions, and AI protections for voice actors and performers within the game industry.

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NCSoft president: "The games industry's evolution towards acceptance and diversity is ongoing"

GamesIndustry.biz

The commercial video games industry is more than 50 years old, yet there is still the sense that it is struggling to find acceptance among the mainstream – at least, when compared to the likes of TV and film. While negative media coverage from mainstream publications or attacks from politicians may be less common than in decades past, the industry still attracts scrutiny (currently, it's most often around loot boxes and monetisation , or concerns around addiction ).

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Andrew Byatt and Dominic Wheatley on Evercade’s success and their retail plans for Blaze’s expanding line of retro consoles

Game Development News

The Evercade platform, augmented by the Game Boy-inspired Super Pocket last year, is about to enjoy a refresh to its console and handheld hardware ahead of an arcade-style system, the Evercade Alpha, joining the line-up at the end of the year.

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What is Salesforce UAT Testing? Why is it Important in 2024?

Rocket Brush Studio

Ready to optimize your Salesforce UAT process? Discover how effective UAT can enhance your Salesforce deployment, ensuring it meets all user expectations and business requirements. This guide offers an in-depth look at the Salesforce UAT process, crucial for ensuring software aligns with business needs.

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Making A Splash: How Wuthering Waves' Characters Draw Players Into Its World

Game Developer

The waves of fanart and appreciative posts by Wuthering Waves fans suggest that developer Kuro Games has crafted fetching characters. What makes them appealing?

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Chris Zukowski’s tips on How to NOT screw up your game launch “Wishlists aren’t milk”

PreMortem.Games

Chris Zukowski , Creative Director of How To Market A Game , is a game marketing consultant and strategist who has guided numerous game studios in finding their audience. In his appearance on IndieGameBusiness , Zukowski uses just half an hour (and some change) to highlight 30 common mistakes that game developers make on their journey to releasing a game.

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Does a game being 'mobile-first' limit the amount a developer can charge on console?

GamesIndustry.biz

Some of the biggest titles of the past few years have demonstrated that mobile platforms do not need to be a lesser alternative to a title's home console editions. Genshin Impact – consistently one of the most popular action-adventure games with gacha elements on the market – was simultaneously released for Android, iOS, PlayStation 4, and PC in September 2020, and for PlayStation 5 a year later.

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The Dichotomy of Mobile and Gacha Games

Game Wisdom

The Dichotomy of Mobile and Gacha Games Josh Bycer josh@game-wisdom.com I may be one of the few people who spends their days checking out and covering the hottest and most original indie games, to then play a mobile game like Arknights , or Limbus Company. For many people, mobile … The post The Dichotomy of Mobile and Gacha Games appeared first on Game Wisdom.

Mobile 102
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Legions At War - New Update

Indie DB

V0.4 will come with many bug fixes and new features like walls, environment effects, new AP and Pathfinding system and much more. This will also be the last version with the old campaign.

Bug 96
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World of Warcraft developers form wall-to-wall union at Blizzard Entertainment

Game Developer

The new unit comprises over 500 developers representing the entire World of Warcraft development team.

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Adobe DOJ Lawsuit Un-redacted

Game From Scratch

GameFromScratch.com Adobe DOJ Lawsuit Un-redacted On June 17th, 2024 the US Department of Justice filled a lawsuit against Adobe over their business practices, specifically their early cancellation fees and the difficulty customers face when attempting to cancel their Creative Cloud accounts. The initial filling was heavily redacted (PDF Link). Today however, the redacting has been […] The post Adobe DOJ Lawsuit Un-redacted appeared first on GameFromScratch.com.

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Microsoft decries FTC's "misleading" claims of "degraded" Game Pass

GamesIndustry.biz

Microsoft has responded to the Federal Trade Commission's complaints regarding the recent changes to Xbox Game Pass , including price increases and the discontinuation of its console-only tier. Last week, the FTC filed a letter with the US Court of Appeals, claiming these changes are "exactly the sort of consumer harm" it warned about when fighting against Microsoft's acquisition of Activision Blizzard.

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Simulate Elastic Objects in Any Representation with NVIDIA Kaolin Library

Nvidia

Recent advancements in generative AI and multi-view reconstruction have introduced new ways to rapidly generate 3D content. However, to be useful for downstream. Recent advancements in generative AI and multi-view reconstruction have introduced new ways to rapidly generate 3D content. However, to be useful for downstream applications like robotics, design, AR/VR, and games, it must be possible to manipulate these 3D models in a physically plausible way.

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Gaming Analytics: Leveraging AWS Glue and Amazon Redshift Spectrum for Player Insights

AWS Games

Introduction In the dynamic landscape of game development, efficient data management and analysis are pivotal for optimizing player experiences and driving business growth. Game developers and analysts often encounter the challenge of aggregating data from diverse sources, ranging from real-time operational metrics to historical analytical records. To address these challenges, AWS provides a robust suite of services.

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Twitch updates sexual harassment policy and moderation tools

Game Developer

The streamer is attempting to crack down on sexual harassment on the platform with clearer language defining the behavior and the improved means to moderate it.

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Leartes Studios Unreal Unity and Godot Mega Flash Sale

Game From Scratch

GameFromScratch.com Leartes Studios Unreal Unity and Godot Mega Flash Sale There is a new bundle of interest to game developers, the Leartes Studios Unreal | Unity | Godot Mega Flash Sale Humble Bundle. This is a huge collection of 3D assets for Unity, Unreal Engine and for the first time ever directly for the Godot Game Engine as well! Not […] The post Leartes Studios Unreal Unity and Godot Mega Flash Sale appeared first on GameFromScratch.com.

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Almost 250 Bethesda Game Studios developers unionise

GamesIndustry.biz

Hundreds of staff at Fallout and Elder Scrolls developer Bethesda Game Studios have unionised, joining the Communication Workers of America. The CWA announced the formation of the new union via its website , adding that 241 developers either signed a union authorisation card or used an online portal to indicate they wanted union representation. The CWA's post on X indicates the new union, One BGS USA, represents "a majority of developers across Bethesda Game Studios Dallas, Rockville and Austin.

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Boons & Burdens Reaches 1.0

Indie DB

Twin-stick, action-roguelite, Boons & Burdens exits Early Access and enters full release. With it, comes the single largest update in its history, with a new class, new modes, upgrades, achievements, and game-wide changes.

Games 59
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Release candidate: Godot 4.3 RC 1

Mircosoft Game Dev

We are cautiously optimistic that Godot 4.3 is ready for release, please test it and let us know if we are right!

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Why is it so expensive to make games in the United States?

Game Developer

It's becoming harder to sustainably run a game studio in the United States. What can be done to improve that?

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Retopoflow 3 For Blender Review

Game From Scratch

GameFromScratch.com Retopoflow 3 For Blender Review Retopoflow is an extremely popular Blender add-on for doing retopology and it is currently available in Blender Market Humble Bundle (learn more). This was the most requested asset to do a follow-up review on from the Bundle, so that is exactly what we have done in this video. Details of […] The post Retopoflow 3 For Blender Review appeared first on GameFromScratch.com.

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EA vets' new studio Play By Play aims to revive the spirit of NBA Street

GamesIndustry.biz

Most sports video games can be daunting for those with just a casual interest in the activities they emulate. While the likes of FIFA, Madden, NBA 2K and MLB The Show aren't entirely inaccessible to the mainstream, they are also clearly geared towards those who live and breathe football (traditional or American), basketball, baseball or whichever ball-based sport is at the title's core.

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Platform Payouts and Fortnite’s Unique Approach

Deconstructor of Fun

Written by Eric Guan , a game economist at Taki Games, ex-Riot veteran, and Game Economist Cast co-host. Special thanks to Kegan Clark and Ben Steffler for their help fleshing out these ideas. Games are diving into content platforms in the wake of YouTube, Spotify, and Netflix’s success. While game marketplaces like Steam and Itch.io have existed for a while now, games are experimenting with platforms where revenue is not directly attributable and the platform has to mediate creator payouts.

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Kinetix taps AWS to bring generative AI tools directly to players

AWS Games

With social interaction central to the gaming experience, demand for user-generated content (UGC) across games is exploding, from Roblox to Fortnite and beyond. Just as no two humans think, talk, or move the same way, many video game development studios and players are of the mindset that digital characters shouldn’t either. This is where emotes (custom 3D animations) are changing the game, allowing players to establish more distinct identities when interacting with others in-game.

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Candlelight Games formed by ex-Pixelberry Studios devs

Game Developer

The new studio is already developing its first project, and will echo its founders' previous work in being a 'character-centric ' narrative game.

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The Art and Making of Arcane

Concept Art World

Concept Art World The Art and Making of Arcane The Art and Making of Arcane takes readers through the visual journey of Riot Games’ and Fortiche’s revolutionary animated series. Featuring early art styles, evolving character designs, and jaw-dropping worldbuilding artwork, this volume is the definitive compendium of Arcane’s creative process and vision.

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Netflix hires former Epic exec Alain Tascan as its president of games

GamesIndustry.biz

Former Epic Games executive Alain Tascan has been appointed president of Netflix Games. Tascan was executive vice president of game development at Epic Games from November 2018 to July 2024, and oversaw development for Fortnite, Rocket League, and Fall Guys. Before joining Epic, Tascan founded Ubisoft and EA's Montreal studios and was also the founder and CEO of Umi Games.

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Announcing Bigfoot Life

Indie DB

A simulator game where you live life as Bigfoot. Catch fish, forage for mushrooms and berries, build shelters, and more. Survive and live your best Bigfoot Life.

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[IOS Game Overheating Issue]

Cocos

Friends, we have a really big problem. We just released our game, and unlike the Android version, we’re getting feedback that the game overheats excessively on iOS. The core logic is the same, but the problem only occurs on iOS. Here’s the current screen built with Xcode. As you can see, the battery impact is marked as very high. The shocking thing is… even if we build a new empty project, the battery impact still shows as very high on iOS… We are currently using Cocos Creator version 3.

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