Q
gabeluna27 asked:
Do sales really necessarily effect the decisions of post-release content adding support? Like for those types of games, do high sales guarantee more support, and do lower sales risk less-to-no more support? For a couple games I know that do this for several years after initial release, forum discussions use sale numbers to imply or get ideas for the future of post-launch content adding for those games. But I haven’t seen any proof of that being the case for past games. So is the rumor true?
A
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Do sales really necessarily effect the decisions of post-release content adding support? Like for those types of games,...
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