Q
Anonymous asked:
What forces cause game dev to crunch harder than most other forms of software development?
A
Notes
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- latamakuchi said: This might be a regional thing but most people I know with bad burnout were not juniors (talking advertising side, not game dev), in fact we hardly had any juniors where I’ve worked, you’re always required to have previous industry experience. And for game dev (I have a similar skillset, just different industry), every time I’ve looked into getting in, you’re asked to have a published title, console experience, at least one AAA game, etc
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Having worked in several of those subfields, you are massively overestimating how much they crunch.
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- latamakuchi said: Devs, designers and pretty much any other discipline also crunches very hard in the advertising industry, for exactly these reasons: tight deadlines to release new stuff and uncharted territory in many projects that use tech in weird ways. The level of burnout there is probably on the same level as game development =/
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What forces cause game dev to crunch harder than most other forms of software development?