Q
Anonymous asked:
Hi there, I’m curious how hard is it to make an open world game that loads all off the assets/ props/npc’s ets. all at the same time? So basically the game ( the full game) is active in all direction without preloading or loading screens or popping things in to existence. It all exist at the same time everywhere… Even when the player lives the game. I know it sounds silly. But I really wanted to ask is it impossible because we don’t know how OR we luck the power of graphical hardware?
A
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- greatwyrmgold said: The game’s scope and style matter a lot, too. It’s a lot easier for 2D pixel art game, and basically impossible for a flagship AAA title.
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- askagamedev posted this
Hi there, I’m curious how hard is it to make an open world game that loads all off the assets/ props/npc’s ets. all at...
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