According to docs turning on this option should resolve the issue of dark artifacts appearing close to the border of transparent images but I’m seeing this exact issue in my game even though this option is turned on. I have a couple of transparent images that are moving slowly through the scene and sometimes there are a few dark lines around the border of the image.
No matter whether this option is turned on or off this issue happens randomly and the worst part is that it’s not consistent so I can’t reproduce the issue consistently.
Are there any workarounds so that I can avoid this issue? I’m using Cocos Creator v3.7.3 btw. Thanks