Identify Unused Assets

Is there a way to identify or list all the unused assets present in the Cocos Creator project ? Something similar to what Unity Build Report Tool does.
I have a bunch of assets in the Resources folder, which get loaded on app launch, I need to identify which of these assets are not used so I can remove them.

Thanks

You can choose to export your scene, which will only select the resources that have been used during the export process. Then, you can import the resource package into a new project. This is a clever way to achieve the same goal.
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