Missing texture error in loadScene from AssetBundle

Hi,

I want to make the entire game project into an AssetBundle and load it from the project for game selection by Cocos Creator ver 2.4.11.

First, I turned the game project into an AssetBundle.
Then I did a remote load from the game selection project and it worked.

However, when bundle.loadScene, the following error appears in the console
The image just didn’t show up.

The asset 410fb916-8721-4663-bab8-34397391ace7 is missing!
The asset 31bc895a-c003-4566-a9f3-2e54ae1c17dc is missing!

I can move to the scene with cc.director.runScene().
The cc.Label in that game scene is displayed.
Only images are missing.

I tried loading the image in the game project as a test,
It was possible.

Two of the errors are exactly the UUID of the image.

How do I get it to show up?
Also, do you have a sample loading scene somewhere?

Best regards,