How to give the tag to the specific prefab which is randomly generated in the world. This is the Cocos2dx code snippet. I want to do this in the creator-type script. I want to give each one a different tag. Kindly help.
count++;
demo = Sprite::create(“d1”);
demo->setPosition(Vec2(362.399170,831.098450));
demo->setTag(count);
this->addChild(demo);
if(this->getChildByTag(i)->getBoundingBox().containsPoint(location))