Problem with creator 3.7.what should i do?

Currently i have a problem builded whit creator3.7 to mobile platform,and using wkwebview to load cocos content, but the webview cannot load it,try open the output index.html in browser it cant load the content too.but in editor everything works fine?
i thought maybe its my problem. and then i create a new empty project,with a cube in the scene.build the project the same way. when i open the output index.html in browser it just didnot work!!!
what shoud i do?anyone know something about it ?thx?

i think u need run a static web server to load the game from wkwebview by http protocol;

but actually we start this process from unity, in Unity we request a wkwebview service and using it to load the cocos content which is inside the unity streamAssets which is maybe apple required not from web.so would that be possible to load the cocos content successfully in this way?

You do need to upload your web project to a resource server and then load the web project on the device via https or http. For example, after I upload the Web project, I can access http://domain name or IP address/CocosTest/zhefengzhang/NoDelete/web-mobile-facebook2 to load the game.