Hi guys?
First of all, I want to say thank you for always sharing information.
The game we are developing is almost complete. So I want to release this on the WeChat minigame platform as well. Searching the internet, I understand the release process to some extent, but there are still a few things that are unclear. Anyone who knows please reply
- Server connection
- The game is currently using web server communication and using AWS services. People around me say that in the case of China, some overseas SASS access is blocked, is it possible to access it using AWS?
- Advertising platform
- Currently, we are using Admob and Facebook ads, but I know that these two services are not available in China. Is there any advertising platform service provider you can recommend for the Chinese release version?
- Offline games
- The currently developed game is a puzzle game and uses a server for the purpose of storing and verifying user information. In fact, it’s possible to change as an offline game, would you know it’s better to release it as an offline game?
thank you very much friends!