Due to some reasons, we have paused maintenance for Cocos2d-x, but it will remain open source and free.
Now you can use the Cocos Creator Engine to continue creating your games. Cocos Creator has more capabilities and advantages compared to Cocos2d-x.
You can learn more about it by checking out the product introduction and the user manual:
I remember previously when migration to cocos creator was planned, at that moment it was decided that cocos2d-x would always be maintained and would remain open source, only the bindings and cocos-creator editor version would be closed source, and it made a lot of sense, It came as a surprise that we have stopped maintaining one of GOAT opensource 2D engines out there.
Thanks @dragon0962 for pointing to the community-maintained engine, will check it out. I hope the installation steps remain the same for this version as well.