[Gamepad] Support, examples Cocos Creator?

Hello, I was looking again and I’m curious about this.
Is there support for Android TV ?
Or maybe we have support for gamepads ? This could be the same case for Windows platforms, where we can use a gamepad.
We have examples for this ? I mean when using a gamepad the UI should also have UI navigation.

I only could find this.

From v3.6.2 CocosCreator support to receive Android device handle input events, and in v3.6.3 version improved support for switch handle.

My last doubt with the gamepad is.
What is the current layout used ?
I write in my script

private GamePadOnKeyDown(event: EventGamepad):void
{
let submitAction = event.gamepad.buttonSouth.getValue() == 1;

        if(submitAction)
        {
            this.CurrentSelected.OnSubmit();
        }
}

But south returns me the East.
In the documentation of the script

The control button in the south direction which is generally the button A
in my case it uses the left layout. I suppose it should be the right layout.

image

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