Creating new texture from RenderTexture,

Hi,
How can I take a large RenderTxture and cut a small piece of it into a new texture and later make a Sprite from it?

Thanks!

Sprite relies on SpriteFrame which defines an specific rect area inside a texture, so yes, you can create different SpriteFrames from a RenderTexture

Indeed, but is there a way to make another texture from it, instead using sprite frame with “rect”?

Thank!