Maximum supported texture size

Hi, I would like to ask what is the maximum texture can be supported on cocos creator?

I tested with a texture size of 7016 x 4678 resolution and it’s able to display on the WebGL. It makes me wonder, what’s the maximum supported texture size?

It depends on the platform you will run your game. For webgl it would be safer stick to textures less or equal to 4096px.

i have small parts(1024x1024) images that make big map level screen,
that moving screen map size greater than 4096.
my Total Map size is (4608 * 4096).

i put all parts of images in single node and that show me warning in devices that maximum number size exceed ,

so my question is that this is the correct way to make big moving level screen ?

is there any other way to do it better way ?