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Four days after launching globally Call of Duty Warzone generates $1.4m

The US accounts for 47% of the shooter's lifetime spending

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Call of Duty Warzone: Mobile has hit $1.4 million in consumer spending within four days after launching worldwide.

As reported by PocketGamer.biz, per AppMagic data estimates, the shooter has reached $2.2 million in lifetime revenue.

Among country spending, the US accounts for 47% of revenue at $1.1 million.

Chile was the second largest spender, at $202,500, making up 9% of the game's revenue.

The title had limited releases that began back in 2022 for different regions.

Among countries, the US accounts for 47% of spending on the game to date at $1.1 million.

By comparison, Call of Duty Mobile, launched in 2019, amassed around $17.7 million in player spending and was downloaded over 100 million times in a week after launch.

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Jeffrey Rousseau avatar
Jeffrey Rousseau: Jeffrey joined GamesIndustry.biz in March 2021. Based in Florida, his work focused on the intersectionality of games and media. He enjoys reading, podcasts, staying informed, and learning how people are tackling issues.
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