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Singularity 6 laying off 36 staff

The news comes a month after a third of the Palia studio was let go

Singularity 6 has gone through another round of redundancies, laying off 36 people.

Talking to Game Developer (and confirming information from Polygon's Nicole Carpenter), the developer said it'll continue supporting its online cosy sim Palia despite the layoffs, which represented around 40% of its staff.

"Unfortunately we have had to restructure and reduce the size of our team as we stay focused on supporting Palia and serving our community long term," a spokesperson from Singularity 6 said. "We had to let 36 of our colleagues go yesterday, in an effort to navigate this tough economic period."

They added: "We thank our departing team for all their work; we are committed to providing the best assistance and transition we can. We hope the industry will provide homes for these talented colleagues."

Singularity 6 already laid off just over a third of its staff back in April.

Having raised $30 million in 2021, the studio released Palia in August 2023, with the title reaching more than three million players by March 2024.

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Marie Dealessandri avatar
Marie Dealessandri: Marie joined GamesIndustry.biz in 2019 to head its Academy section. A journalist since 2012, she started in games in 2016. She can be found (rarely) tweeting @mariedeal, usually on a loop about Baldur’s Gate and the Dead Cells soundtrack. GI resident Moomins expert.
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