Each mouse click adds up when you work in the Unity Editor every day. To help you speed up your workflows, we updated our popular e-book, 80+ tips to increase productivity, to Unity 2022 LTS.
This new edition brings together numerous steps, settings, and workflows from across Unity 2022 LTS toolsets and systems that each in their way, make creating in the Editor more efficient and fun. Whether you’ve just recently begun to learn Unity or have shipped multiple projects with it, we’re confident you’ll find plenty of helpful hints for getting things done faster in your game development with Unity.
There’s been no shortage of big product news from Unity lately, and many of the new features and workflows in Unity 2022 LTS are covered in our updated productivity guide. We included tips for making the most of the Universal Render Pipeline (URP) with Forward+ rendering, Renderer Features, and Decals; production-ready 2D tools like Sprite Atlas V2, Splines packages, and VFX Graph for 2D effects; adaptive probe volumes with the High Definition Render Pipeline (HDRP), and Material Variants for both the High Definition Render Pipeline (HDRP) and URP.
But you’ll also pick up tons of time-saving gems that don’t make the headlines but can help you create faster. Read on for a sampling of what’s in the main sections on Editor, artist, and developer workflows.
Get the new Unity 2022 LTS productivity e-book
Find all of the technical e-books in Unity’s best practices hub or the advanced best practices page in Unity documentation.
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