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Windows build custom fonts missing

Cocos

Hey all, I know there are several threads open on this topic, but most seem old or unresolved. Editor view: Build view: This is the ttf file: I was wondering if i needed to add the fonts to the native build template? I am building a Cocos Creator 3.7.2 project to native windows.

Build 52
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Windows build custom fonts missing

Cocos

Hey all, I know there are several threads open on this topic, but most seem old or unresolved. Editor view: Build view: This is the ttf file: I was wondering if i needed to add the fonts to the native build template? I am building a Cocos Creator 3.7.2 project to native windows.

Build 52
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Windows build custom fonts missing

Cocos

Hey all, I know there are several threads open on this topic, but most seem old or unresolved. Editor view: Build view: This is the ttf file: I was wondering if i needed to add the fonts to the native build template? I am building a Cocos Creator 3.7.2 project to native windows.

Build 52
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Windows build custom fonts missing

Cocos

Hey all, I know there are several threads open on this topic, but most seem old or unresolved. Editor view: <screenshot 2> Build view: <screenshot 3> This is the ttf file: <screenshot 4> I was wondering if i needed to add the fonts to the native build template? I am building a Cocos Creator 3.7.2

Build 52
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NEW USERS READ THIS! New User Guidance

Cocos

. – I came to your forum to report a Cocos2d-x v4 confirmed bug, but unfortunately I cannot post on your forum The bug involves using the newest Tiled Map editor to generate a TMX file with CSV Layer Data Format… In short… newest Tiled Map Editor version puts whitespace in the CSV – which breaks Cocos2d-x v4’s reading of the data.

Tile 40
article thumbnail

Windows build custom fonts missing

Cocos

Hey all, I know there are several threads open on this topic, but most seem old or unresolved. Editor view: Build view: This is the ttf file: I was wondering if i needed to add the fonts to the native build template? I am building a Cocos Creator 3.7.2 project to native windows.

Build 40
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Top 10 Hyper-casual Game Ad Networks in 2022 (Q4)

Game Analytics

Editor’s note: This article was written and published by Tenjin. You can find their original version here. New year, new insights into the most innovative segment of the mobile gaming market: hyper-casual games! So let’s dive in and explore what this report has to offer! since the last quarter (Q3 2022)!

Data 52