2024

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Why Doesn't Everyone See the Importance of Preserving Our Past?

Game Developer

The Entertainment Software Association recently came out against the preservation of past games. This short post is a plea for common sense and a recognition of the importance of videogame history.

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PlayStation names Hermen Hulst and Hideaki Nishino as its new CEOs

GamesIndustry.biz

Hermen Hulst and Hideaki Nishino will jointly succeed Jim Ryan as the CEOs of Sony Interactive Entertainment. Hulst is CEO of the newly named Studio Business Group, which includes all of PlayStation’s first-party teams, plus covers the development of PlayStation IP onto other mediums, such as TV and film. Hulst was already head of PlayStation Studios.

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Descent 3 Source Code Released

Game From Scratch

GameFromScratch.com Descent 3 Source Code Released The source code for the 1999 Interplay/Outrage Entertainment game Descent 3 was just open sourced on GitHub under the MIT license. The person responsible for opening the project made the following statement on Reddit /r/gamedev: I was one of the developers for Descent 3 back in the late 90’s/early 2000’s. […] The post Descent 3 Source Code Released appeared first on GameFromScratch.com.

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Unity 6 Preview is now available

Unity Blog

Unity 6 Preview (formerly known as 2023.3 Tech Stream) is the last release of our development cycle for Unity 6 and is available for download now.

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Streamline Evaluation of LLMs for Accuracy with NVIDIA NeMo Evaluator

Nvidia

Large language models (LLMs) have demonstrated remarkable capabilities, from tackling complex coding tasks to crafting compelling stories to translating natural. Large language models (LLMs) have demonstrated remarkable capabilities, from tackling complex coding tasks to crafting compelling stories to translating natural language. Enterprises are customizing these models for even greater application-specific effectiveness to deliver higher accuracy and improved responses to end users.

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Edouard Caplain

Concept Art World

Concept Art World Edouard Caplain Edouard Caplain is a concept artist and art director currently based in Paris, France where he works at DONTNOD Entertainment. Edouard has worked in the game industry for companies like The Creative Assembly/SEGA, Ignition London, Frontier Developments and White Birds Productions. Link: Portfolio | Twitter | Instagram All images © Edouard Caplain Yang or their respective copyright holder.

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Neo6502 Review

Retro Game Coders

Neo6502 is a “Modern Retro Computer” – a brand new single board computer that features a real 6502 microprocessor – designed by Olimex. Rather than the original 6502 , it comes with a modern W65C02S on board. w65c02 microprocessor RP2040 A RP2040 provides memory, clock, and peripheral emulation. Kind of like what I did with my homebrew Z80 breadboard computer !

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ESA says members won’t support any plan for libraries to preserve games online

Game Developer

Libraries' attempts and proposed plans for archiving older games don't strike a chord with the ESA, which still thinks it remains publishers' burden.

Games 357
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Creativity from constraints: developing new games from old IP

Game Developer

A game's legacy is not just the nostalgia it will come to evoke after enough time has passed. Its legacy is also in the creativity it comes to inspire in the works that arise in its wake.

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Kitfox co-founder says four-day weeks are 'unmatchable' when retaining employees

Game Developer

'For retention, four-day work weeks are unmatchable. When asked, half of Kitfox staff said they would need at least double [pay] to consider, maybe, going back to five days.

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Book Excerpt: Game Design Workshop, 5th Edition

Game Developer

'This updated 5th edition brings deeper coverage of playcentric design techniques, including setting emotion-focused experience goals and managing the design process to meet them. It includes a host of new diverse perspectives from top industry game designers.

Editing 336
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How Nintendo did the impossible with Tears of the Kingdom's physics system

Game Developer

Tears of the Kingdom technical director Takuhiro Dohta and lead physics programmer Takahiro Takayama share secrets from developing the game's amazingly complex physics system.

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Obituary: Jim Ward, Dungeons & Dragons designer, died at age 72

Game Developer

Ward joined TSR during Dungeons & Dragons' first boom, and worked on several add-ons for the TTRPG, plus his own science-fantasy game, Metamorphosis Alpha.

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Helldivers 2 is estimated to have sold 8 million copies (so far)

Game Developer

The sales numbers aren't guaranteed, but it's quite clear Helldivers 2 has captured the hearts and minds of plenty since its mid-February release.

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Steam suddenly banned in Vietnam

Game Developer

Valve's platform has been inaccessible in Vietnam for a few days now, but it's anyone's guess as to why, or if it'll return.

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Keywords tried to make a game using GenAI but said the tech was 'unable to replace talent'

Game Developer

'The best results and quality needed can only be achieved by experts in their field utilising GenAI as a new, powerful tool in their creative process.

Games 363
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Exploiting Fear to Create Good Horror Games

Game Developer

Developers Jade Jacson, Steve Kirby and Kelvin Moore dive into horror as a genre, why we like to be scared and how game developers can exploit our deepest fears to create a wide range of scares.

Horror 298
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Gearbox is laying off staff following Embracer breakup

Game Developer

At least three employees and "countless others" have been let go from the Borderlands studio as it's preparing to jump ship over to Take-Two.

Studios 340
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Volition devs regroup as Shapeshifter Games after Embracer shuttering

Game Developer

"It's been five months since the closure of Volition, but I'm grateful to post that a group of us have re-formed as Shapeshifter Games.

Dev 363
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Alone in the Dark dev Pieces lays off staff following revival's release

Game Developer

The remake of the original 1992 Alone in the Dark only just released this past March, but Embracer's not said much about how well it has (or hasn't) sold.

Dev 334
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Former Bungie general counsel says the game industry must unionize

Game Developer

Don McGowan, the former Bungie CLO who pursued Destiny 2 cheaters and players that threatened his coworkers, wants developers to fight for their rights.

Fighting 363
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FTC files complaint against Microsoft for recent Xbox layoffs

Game Developer

Microsoft's large layoffs have drawn the attention (and ire) of the FTC, which has been against its Activision Blizzard merger from the start.

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Former Zynga COO Matthew Bromberg is the new CEO of Unity

Game Developer

The new chief exec will net an annual base salary of $850,000, a litany of stock awards, and sign-on bonus worth $2 million.

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UK studio Kwalee is making layoffs to create room for new hires

Game Developer

'We are reshaping our business and our team to best capture the significant growth opportunities that currently exist in the sector.

Studios 351
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What the game industry must do to prevent occupational burnout

Game Developer

Game industry working conditions are improving, but occupational burnout still runs amok. Studios and workers have the power to slow it down.

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Game workers in Quebec are making a huge unionization push

Game Developer

Game Workers Unite Montreal has joined forces with Canadian trade union CSN to help workers establish unions at major studios in the region.

Studios 333
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Did you know Tears of the Kingdom has 'a physics engine for sound'?

Game Developer

Lead sound engineer Junya Osada says making a procedural sound system allowed Nintendo's sound team to work more closely with other departments.

Engine 337
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Raph Koster wants developers to get back to 'the game of making games'

Game Developer

Veteran game designer Raph Koster thinks there's a lot of room to explore what "fun" is in game design.

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Slay the Spire devs followed through on abandoning Unity

Game Developer

Unity's Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.

Dev 363
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Tarn Adams decries industry layoffs mandated by 'horrible, greedy people'

Game Developer

Adams didn't mince words, saying the barrage of layoffs and canned projects were done by "greedy people trying to make some venture capital thing work out.

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Avalanche Studios devs form bargaining agreement with Swedish unions

Game Developer

Avalanche Studios CEO Stefanía Halldórsdóttir said the bargaining agreements help the studio "[become] one of the best workplaces in the games industry.

Studios 325
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How to build branching narrative without breaking the bank

Game Developer

Freelance game writer and narrative designer Nessa Cannon wants devs to know they can craft meaningful narrative choices without overscoping.

Build 343
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70 percent of devs unsure of live-service games sustainability

Game Developer

With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.

Fighting 332
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Descent 3's source code has been released for free use

Game Developer

Programmer Kevin Bentley put out (most) of the 1999 game's source code for players to help maintain and use for their own ends.

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