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The water technology behind Avatar: The Way of Water

Unity Blog

Learn more about the CGI technology created using Unity Wētā Tools to produce the water in Avatar: The Way of Water.

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How Technological Advancements Impacted Online Casinos

Code with Mike

The gambling industry has been transformed by technological advancements, particularly in online casinos.

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Technological Improvements That Have Changed Online Casino Games  

Game Wisdom

Technological Improvements That Have Changed Online Casino Games Josh Bycer josh@game-wisdom.com The online casino industry has always aspired to march in step in due course. Providers worked hard to push the boundaries of technologies and present new trends to satisfy their customers.

Games 52
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Technology Stack

GameDev.Net

Cover About a year and a half ago I started my game programming journey. I am somehow confident in programming kotlin and liked the idea of a complete game in my favourite language. My was to make a multiplayer game where you fight together to kill a boss. I played a lot of World of Warcraft in the old days but didn’t like the amoun

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5 Emerging Gaming Technologies You Can Specialise In

Game Wisdom

5 Emerging Gaming Technologies You Can Specialise In Josh Bycer josh@game-wisdom.com The games industry is one of the most forward-thinking within the technology sphere. For experienced developers … The post 5 Emerging Gaming Technologies You Can Specialise In appeared first on Game Wisdom.

Games 52
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US Digital Frequency Meters Market 2023-2030: Technology landscape, latest innovations, growth

GameDev.Net

US Digital Frequency Meters Market 2023-2030: Technology landscape, latest innovations, growth opportunity Read More [link] [link]

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Ultra-Realism Made Accessible with NVIDIA AI and Path Tracing Technologies

Nvidia

Coupled with the NVIDIA Reflex low latency technology available through UE5, you have all the tools to boost the performance of your games while providing a highly responsive experience for players. NVIDIA DLSS 3 introduces truly impressive frame generation technology and the Unreal Engine 5.2