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Composer Yoko Shimomura and game designer Fawzi Mesmar honored At GDCA 2024

Game Developer

At GDCA 2024, Composer Yoko Shimomura will receive this year’s Lifetime Achievement Award, and game designer Fawzi Mesmar will receive the Ambassador Award.

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How to write a Game Design Document

Game Developer

Game Design Documents (GDD) have a long history and a different place in many designers' toolboxes. Here's how to write a useful, up-to-date GDD.

Writing 246
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Legendary game designers John Romero and Mabel Addis honored at GDCA 2023

Game Developer

Mabel Addis will posthumously receive the Pioneer Award, which honors breakthrough business, tech, and game design milestones. The award-winning game designer, level designer, and programmer John Romero will receive the Lifetime Achievement Award for his work on iconic and genre-defining first-person shooters.

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Laralyn McWilliams, game designer, passes away at 58

Game Developer

During her 30-year career in games, McWilliams worked on a number of games such as Gears of War 4, Free Realms, and Deal or No Deal.

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Understanding Difficulty in Game Design

Game Wisdom

Understanding Difficulty in Game Design Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" Continuing our discussion from soulslikes, for this key to games podcast episode, we’re talking about what it means to understand and breakdown difficulty.…

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Game Design And Programming Book Bundle

Game From Scratch

GameFromScratch.com Game Design And Programming Book Bundle There is a new bundle of interest to game developers, the Game Design and Programming by Pearson Humble Bundle. This bundle contains a large collection of game development books, including several rarer books about game design, all in PDF format.

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Importance of playtesting in game design

Logic Simplified

It is one of the best ways to improve the game quality by focusing on real player behaviour and learning what players really think about particular aspects of your game. Designers use this method to test different game versions frequently to find faults and provide input for improvements. Let’s find out.