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GamesAid has invited the games industry to a bake off

Game Development News

GamesAid is hosting its first ever national baking competition and sale

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Mesh Baking Your Assets (With Ian Deane)

The GameDev Guru

Today, I had the pleasure to interview Ian Deane, the developer behind Mesh Baker. This famous Unity asset lets you drastically reduce your draw calls so your game runs at substantially higher frame-rate. Let's see what he has to say.

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Triband finds the absurd in mundane things “You never expect a car to have legs”


Drømmekage (Danish Dream Cake) Cake: 9 oz all-purpose flour / 9 oz sugar / 2 oz butter / 3 eggs / 4/5 cup milk / 2 tsp baking powder / 1 tsp vanilla sugar (or vanilla essence) Topping: 4 1/2 oz butter / 1/5 cup milk / 7 oz brown sugar / 3 1/2 oz coconut flakes Instructions: Whisk eggs and sugar until fluffy.

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How Cookie Run Bakes its Monster Revenue

Deconstructor of Fun

This post is written by the fantastic Game Bakery substack team of Chase, Zixuan, Haiyin, Caitou, Fish, Amy, Chow, Jing, Wanzi and edited by Caitou, Rob. Sign up for their newsletter to be informed when the latest deconstruction drops. From our sponsor: Do you need funds to finish, release, or promote your game?

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[Tutorial]Static-Occlusion-Culling, A great solution for improving culling performance during rendering - Guide to Cocos Cyberpunk Source Code


The essence of offline culling is: pre-baking scene visibility and quickly culling unseen models during rendering. Baking)Divide the area into a certain number of culling blocks, and use the ray searching algorithm to pre-record the visible models of different blocks in the editor. Bake : Click to bake.

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Cocos Creator 3.7.2 Focuses On Optimized Rendering And Lighting Capabilities


Editor • Support baking high-precision lighting maps to get a better baking effect. When the user turns on high-precision lightmap baking, 16-bit colors are used instead of 8-bit colors, and AO channels are baked separately. Improvements • Move the Light Bake entry from the top item settings menu to the panel menu. •

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Introduction to Light Probes in Unity

Game Development for Beginners

In our last tutorial on Unity lights, we learnt that baked lights do not affect dynamic objects. You can very well use a real time light to solve this issue but having multiple real time lights in your scene can really affect the performance. Also, gameobject are affected only by direct light in case of. Read more

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