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How devs can spot AI-generated 3D models

Game Developer

Baked-in lighting, mushy meshes, and high polygon counts are telltale signs of AI-generated work.

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This ain't your Sims 3 baked French toast

Game Developer

A fond look back at video game cookbooks and the delicious dishes that inspired them, including a recipe based on The Sims 3.

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Half-Baked Girls - Story Introduction

Indie DB

Let's talk about how the story begins in Half-Baked Girls out now on Steam.

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Mesh Baking Your Assets (With Ian Deane)

The GameDev Guru

Today, I had the pleasure to interview Ian Deane, the developer behind Mesh Baker. This famous Unity asset lets you drastically reduce your draw calls so your game runs at substantially higher frame-rate. Let's see what he has to say.

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GamesAid has invited the games industry to a bake off

Game Development News

GamesAid is hosting its first ever national baking competition and sale

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The Bright Side of Ray-Traced Global Illumination in Unity

The GameDev Guru

See what's a better fit for you: baked GI, screen-space GI and ray-traced GI. Let's get back to ray tracing with Unity global illumination.

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Fresh-Baked Beta 3 Update! 🍪📲

Yotes Games

Check out Itch for Backer Beta Update #3! Approaching the final few issues between this demo and launch day. Play the Early Access Beta!

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