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Khronos Group Launch Slang Shader Language

Game From Scratch

GameFromScratch.com Khronos Group Launch Slang Shader Language The Khronos Group, the consortium managing such important projects as OpenGL, WebGPU, OpenAL and Vulkan just announced a major new imitative, the Slang shader language.

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Path Tracing Optimization in Indiana Jones™: Shader Execution Reordering and Live State Reductions

Nvidia

While adding a path-tracing mode to Indiana Jones and the Great Circle in 2024, we used Shader Execution Reordering (SER), a feature available on NVIDIA GPUs since the NVIDIA GeForce RTX 40 Series, to improve the GPU performance. While adding a path-tracing mode to Indiana Jones and the Great Circle.

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Deep Dive: How Owlchemy adapted its VR titles for the Apple Vision Pro

Game Developer

From rebuilding shaders to extrapolating hand poses, here's how the team did it.

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Shader Debugging Made Easy with NVIDIA Nsight Graphics

Nvidia

Shaders are specialized programs that run on the GPU that manipulate rays, pixels, vertices, and textures to achieve unique visual effects. With shaders, you. Shaders are specialized programs that run on the GPU that manipulate rays, pixels, vertices, and textures to achieve unique visual effects.

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Top 3 Websites for Learning Shaders

That One Game Dev

In this article, I will mention 3 great websites to learn how to create your shaders in GLSL that you shouldn't miss out on! The post Top 3 Websites for Learning Shaders appeared first on That One Game Dev.

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New Shader Graph Node Reference Samples

Unity Blog

Announcing the new Shader Graph Node Reference Samples – a set of samples, examples, and reference assets that help new Shader Graph users learn faster and enable advanced users to gain a deeper understanding of the tool.

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How to compile shaders with CMake

That One Game Dev

In this article I will give you an insight on how to include compiled GLSL shaders into your project build step using CMake. The post How to compile shaders with CMake appeared first on That One Game Dev.

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