How Against the Storm managed to mix city-building and roguelite play
Game Developer
FEBRUARY 28, 2023
Against the Storm mixes roguelite elements and city building, asking players to build and thrive despite ever-imminent disaster.
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Game Developer
FEBRUARY 28, 2023
Against the Storm mixes roguelite elements and city building, asking players to build and thrive despite ever-imminent disaster.
Unity Blog
DECEMBER 20, 2022
Unity Principal Software Engineer Jonas Echterhoff shares how the team has worked to speed up both the script compilation pipeline and the player build pipeline by making them incremental.
GameDev.Net
JANUARY 11, 2023
I'm building an idle/tycoon game(like the ones you see in ads), what new features/ideas do you want to see?
Brand Game Development
MARCH 11, 2019
The only trouble is that many of the people who see board games as a vehicle to get rich quick don’t realize that you have to build a business along the way. It takes a long time to build a business. However, if you want to make money and you have to build a business, you have to see gamers as customers. Think long-term.
Unity Blog
DECEMBER 28, 2022
Find out how Unity has addressed user feedback on project build times and shader memory usage via improvements to its Shader System. This blog also provides info on shader variant compilation and stripping, recent optimizations, and a rough outline of future plans.
Game Developer
FEBRUARY 7, 2023
Take-Two Interactive championed its "creative achievements" during its latest fiscal report, but said net bookings fell short of expectations.
GameDev.Net
JANUARY 11, 2023
Hello, I want to build a ‘manager’ style game. A bit like Football Manager but for business. It would be 2D with limited graphics but the game needs to simulate how variables evolve (i.e. money made) as the player takes actions. I have no game development experience.
GamesIndustry.biz
FEBRUARY 23, 2023
EA DICE is building a new team to support Ridgeline Games in making a single-player Battlefield campaign. Ridgeline Games -- the new team led by Halo co-creator Marcus Lehto in Seattle -- is building the single-player campaign. DICE was to focus on the multiplayer aspect.
Code with Mike
FEBRUARY 27, 2023
So, you’ve decided to take the plunge and build your own custom keyboard. Trust me, once you get a taste of all […] The post A Beginner’s Guide to Building Your Own Keyboard appeared first on CodeWithMike. Maybe you already own a name-brand Cherry MX board, and you just want more.
Unity Blog
FEBRUARY 1, 2023
From solving facility challenges for one of the busiest airports in North America to helping major metropolitan regions build smarter, safer, and more sustainable cities, learn how digital twins enable us to reimagine the project lifecycle for infrastructure.
Game Errors
MARCH 29, 2023
If you are having building shaders issues on The Last of Us, you are not alone. Building shaders problem is one of them. What is the building shaders problem on The Last of Us Part 1? The building shaders’ percentage should be increasing. What may cause The Last of Us building shaders issue?
Game Developer
DECEMBER 19, 2022
Yuga Labs, the web3 company best known for launching the Bored Ape Yacht Club collection of NFTs, has named Daniel Alegre as its new CEO.
Cocos
MARCH 22, 2023
to make a build for “Windows” platform. The build can run on win10 64x , but it cannot run on win7 x64bit. In the creator, I just follow the way, click “build → Make → run” with default setting, and zip the windows folder and run the.exe file in the Release folder(the path is “windows/proj/Release/GAMENAME.exe”).
Cocos
MARCH 23, 2023
And I install creator on win7 x64, and tried to make a windows build, it shows error like this.
Perforce
FEBRUARY 23, 2023
Learn how the metaverse is being defined, what counts as a metaverse game, and how you can get started building in the metaverse.
Cocos
MARCH 22, 2023
We have only tested the build on Windows 10 and higher versions, so you may consider upgrading your Windows version. To run it on Windows 7, you’ll need to recompile some of the third-party libraries. You can find them at GitHub - cocos/cocos-engine-external: external 3rd party modules for cocos-engine
GameDev.Net
FEBRUARY 11, 2023
We're developing a 2D game now, and using Unity as a game engine. There are several ways to make 2D maps or levels in Unity, and here is one of them. Although It may be not the smartest way, we'd like to share it with you. First, the images for the project are needed (jpg / png etc).
GamesIndustry.biz
JANUARY 3, 2023
The resulting breadth of potential has also seen Gamefam build works for other giants of the live space, from Fortnite to Minecraft. And yet it is Roblox and its 58.8 million daily active users in particular that have offered Gamefam the opportunity to establish thundering momentum over the past 12 months.
CG Spectrum
JANUARY 16, 2023
3D modelers create the digital building blocks for modern storytelling and design. Whether their work is hyper-realistic or uniquely stylized, CG Spectrum's 3D modeling students are proving they have what it takes to become the next storytellers and designers, helping to build worlds and products that entertain and delight their audience.
Cocos
FEBRUARY 12, 2023
I have build web mobile, project run normal, but i build facebook it is not working please help me
Game Developer
DECEMBER 12, 2022
Ideally, accessibility is a primary design goal, not an afterthought. Here's how playtesting helped Whitethorn Games refine the process.
PreMortem.Games
MARCH 1, 2023
Elemental cornerstones Building on that conversation 10 years ago when the 4 friends Onat Hekimoglu, Fabian Preuschoff, Daniel Beckmanns and Ole Tillmann confessed their love for stop motion and story games, the narrative developed. The titular hero is a young lab assistant for the ship’s lead scientist, Jeanne Mareaux.
Cocos
MARCH 24, 2023
Thank you for your feedback, I have talked to our engineers and confirmed that this is a bug and I have created a new issue for this problem at Using preloadScene to preload scenes, the effect is inconsistent between previewing and building web-mobile · Issue #14653 · cocos/cocos-engine · GitHub.
GamesIndustry.biz
FEBRUARY 16, 2023
Microsoft now has a team devoted to building its presence in India. Sign up for the GI Daily here to get the biggest news straight to your inbox While consoles like the PlayStation 5 and Xbox Series X|S haven't flown off store shelves in India, mobile gaming continues to scale one peak after another in the country.
Unity Blog
MARCH 3, 2023
Mairi Nolan, lead game designer at Eleven Puzzles, shares the importance of verbal interaction and how the team built communication into the studio’s latest release Unsolved Case.
Brand Game Development
JUNE 25, 2019
Pattern building board games are really popular among the hobby board gaming crowd. Board Game Geek cites Azul , Sagrada , A Feast for Odin , and Quadropolis as pattern building board games. There is no satisfactory “10 steps to create a pattern building board game” guide out there. There are many, many more as well.
Cocos
JANUARY 3, 2023
for creating android build in MacOS, on creation of android build i get an error saying - “Error: EPERM: operation not permitted”. Hi, im currently using version 2.4.9
Brand Game Development
MARCH 18, 2019
Building an online community can be daunting at first. You can feel like your voice isn’t heard and that community building is futile. As it turns out, it’s not actually all that hard to build a community. With that in mind, let’s cover eight simple steps that I use to build online communities.
Cocos
MARCH 15, 2023
However, it seems like this method only works on Previews and not works in a web-mobile version build. Section 3- This one is for running Web-mobile build on Chrome. Silent loading assets before switching scenes is mandatory, so I tried using ‘preloadScene’ method. I recognized it’s not working by browser’s network log.
Cocos
FEBRUARY 9, 2023
Just try to build a Empty project with settings below, finished by error. Get more help at [link] BUILD FAILED in 4m 33s Log file - android2-9-2023 14-56.log What went wrong: Execution failed for task ‘:libcocos:compileReleaseJavaWithJavac’. What went wrong: Execution failed for task ‘:libcocos:compileReleaseJavaWithJavac’.
AWS Games
NOVEMBER 23, 2022
These tasks can negatively impact the continuous development experience, and productivity, by occupying the local machine resources and studio build farms. We can alleviate these production bottlenecks, and scale on demand, by creating a distributed build environment in the cloud. Operating the build environment.
AWS Games
FEBRUARY 15, 2023
When Hugh Behroozy started building Blinkmoon Games , a new independent studio based in Vancouver, Canada, he wanted to bring together the best talent from across the visual effects (VFX) and games industry to create the next generation of interactive experiences. said Laura Teodosio, CEO of Arch Platform Technologies.
Cocos
FEBRUARY 28, 2023
Is the project ready to build properly?
Game Errors
JANUARY 28, 2023
If Dead Space Remake stuck on building shaders, it may indicate that the game is having problems loading or processing the visual data. Why is Building Shaders Taking Forever in Dead Space Remake? Dead Space Remake is stuck on building shaders because the system lacks the necessary resources, such as memory or computing power.
Cocos
FEBRUARY 28, 2023
x, CC itself says error during Build phase. Yeah, sure, i guess when is not 2.7.x,
GameDev.Net
JANUARY 1, 2023
Hi everyone, I'm doing some research into components that game developers might want to buy-in to create games more easily and quickly. I've made a quick poll below and would love some opinions. Which of the following would you consider an off-the-shelf component or service for? Choose as many as you like (and feel free to just reply with numbers).
Cocos
MARCH 2, 2023
If you are starting to work in Cocos Creator and want to start building your first game, this is a great way to get you started as we teach you how to get your game from design to adding assets to adding your own code. Build your first game in less than 4 hours with Cocos Creator!
Cocos
JANUARY 4, 2023
Hi, how can we get a transparent canvas in an android build (cocos creator version 2.4.x)? i enabled cc.macro.ENABLE_TRANSPARENT_CANVAS = true and set alpha value of the camera (in background color) to 0, it works fine in web build, but in android build its not transparent.
GamesIndustry.biz
MARCH 9, 2023
Sign up for the GI Daily here to get the biggest news straight to your inbox When the press and influencers are looking for more information on specific games they wish to cover, they most likely get what they need from a press kit. Press kits have become ubiquitous for game developers of any size and scope.
Cocos
FEBRUARY 8, 2023
The build was successful, but the following message pop-up appeared and it was not executed. Executable Path is a Directory Domain: DVTMachOErrorDomain Code: 5 Recovery Suggestion: /Volumes/GameProject/Develop/Test/ios-build/bin/Test/Debug/Test.app is not a valid path to an executable file. it was built.
Cocos
JANUARY 1, 2023
what did you mean by build plugin? is it the files inside the engine?
Cocos
JANUARY 4, 2023
refer to this documentation Extending Build Process · Cocos Creator. I guess it’s the one Koei wanted to tell you.
Cocos
DECEMBER 22, 2022
This is not currently being processed,you can handle this in the build plugin if you need to do a copy and replace of the file
Brand Game Development
AUGUST 24, 2020
As such, this guide will be split into five parts: Mailing List Basics Setting up a Mailing List on MailChimp Creating a Landing Page that Works Creating a Template that Works Building Your Mailing List. Building Your Mailing List. Mailing List Basics. Target your audience very specifically by age, location, and especially interest.
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