Knights Province Alpha 12 release
Indie DB
OCTOBER 23, 2023
It has been three years since the last big release of Alpha 11. There was a lot of work done to make the game look and play better than ever.
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Indie DB
OCTOBER 23, 2023
It has been three years since the last big release of Alpha 11. There was a lot of work done to make the game look and play better than ever.
Game From Scratch
OCTOBER 14, 2023
Alpha The Blender Foundation have just shipped Blender 4.1 Alpha and the star of the show is the new EEVEE Next real-time rendering. Alpha Read More The post EEVEE Next Arrives in Blender 4.1 Alpha appeared first on GameFromScratch.com. Alpha Read More The post EEVEE Next Arrives in Blender 4.1
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Indie DB
JULY 1, 2023
Closed Alpha v0.14.1 Significant performance optimization. Average FPS should now improve by at least 50%.Now Now you can enable or disable software ray tracing feature.
Indie DB
SEPTEMBER 4, 2023
First Alpha release of the Elemental Wizards trading card game for PC and Android.
Mircosoft Game Dev
SEPTEMBER 7, 2022
While this process is ongoing, we'll keep releasing alpha builds so here's 4.0 This is the first alpha to include export templates for the Web platform again. Lots of fixes to theme propagation issues, both regressions in the previous alpha 15 and pre-existing bugs that it helped uncover. alpha builds. Bug reports.
Mircosoft Game Dev
AUGUST 30, 2022
While this process is ongoing, we'll keep releasing alpha builds so here's 4.0 This alpha doesn't include official builds with.NET 6 support yet, as we still have more work to do to enable this. For users of previous alphas, we don't always have compatibility code to ease transition. alpha builds. for instructions.
Mircosoft Game Dev
AUGUST 11, 2022
While this process is ongoing, we'll keep releasing alpha builds so here's 4.0 Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds. alpha in general, have a look at the detailed release notes for 4.0 alpha 13 (288 commits – excluding merge commits ― from 93 contributors).
Indie DB
OCTOBER 24, 2023
The new patch introduces a major update of the Portal Dungeon system, as well as numerous new features, improvements and bugfixes!
Mircosoft Game Dev
JULY 28, 2022
But we're not there yet and we'll keep having frequent alpha builds until we're ready to slap the beta label on the engine. All editor builds for this alpha have been updated with a hotfix. All editor builds for this alpha have been updated with a hotfix. alpha builds. So here we go with 4.0 Jump to the Downloads section.
Mircosoft Game Dev
SEPTEMBER 13, 2022
alpha 17 release to ensure that things work as best as we can reasonably expect before the beta phase. Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds. alpha in general, have a look at the detailed release notes for 4.0 beta 1, and to do so we're having a (last?)
Mircosoft Game Dev
JULY 14, 2022
Another couple of weeks, another alpha snapshot from the development branch, this time with 4.0 Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds. alpha in general, have a look at the detailed release notes for 4.0 Jump to the Downloads section. What's new. Known issues.
Mircosoft Game Dev
MAY 12, 2022
Another fortnight, another alpha snapshot of the development branch, this time with 4.0 See past alpha releases for details ( alpha 1 , 2 , 3 , 4 , 5 , 6 , 7 ). Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds. alpha 7 which should work fine. Bug reports.
Mircosoft Game Dev
JUNE 2, 2022
Straight out of the Godot Sprint in Barcelona, here's another alpha snapshot of the development branch, this time with 4.0 See past alpha releases for details ( alpha 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 ). Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds. Bug reports.
Mircosoft Game Dev
JUNE 15, 2022
Another couple of weeks, another alpha snapshot from the development branch, this time with 4.0 Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds. alpha in general, have a look at the detailed release notes for 4.0 We're getting in 2-digit territory, both because 4.0
Mircosoft Game Dev
JULY 1, 2022
Another couple of weeks, another alpha snapshot from the development branch, this time with 4.0 Note: There was a change in the internal format that PNG files get imported to, which you might experience as projects from earlier alphas reporting broken dependencies. alpha builds. Known issues. Bug reports.
Mircosoft Game Dev
APRIL 28, 2022
alpha 7 comes with one week delay on our every-other-week release schedule, since I was taking some time off :) But that means it got time for even more features and bug fixes to be finalized, reviewed and merged. See past alpha releases for details ( alpha 1 , 2 , 3 , 4 , 5 , 6 ). alpha builds. This new 4.0 Bug reports.
Mircosoft Game Dev
APRIL 6, 2022
We're continuing on our fortnightly release schedule for alpha snapshots of Godot 4.0 - this time with 4.0 See past alpha releases for details ( alpha 1 , 2 , 3 , 4 , 5 ). Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds. Known issues. Bug reports.
Mircosoft Game Dev
MARCH 8, 2022
We're continuing on our fortnightly release schedule for alpha snapshots of Godot 4.0 - this time with 4.0 See past alpha releases for details ( alpha 1 , alpha 2 , alpha 3 ). Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds. Known issues.
Mircosoft Game Dev
MARCH 24, 2022
We're continuing on our fortnightly release schedule for alpha snapshots of Godot 4.0 - this time with 4.0 See past alpha releases for details ( alpha 1 , 2 , 3 , 4 ). Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds. Known issues. Bug reports.
Mircosoft Game Dev
FEBRUARY 22, 2022
We're continuing on our fortnightly release schedule for alpha snapshots of Godot 4.0 - this time with 4.0 See past alpha releases for details ( alpha 1 , alpha 2 ). Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds. Known issues. Bug reports.
Mircosoft Game Dev
FEBRUARY 9, 2022
alpha 1 ― the first official alpha build of our upcoming major milestone, enabling all interested users to try it out and report bugs, as well as provide feedback on the new features. branch, we're going to release new alpha builds every other week, so that testers can always have a recent version to test the latest changes.
Indie DB
JULY 7, 2023
Demo testing will start around the 15th of July. If you are willing to participate and share your feedback after the demo, please contact me to get the demo. My goal is to create a genuinely terrifying experience that deeply connects with players, without.
PreMortem.Games
OCTOBER 20, 2023
Gen Alpha (born 2010 or later / 10-13 y.o.) For Generation Alpha, video games are the number one source of entertainment, with 22% of their leisure time spent on gaming. That percentage jumps to 94% for Gen Alpha and 90% for Gen Z (with 93% and 88% engagement respectively). Gen Z (born 1995-2009 / 14-28 y.o.)
Grumpy Gamer
SEPTEMBER 13, 2020
We've started doing some open alpha/beta testing for Linux Delores. If you run Linux and are interested in helping out, visit the Thimbleweed Park Forums Linux Test Topic.
Mircosoft Game Dev
OCTOBER 11, 2019
We released a first alpha build last week, and we want to keep a relatively short iteration cycle on future alpha and beta builds until the final 3.2 alpha 2 as a second snapshot, fixing various issues from the last build. alpha 2 as a second snapshot, fixing various issues from the last build. We thus publish Godot 3.2
Mircosoft Game Dev
OCTOBER 6, 2019
alpha 1 , our first milestone towards the next stable installment of our free and open source game engine. This first alpha build comes relatively late in our planned release schedule, mostly because of work done on our official build infrastructure to adapt to 3.2 release, we are now happy to release Godot 3.2 is released. Disclaimer.
Mircosoft Game Dev
OCTOBER 24, 2019
alpha 3 as our next iteration, fixing various issues from the last build. As a reminder, the alpha stage corresponds for us to a feature freeze, as announced on GitHub at the end of August , which means that we will no longer consider pull requests with new features for merge in the master branch, and that until Godot 3.2 is released.
Indie DB
AUGUST 6, 2023
Erenshor is created for the nostalgic gamer who no longer wants to commit to online or scheduled play times, it offers unrestricted exploration, Simulated players, strategic battles, and countless weapons, armors, and spells to discover.
Mircosoft Game Dev
JANUARY 1, 2019
alpha 4 10 days ago, and it's now time for another alpha build, 3.1 This is the last alpha build before the beta stage, where we only merge critical bug fixes until the branch is stable enough for the final release. This last alpha mainly focuses on the build and release system. We released Godot 3.1 is released.
Mircosoft Game Dev
DECEMBER 21, 2018
alpha 3 last week, and it's now time for another alpha build, 3.1 We plan to have a last alpha build within one week, and then we should be ready to move into the beta stage, where we only merge critical bug fixes until the branch is stable enough for the final release. This alpha 4 comes after many of the pending PRs in the 3.1
Mircosoft Game Dev
DECEMBER 12, 2018
Already more than a month since our previous alpha , yet we haven't been idle in the meantime. The alpha stage corresponds for us to a feature freeze (see announcement on GitHub ), which means that we will no longer consider pull requests with new features for merge in the master branch, and that until Godot 3.1 for this alpha (5.14
Mircosoft Game Dev
NOVEMBER 2, 2018
Two months after our previous alpha , we are pleased to release Godot 3.1 alpha 2 , a new development snapshot of the master branch, moving slowly but steadily towards the beta status. IMPORTANT: This is an alpha build, which means that it is not suitable for use in production, nor for press reviews of what Godot 3.1 Disclaimer.
Rocket Brush Studio
APRIL 11, 2023
In the competitive software industry, it is critical to ensure that software products are of high quality, reliable, and meet customer needs. Defects and issues in software can cause significant challenges, including financial losses and damage to the organization's reputation.
Mircosoft Game Dev
AUGUST 31, 2018
alpha 1 is our first milestone towards the stable release of Godot 3.1, The alpha stage corresponds for us to a feature freeze , as announced on GitHub a few days ago, which means that we will no longer consider pull requests with new features for merge in the master branch, and that until Godot 3.1 for this alpha. is released.
Mircosoft Game Dev
OCTOBER 31, 2017
alpha 2 is out, ready for your testing! IMPORTANT: This is an alpha build, which means that it is not suitable for use in production, nor for press reviews of what Godot 3.0 As a tester, you are encouraged to open bug reports if you experience issues with alpha 2. A little treat (or is it a trick?) stable release. Disclaimer.
GamesIndustry.biz
NOVEMBER 9, 2023
During its earnings call following the release of its Q2 results (as transcribed by Seeking Alpha ), Sony's COO and CFO Hiroki Totoki confirmed that six of its 12 live service titles initially announced in 2022 have been pushed back due to quality concerns. "In
GamesIndustry.biz
MAY 16, 2023
According to Seeking Alpha , a new filing published yesterday for the three months ended March 31, 2023 shows the fund purchased more shares in the FIFA publisher during Q4 2022. Sign up for the GI Daily here to get the biggest news straight to your inbox Saudi Arabia's Public Investment Fund has increased its stake in Electronic Arts.
GamesIndustry.biz
MAY 22, 2023
Seeking Alpha cites an item from capital market firm Dealreporter, which states that the State Administration for Market Regulation gave unconditional approval for the $68.7 billion deal after a Phase 3 investigation.
Cocos
JUNE 29, 2023
Portions of the image are getting highlighted where alpha is less than 1 but not 0. The sprite boundaries (where alpha is less than 1 but not 0) shows white patches on the screen unlike the earlier versions of iOS. is there any fix for this? slackmoehrle
Cocos
JUNE 29, 2023
Portions of the image are getting highlighted where alpha is less than 1 but not 0. The sprite boundaries (where alpha is less than 1 but not 0) shows white patches on the screen unlike the earlier versions of iOS. is there any fix for this? slackmoehrle
Cocos
JULY 2, 2023
According to docs turning on this option should resolve the issue of dark artifacts appearing close to the border of transparent images but I’m seeing this exact issue in my game even though this option is turned on.
Cocos
JULY 3, 2023
Thank you for the quick response. Wrap mode was already set to ‘Clamp’ so that wasn’t the issue. But I tried changing the Filter Mode from ‘Bilinear’ mode to other options and the problem disappears! So it seems like this issue only happens when the filter mode is set to ‘Bilinear’ and the other options do not have this problem.
Cocos
JULY 3, 2023
According to docs turning on this option should resolve the issue of dark artifacts appearing close to the border of transparent images but I’m seeing this exact issue in my game even though this option is turned on.
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