Wed.May 15, 2024

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Ubisoft laid off 1,700 workers on the path to its highest net bookings ever

Game Developer

Ubisoft's net bookings rose 33.5 percent in 2023 through 2024, but it's laid off 1,700 employees since 2022.

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UK government responds to Stop Killing Games campaign

GamesIndustry.biz

A public campaign to prevent publishers from pulling online support from video games in a way that makes them unplayable has prompted a response from the UK government. The Stop Killing Games campaign organised a petition on the government's website , which passed the 10,000 signatories needed to secure a response. The statement added below the petition was attributed to the Department of Culture, Media & Sport.

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From ASCII to Pixel Art and Back

Game Developer

I'm developing a 2.5D pixel art game on my old text-mode engine. A character-based ASCII engine can handle this task, it just needs a couple of upgrades.

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PC and console game sales fall in Europe over April as major releases dry up | European Monthly Charts

GamesIndustry.biz

April PC and console game sales fell 6.2% year-on-year in Europe, with 10.5 million games sold. That’s according to GSD data, which tracks digital sales for most major games companies across the whole of Europe, and all physical game sales in all major European markets. April was a very quiet month for games. The only new game in the Top Ten is Stellar Blade for PS5, which starts at No.9.

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Sega blames falling profits on 'challenging conditions' in Europe

Game Developer

The company has recently implemented 'reforms' across its European operations by cutting jobs and cancelling projects.

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Polish regulators to investigate PS Store and Steam for anti-competitive practices

GamesIndustry.biz

Poland's Office of Competition and Consumer Protection (UOKiK) has launched a preliminary investigation into digital game platforms including Steam and the PlayStation Store for anti-competitive practices. The regulator revealed that an inspection has taken place at Sony's headquarters in Poland, in addition to two unnamed video game developers and publishers.

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Former Bandai Namco worker arrested for suspected embezzlement

GamesIndustry.biz

Ex-Bandai Namco employee Yoichi Toyosumi has been arrested on suspicion of embezzlement. As reported by The Japan Times , Toyosumi allegedly embezzled ¥54 million ($345,300) worth of assets including company-owned smartphones and other items in 2020. Toyosumi's former role at Bandai Namco involved the "procurement, distribution, and management of mobile devices used in the development of game software.

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Drag-themed fighting game Drag Her! ends development

Game Developer

A promising game cashing in on growing enthusiasm for drag performers couldn't find necessary funding.

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Why Lego sees its gaming future in Fortnite

GamesIndustry.biz

Lego has a storied history in the world of video games with a massive back catalogue that dwarfs even some of the biggest publishers in the world. From licenced classics like Lego Star Wars to more recent games based solely on the Lego brand like Lego 2K Drive, the variety is impressive and there have been far more hits than misses. But now the Lego strategy is changing, with Fortnite its new key area of focus after The Lego Group's parent company Kirkbi pumped $1 billion into Epic Games back in

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IO Interactive hires CTO to steer technical ops and engine development

Game Developer

Ulas Karademir will step into the role, having previously worked at RealityOS, Unity, and IOI itself.

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Mats Juhl appointed as Starbreeze interim CEO

GamesIndustry.biz

Starbreeze has announced today that its CFO Mats Juhl will be appointed as its new interim CEO. Juhl will fulfill his role when the process to hire a permanent CEO for the developer is completed. He will replace current CEO Juergen Goeldner, who is set to take on the role of chairman of the board. Goeldner became interim CEO in March following Tobias Sjörgren's decision to step down.

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Behind the GDC scenes with Beth Elderkin and Sam Warnke: Game Developer Podcast ep. 43

Game Developer

We peek behind the scenes at GDC and look at what it takes to program and promote the event year-round.

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IO Interactive welcomes back Ulas Karademir as chief technology officer

GamesIndustry.biz

Hitman and Project 007 developer IO Interactive has hired Ulas Karademir as its new chief technical officer. The appointment marks Karademir's return to the studio, having ended a seven-year stint at IO back in 2014. In the years since, he has been working at Unity, where he held the role of vice president for core engineering, graphics, operations and productions, and RealityOS, where he most recently worked as general manager and chief product officer.

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Ubisoft cancels free-to-play spinoff The Division Heartland

Game Developer

The Division franchise is no longer jumping to free-to-play.

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Sad City (or: How to make a somber level)

The Art of the Game

As I type this, its snowing outside- a condition known here in the Rut Belt (typo intended) as: The Grey. Its a long, dreary season from the end of October up until April – sometimes as late as May. And even then, it may not get ‘nice’ until the end of May. Which, as you can imagine, puts me in a lovely mood. I need the sun. I need fresh air and puttering in my garden.

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[From the Industry] IO Interactive Welcomes Ulas Karademir as New Chief Technology Officer

Game Development News

IO INTERACTIVE WELCOMES ULAS KARADEMIR AS NEW CHIEF TECHNOLOGY OFFICER IO Interactive, the independent video game developer and publisher best known for the Hitman and Freedom Fighters franchises, announces today that Ulas Karademir will be joining IOI as its new Chief Technology Officer, reporting to IOI’s CEO, Hakan Abrak.

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Cannot compile shader for android

Cocos

I am following this tutorial Shaders and Materials · GitBook to create a custom material. However, I got the error of Unused argument in constructor whose reason comes from the uniform values be added. How can I solve this problem?

Shaders 40
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[From the Industry] Just 3 weeks left to enter TIGA UK Games Education Awards 2024!

Game Development News

There are only THREE weeks left to nominate your outstanding students, brilliant lecturers and showcase your institution’s dedication to games education in the TIGA UK Games Education Awards 2024 – Entries close on Monday, June 3rd! Why Enter? National recognition: Gain prestigious recognition for your students, lecturers and programmes on a national stage.

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Cannot compile shader for android

Cocos

I am following this tutorial Shaders and Materials · GitBook to create a custom material. However, I got the error of Unused argument in constructor whose reason comes from the uniform values be added. How can I solve this problem?

Shaders 40
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Best 7 Common Mistakes To Avoid in 3D Modeling in Unity

Artoon

Unity, one of the world’s best gaming engines, is not only popular […] The post Best 7 Common Mistakes To Avoid in 3D Modeling in Unity appeared first on Artoon Solutions.

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Set default material for Mesh

Cocos

I am using cocos2d-x v3.17.x js. After converting the Maya exported model to.c3t I can see that some Mesh are using default material. However, these textures do not exist. How can I set them to use the cc.SHADER_POSITION_COLOR and set the color as I want?

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With AI Writing Code, Will AI Replace Software Engineers?

Perforce

Will AI replace software engineers? Even with AI writing code, AI won’t replace programmers overnight. But it will impact the future of software development. Learn how.

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Set default material for Mesh

Cocos

I am using cocos2d-x v3.17.x js. After converting the Maya exported model to.c3t I can see that some Mesh are using default material. However, these textures do not exist. How can I set them to use the cc.SHADER_POSITION_COLOR and set the color as I want?

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Baladins from Seed by Seed is a narrative co-op RPG that respects your time

PreMortem.Games

French indie studio Seed by Seed appreciates the importance of players’ time. That’s why the play sessions of their narrative-driven, co-op multiplayer RPG Baladins last around an hour. In that time players go on little big adventures in a magical world. “We’re aiming at making non-violent games that bring families and friends together around the screen.

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Cocos2dx v3.15 Android API 34 issue

Cocos

Hi there, Has anyone tried to compile cocos2dx v3.15/17 with Android API 34? I can’t get it done Here is what I get: What went wrong: Execution failed for task ‘:app:processReleaseResources’. AAPT2 aapt2-3.4.3-6197926-windows Daemon #0: Unexpected error during link, attempting to stop daemon. This should not happen under normal circumstances, please file an issue if it does.

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Web Export in 4.3

Mircosoft Game Dev

With single-threaded builds and sample playback, it's now easier than ever to export your game to the Web with Godot 4.3. And more!

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Create custom shader for skin

Cocos

How can I create a shader with uniform u_matrixPalette for skinning object?

Shaders 40