How to Implement Texture LOD on a Rendered Earth Sphere in OpenGL?
GameDev.Net
JULY 3, 2025
Hi everyone, I'm currently rendering a textured Earth sphere using OpenGL, and I have basic camera controls implemented. how can I efficiently map the textures onto a spherical surface as detail increases? Could anyone guide me on how to approach this? Could anyone guide me on how to approach this?how
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