Remove Agent Remove Mechanics Remove Playtesting
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You Have No Idea How Hard It Is To Run A Sweatshop, Part 2

Designer Notes

Strangely, the best example I can think of is a game trying to recreate a situation MUCH more difficult to simulate than baseball, life as a border agent in a totalitarian country. The game puts you in difficult situations as a border agent processing immigrants who have compelling stories for why they are trying to cross the border.

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Zugzwang as a pole dance upward unto heaven

Radiator Blog

However, Zugzwang is about interacting with a maze full of people, so here I simulate the police as distinct in-person agents who walk around. L loss or often worse, since cops can exploit the same chain reaction mechanic as the player. Cops are just like the rest of us, except they have their sexuality set to "cop."

Code 52