May, 2024

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Phoenix Labs lays off staff, cancels games in major restructuring

Game Developer

Update: The studio behind Dauntless and Fae Farm has laid off an unknown number of employees and cancelled a game "mere weeks" away from launching in Early Access.

Studios 363
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Arrowhead Games: "We want to be the next From Software or Blizzard"

GamesIndustry.biz

Nobody expected the success of Helldivers 2. The co-op third-person shooter, which was published by PlayStation and developed by Arrowhead Games, was released in February and has gone on to sell 12 million copies in three months. It is now PlayStation's fastest-selling game – bigger than God of War, or Spider-Man or Uncharted. "Depending on who you are, you’ll always point to different things [as to why it was successful]," says Arrowhead's chief creative officer Johan Pilestedt.

Co-op 145
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NVIDIA TensorRT 10.0 Upgrades Usability, Performance, and AI Model Support

Nvidia

NVIDIA today announced the latest release of NVIDIA TensorRT, an ecosystem of APIs for high-performance deep learning inference. TensorRT includes inference. NVIDIA today announced the latest release of NVIDIA TensorRT, an ecosystem of APIs for high-performance deep learning inference. TensorRT includes inference runtimes and model optimizations that deliver low latency and high throughput for production applications.

AI 140
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Unity 6 Preview is now available

Unity Blog

Unity 6 Preview (formerly known as 2023.3 Tech Stream) is the last release of our development cycle for Unity 6 and is available for download now.

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Blaze Entertainment’s new Chairman reunites with Lara Croft ahead of Evercade summer release

Game Development News

Blaze Entertainment has announced that games industry veteran Dominic Wheatley has been appointed as its new Chairman. The announcement comes as the retro-focused Evercade platform reaches a milestone of selling over 1 million cartridges and prepares to launch a new Tomb Raider bundle pack over the summer.

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Solo dev Jason Nicot on his new project Sanctua “A more mature party game”

PreMortem.Games

Jason Nicot , a French solo game developer operating under the name Choose Red , recently announced his latest game Sanctua. In this co-op multiplayer game a group of players have to work together to escape a cursed tomb. But with one of the players corrupted, escape is easier said than done. Since childhood, Nicot always had a fascination with video games, but when it was time to pick a career, game designer wasn’t on the radar.

Dev 240

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Helldivers 2 developer Arrowhead names Shams Jorjani as its new CEO

GamesIndustry.biz

Arrowhead Games Studios has named Shams Jorjani as its new CEO, replacing company founder Johan Pilestedt in the role. Pilestedt will remain chief creative officer and chairman. The move follows the smash hit success of Helldivers 2, which has sold 12 million copies since it launched on PS5 and PC in February. Jorjani is a games business veteran and spent 12 years in senior leadership roles at Paradox Interactive.

Indy 145
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Generative AI Agents Developer Contest: Top Tips for Getting Started

Nvidia

Join our contest that runs through June 17 and showcase your innovation using cutting-edge generative AI-powered applications using NVIDIA and LangChain. Join our contest that runs through June 17 and showcase your innovation using cutting-edge generative AI-powered applications using NVIDIA and LangChain technologies. To get you started, we explore a few applications for inspiring your creative journey, while sharing tips and best practices to help you succeed in the development process.

AI 121
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Unity Shader Variants Optimization & Troubleshooting Tips

Unity Blog

A deep dive into shader variants, plus some practical tips on how to reduce them to improve project build time and memory footprint.

Shaders 127
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Web Export in 4.3

Mircosoft Game Dev

With single-threaded builds and sample playback, it's now easier than ever to export your game to the Web with Godot 4.3. And more!

Build 113
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Book Excerpt: Ultima and Worldbuilding in the Computer Role-Playing Game

Game Developer

'Ultima and Worldbuilding in the Computer Role-Playing Game is the first scholarly book to focus exclusively on the long-running Ultima series of computer role-playing games (RPG) and to assess its lasting impact on the RPG genre and video game industry.

Games 340
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PlayStation London has officially shut down

Game Developer

Over 22 years, PlayStation London broadened PlayStation's appeal with the SingStar games, along with its VR titles Blood & Truth and PlayStation VR Worlds.

Games 349
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Iwata's comments in restored 2004 interview look downright prophetic

Game Developer

Two years into being Nintendo's global president, Iwata looks ahead to the company's strategy with the Nintendo Wii and DS, and its console competition.

Console 349
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Exploiting Fear to Create Good Horror Games

Game Developer

Developers Jade Jacson, Steve Kirby and Kelvin Moore dive into horror as a genre, why we like to be scared and how game developers can exploit our deepest fears to create a wide range of scares.

Horror 338
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Hooded Horse co-founder says publishers should ditch 'horrible' recoup clauses to help devs

Game Developer

"It's fundamentally stupid to have recoup terms where publishers protect all of their downside risks and recover all the money first.

Dev 355
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Obituary: Geoff Follin, video game composer, passed away at 58 years old

Game Developer

Follin and his brother Tim were well-known for their music in '80s and '90s games like Silver Surfer and The Incredible Crash Test Dummies.

Games 344
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Steam suddenly banned in Vietnam

Game Developer

Valve's platform has been inaccessible in Vietnam for a few days now, but it's anyone's guess as to why, or if it'll return.

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Obituary: Judgement actor Akira Nakao passed away at age 81

Game Developer

Nakao played the mentor figure Genda in the Judgement series, and previously appeared in Godzilla movies throughout the '90s and early 2000s.

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Ardán launches development fund for Irish indie studios

Game Developer

The IndieDev program will grant £15,000 / €15,000 to the seven studios in the island of Ireland to generate ideas and create game prototypes.

Studios 350
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EA reports annual net revenues of $7.56 billion amid layoff spree

Game Developer

EA boss Andrew Wilson claimed the company has built "strong momentum" just months after cutting 5 percent of jobs.

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Sharing laughs and swapping save files in Athenian Rhapsody

Game Developer

Creator Nico Papalia talks about what thoughts went into creating a game where no two playthroughs should be the same and how he turned player saves into collectibles.

Games 318
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Populating the city-builder of the future: A Deep dive into character diversity in Cities: Skylines II

Game Developer

Here's how we partnered with Colossal Order to accelerate the production pipeline for creating scores of unique citizens within the world of Cities: Skylines II using our AI-powered, 3D character creation technology.

AI 303
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Postmortem: SOUL COVENANT – Development Insights and Lessons Learned from #1 Hit on PlayStation VR2 in Asia Markets

Game Developer

Here, we share the development insights and lessons learned from the journey of SOUL COVENANT, highlighting both successes and challenges.

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EA is diverting 100 percent of Immortals of Aveum net sales revenue to Ascendant Studios

Game Developer

With Immortals of Aveum hitting EA Play and Xbox Game Pass, Electronic Arts is passing all net sales revenue to its developer.

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Hooded Horse CEO: Forget success, judge publishers on how they respond to adversity

Game Developer

"When I talk to [developers] I tell them it's a little unfair to judge us by Manor Lords–in the way that you're being way too favourable towards us.

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Finding Your Voice: How to target press and influencers for your game

Game Developer

In today's crowded gaming market, getting your indie game noticed feels like shouting into a hurricane. That's where strategic media and influencer partnerships come in.

Media 293
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How the Broken Sword remaster smooths out the point-and-click difficulty curve

Game Developer

Revolution Software co-founder Charles Cecil explains how the studio ditched '90s design conventions to reinvent Broken Sword for modern audiences.

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Rolling Stone launches game vertical with help from Saudi wealth fund

Game Developer

RS Gaming has been launched in partnership with ESL FACEIT Group, which is owned by Saudi state-backed investment fund PIF.

Games 361
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Game workers in Quebec are making a huge unionization push

Game Developer

Game Workers Unite Montreal has joined forces with Canadian trade union CSN to help workers establish unions at major studios in the region.

Studios 346
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Marvel's Midnight Suns director worries the card-based combat kept players away

Game Developer

Former Firaxis Games creative director Jake Solomon looks back on how the complex card system of Marvel's Midnight Suns may have hurt the game's marketability.

Games 309
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Kamaeru: A Frog Refuge hopes to inspire a love for the wetlands

Game Developer

The developers at Humble Reeds talk about how they wove conservationism into the game's mechanics without bogging the them down in the complexities of environmental care.

Mechanics 297
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What's made Saber Interactive such a long-lasting studio?

Game Developer

From TimeShift to Space Marine 2, Saber Interactive's in-house technology and international operations are what's kept it alive and thriving, says CEO and co-founder Matthew Karch.

Studios 291
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Former Zynga COO Matthew Bromberg is the new CEO of Unity

Game Developer

The new chief exec will net an annual base salary of $850,000, a litany of stock awards, and sign-on bonus worth $2 million.

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Ubisoft laid off 1,700 workers on the path to its highest net bookings ever

Game Developer

Ubisoft's net bookings rose 33.5 percent in 2023 through 2024, but it's laid off 1,700 employees since 2022.

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