May, 2024

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Phoenix Labs lays off staff, cancels games in major restructuring

Game Developer

Update: The studio behind Dauntless and Fae Farm has laid off an unknown number of employees and cancelled a game "mere weeks" away from launching in Early Access.

Studios 361
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IGN Entertainment acquires Eurogamer, GI, VG247, Rock Paper Shotgun and more

GamesIndustry.biz

IGN Entertainment has acquired the Gamer Network family of digital brands for an undisclosed sum. As a result of the acquisition, some redundancies have been made across the UK-based organisation. Gamer Network’s publications are GamesIndustry.biz, Eurogamer (including six local language editions) , Rock Paper Shotgun, VG247 and Dicebreaker. The business also holds shares in Outside Xbox, Digital Foundry and Hookshot (which operates Nintendolife, PushSquare, PureXbox and Time Extension ).

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NVIDIA TensorRT 10.0 Upgrades Usability, Performance, and AI Model Support

Nvidia

NVIDIA today announced the latest release of NVIDIA TensorRT, an ecosystem of APIs for high-performance deep learning inference. TensorRT includes inference. NVIDIA today announced the latest release of NVIDIA TensorRT, an ecosystem of APIs for high-performance deep learning inference. TensorRT includes inference runtimes and model optimizations that deliver low latency and high throughput for production applications.

AI 138
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Unity 6 Preview is now available

Unity Blog

Unity 6 Preview (formerly known as 2023.3 Tech Stream) is the last release of our development cycle for Unity 6 and is available for download now.

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Blaze Entertainment’s new Chairman reunites with Lara Croft ahead of Evercade summer release

Game Development News

Blaze Entertainment has announced that games industry veteran Dominic Wheatley has been appointed as its new Chairman. The announcement comes as the retro-focused Evercade platform reaches a milestone of selling over 1 million cartridges and prepares to launch a new Tomb Raider bundle pack over the summer.

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Unity Asset Store – Features, Best Practices and Our Experience

Logic Simplified

Unity calls its Asset Store ‘community-powered solutions for creators.’ Rightly so! Unity Asset Store contains art packs and tutorials to help you get started as a creator, and advanced solutions for complex projects. Any game developer who wants to build and enhance a Unity game can do so using its 3D models, audio files, animations, scripts, plugins, and so on.

Asset 105
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PlayStation London has officially shut down

Game Developer

Over 22 years, PlayStation London broadened PlayStation's appeal with the SingStar games, along with its VR titles Blood & Truth and PlayStation VR Worlds.

Games 330

More Trending

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Generative AI Agents Developer Contest: Top Tips for Getting Started

Nvidia

Join our contest that runs through June 17 and showcase your innovation using cutting-edge generative AI-powered applications using NVIDIA and LangChain. Join our contest that runs through June 17 and showcase your innovation using cutting-edge generative AI-powered applications using NVIDIA and LangChain technologies. To get you started, we explore a few applications for inspiring your creative journey, while sharing tips and best practices to help you succeed in the development process.

AI 117
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Meet the 2024 Unity for Humanity Grant winners

Unity Blog

After reviewing nearly 500 projects, we are excited to share the winners of the 2024 Unity for Humanity Grant. All creators receiving funding this year are using real-time 3D to drive change in truly innovative ways that embody Unity’s Social Impact mission.

Games 113
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Lexip and Overload PR proudly sponsoring this year’s MCV/DEVELOP Awards

Game Development News

We have another award sponsor to announce ahead of this year’s MCV/DEVELOP Awards. Actually, make that two: top gaming accessories brand Lexip and equally lofty PR outfit Overload PR.

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Indie Postmortem 1: Geneforge 2 - Infestation. Funding and Building.

The Bottom Feeder

About a month ago, we released our newest indie RPG, Geneforge 2 - Infestation. Fan reaction has been really positive. Reviews are great. It's making decent money. We get to stay in business. That's the quick summary. The video game business is in a weird, scary, contracting, almost recessionary place right now. Nobody is sure what is going on. So this is a quick game release post-mortem.

Indy 107
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Creativity from constraints: developing new games from old IP

Game Developer

A game's legacy is not just the nostalgia it will come to evoke after enough time has passed. Its legacy is also in the creativity it comes to inspire in the works that arise in its wake.

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Helldivers 2 developer Arrowhead names Shams Jorjani as its new CEO

GamesIndustry.biz

Arrowhead Games Studios has named Shams Jorjani as its new CEO, replacing company founder Johan Pilestedt in the role. Pilestedt will remain chief creative officer and chairman. The move follows the smash hit success of Helldivers 2, which has sold 12 million copies since it launched on PS5 and PC in February. Jorjani is a games business veteran and spent 12 years in senior leadership roles at Paradox Interactive.

Indy 145
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Accelerate Generative AI Inference Performance with NVIDIA TensorRT Model Optimizer, Now Publicly Available

Nvidia

In the fast-evolving landscape of generative AI, the demand for accelerated inference speed remains a pressing concern. With the exponential growth in model. In the fast-evolving landscape of generative AI, the demand for accelerated inference speed remains a pressing concern. With the exponential growth in model size and complexity, the need to swiftly produce results to serve numerous users simultaneously continues to grow.

AI 118
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Unity Shader Variants Optimization & Troubleshooting Tips

Unity Blog

A deep dive into shader variants, plus some practical tips on how to reduce them to improve project build time and memory footprint.

Shaders 127
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Gotham Knights Added Multiplayer, but Divides Batman

Game Wisdom

Gotham Knights Added Multiplayer, but Divides Batman Josh Bycer josh@game-wisdom.com Gotham Knights fell into the same position that Arkham Origins did — an attempt by another studio to create a Batman game while Rocksteady was working on one. The original release was met with a mix of frustration and anger … The post Gotham Knights Added Multiplayer, but Divides Batman appeared first on Game Wisdom.

Studios 105
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The Curious Case of Playable Ads and Traditional Marketing Strategies

Deconstructor of Fun

Guest post by Orkuncan Aydin , COO at Playable Factory — Playable Factory's team leads the way with experience from over 2000 playable ads, working with over 160 top game publishers and brands. These ads have significantly improved engagement, CPM and ROAS. Playable Factory offers a suite of products that empower users throughout the ad development process, including tools for ad creation, customization and detailed performance analysis.

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Obituary: Geoff Follin, video game composer, passed away at 58 years old

Game Developer

Follin and his brother Tim were well-known for their music in '80s and '90s games like Silver Surfer and The Incredible Crash Test Dummies.

Games 337
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UK government responds to Stop Killing Games campaign

GamesIndustry.biz

A public campaign to prevent publishers from pulling online support from video games in a way that makes them unplayable has prompted a response from the UK government. The Stop Killing Games campaign organised a petition on the government's website , which passed the 10,000 signatories needed to secure a response. The statement added below the petition was attributed to the Department of Culture, Media & Sport.

Software 145
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Webinar: Path Traced Visuals in Unreal Engine

Nvidia

Integrate RTX into your own game and understand what ReSTIR means for the future of real-time lighting in this May 21 webinar. Integrate RTX into your own game and understand what ReSTIR means for the future of real-time lighting in this May 21 webinar.

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Voting for the MCV/DEVELOP Awards ends Monday – last chance to decide the winners!

Game Development News

The headline pretty much says it all; that if for some bizarre reason you’ve been holding back on voting in this year’s MCV/DEVELOP Awards, time is running out.

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Guide to Choosing the Right Summer Coding Class for Your Kids

Real Programming

Every parent wants to prepare their kids today for the world of tomorrow. For many, this means ensuring they understand the digital technology dominating today’s economy, culture, and just about everything else. That’s why online coding classes are so popular, but which one should you take? RP4K has a summer coding class program that lets students take a deeper dive into coding.

Code 98
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Games industry keeps getting worse with Damien Evans

Game Dev Unchained

In the ever-evolving landscape of the video game industry, one thing has become painfully clear: instability. I’ve had the privilege of speaking with numerous industry professionals about the challenges they face over the years. One such conversation, which left a significant impact on me, was with Damien Evans. We discussed the ongoing struggles within the industry, particularly the recent wave of layoffs and their profound impact on employees.

Games 99
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EA is diverting 100 percent of Immortals of Aveum net sales revenue to Ascendant Studios

Game Developer

With Immortals of Aveum hitting EA Play and Xbox Game Pass, Electronic Arts is passing all net sales revenue to its developer.

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Atari acquires Intellivision brand and over 200 games

GamesIndustry.biz

Atari has a picked up the Intellivision brand name and 200 games from Intellivision LLC. Details on the games were not shared, but Intellivision LLC will continue to develop the Amico games console separately with a license from Atari to distribute games on the platform. The Amico console was originally due to release in October 2020, but a lack of funds has caused a delay to the product and as of November 2023, the firm stated it didn't have the money needed to distribute the machine.

Console 144
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Building A Full-Stack Online Game Framework

Cocos

LukeStapley: Server + Client + Frame Sync! Cocos Creator’s latest full-stack online game framework - free and open source! Introduction There have been more and more frame-synchronized online games in recent years, and there are many discussions and debates about the implementation of such games. The developer “One Brick Two Hundred” wrote a frame-synchronized online game framework in TypeScript and used the framework to create an online game demo, which is free to share with you.

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[From the industry] Metaverse studio Karta hires from Tommy Hilfiger, Epic Games and Emperia

Game Development News

Karta, an award-winning metaverse studio pioneering the world of in-game experiential marketing, announces new hires from Tommy Hilfiger, Epic Games and Emperia.

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Drag[en]gine 1.22 Released

Indie DB

New game engine release combined with upgraded Visual Studio Code DragonScript extension.

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Solo dev Jason Nicot on his new project Sanctua “A more mature party game”

PreMortem.Games

Jason Nicot , a French solo game developer operating under the name Choose Red , recently announced his latest game Sanctua. In this co-op multiplayer game a group of players have to work together to escape a cursed tomb. But with one of the players corrupted, escape is easier said than done. Since childhood, Nicot always had a fascination with video games, but when it was time to pick a career, game designer wasn’t on the radar.

Dev 239
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Marvel's Midnight Suns director worries the card-based combat kept players away

Game Developer

Former Firaxis Games creative director Jake Solomon looks back on how the complex card system of Marvel's Midnight Suns may have hurt the game's marketability.

Games 305
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PlayStation names Hermen Hulst and Hideaki Nishino as its new CEOs

GamesIndustry.biz

Hermen Hulst and Hideaki Nishino will jointly succeed Jim Ryan as the CEOs of Sony Interactive Entertainment. Hulst is CEO of the newly named Studio Business Group, which includes all of PlayStation’s first-party teams, plus covers the development of PlayStation IP onto other mediums, such as TV and film. Hulst was already head of PlayStation Studios.

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The Spine Animation Story at Logic Simplified

Logic Simplified

Whoever thought Spine 2D animation reminds you of a paper doll craft, where you move all the body parts to create animations, was right! Spine is a 2D skeletal animation tool for game development and other animation projects. How does it work? Imagine each character with a series of single 2D images making up its various body parts. These images are posed around each other, and on top of an invisible, virtual skeleton consisting of a hierarchy of interconnected bones.

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PR Panel 2024: Alex Verrey, Overload PR

Game Development News

"I think that Indie gaming has truly come of age.

Indy 105
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Golel playtest keys and news

Indie DB

Experience a first person rogue-like dungeon crawler with turn based actions.

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How Singularity 6’s ‘Palia’ Conquered Cross-Regional Gaming with Amazon EKS and Karpenter

AWS Games

Introduction Developing an online multiplayer game capable of supporting thousands of concurrent players is an incredibly complex endeavor. For Singularity 6 (S6) , creators of the hit game “Palia,” which released across platforms in 2023 and 2024—their developers needed to craft an immersive and captivating gaming experience while managing the vast resources and infrastructure required to keep the game’s services running smoothly.

Games 111
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Postmortem: SOUL COVENANT – Development Insights and Lessons Learned from #1 Hit on PlayStation VR2 in Asia Markets

Game Developer

Here, we share the development insights and lessons learned from the journey of SOUL COVENANT, highlighting both successes and challenges.

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Square Enix embarking on "aggressive multiplatform strategy" as profits drop 70%

GamesIndustry.biz

Square Enix has released its financials for the fiscal year ended March 31, 2024, with the results largely below what it had previously forecasted. As a result, the firm is set to implement a brand new strategy going forward, hoping to achieve "stable profit generation" in its digital entertainment segment by 2027. Square Enix's digital entertainment sales were ever so slightly up, mainly thanks to its HD Games sub-segment, the firm said.

Fantasy 145