2023

article thumbnail

"No one" cares about your game. Here's why that can be a good thing

Game Developer

CEO of Future Friends Games, Thomas Reisenegger explains how to use this to your marketing advantage.

Games 331
article thumbnail

Will Roblox’ new advertising rules make a difference?

Game Daily

It’s been a full year since the consumer advocacy group Truth in Advertising (TINA) filed a complaint with the Federal Trade Commision about Roblox’s lax policy towards in-game advertising to children. Roblox has finally responded with a coherent set of policies that go some way to discouraging stealth branding, while at the same time leaving brands with plenty of room to interpret guidelines in their own way.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

More insights from the 2023 Unity Gaming Report

Unity Blog

We spoke to creators from our community for the 2023 Unity Gaming Report. In this blog, discover bonus creator insights that were not included in the report.

Games 114
article thumbnail

Johana Riquier: “Gaming as a driver for economic growth in the global south”

PreMortem.Games

“Can gaming truly change a country for the better?” Johana Riquier is convinced it can. She’s Managing Diorector of Gamerging. She’s a gaming business strategist and a diversity advocate specialized in the Middle Eastern and African market based in Senegal. “The power of gaming and emerging technologies unlocks new opportunities for growth and innovation in the Global South.

Games 98
Join the IGDA Community
article thumbnail

The BIG2 Stack

That One Game Dev

In this article I showcase how you can develop graphics with the BGFX library and also introduce you to my own open-source project. The post The BIG2 Stack appeared first on That One Game Dev.

Dev 116
article thumbnail

Understanding VFX and how Filmustage supports visual artists

Filmustage

In movies, visual effects are various digital techniques employed to produce scenes and components that are either impossible or prohibitively expensive to capture using traditional filming methods. Utilizing state-of-the-art software and technologies, VFX artists create everything from lifelike digital creatures to expansive landscapes and futuristic cityscapes.

Film 98

More Trending

article thumbnail

Steph McStea, QA lead at Double Eleven on the state of play in QA today

Game Development News

QA has come a long way in recent years, but with issues around representation, automation and underappreciation, have things come far enough?

Console 134
article thumbnail

Godot 4.0 sets sail: All aboard for new horizons

Mircosoft Game Dev

It's official. Today marks the beginning of a new era for Godot. After 3+ years of breaking and rebuilding from the ground up, we're thrilled to say: Welcome to the start of Godot 4!

144
144
article thumbnail

Unity Line Renderer: Ultimate Guide

Game Development for Beginners

The Unity Line Renderer is a powerful tool that allows you to create and render lines in Unity. You can use it to create a wide range of visual effects, from simple lines to complex shapes and patterns. The Line Renderer component takes in an array of points for customizing the shape of the lines.

Render 135
article thumbnail

The vibes are bad | This Week in Business

GamesIndustry.biz

Existing as they do at the intersection of "brevity is the soul of wit" and "a picture is worth a thousand words," social media posts and memes can be great for drawing easily graspable parallels between complex subjects and situations, with the capability to get across insightful comparisons in humorous shorthand. And as evidenced by that lead, editorials like this are perfect for spelling out jokes at cumbersome length, articulating those complex parallels and draining them of all humor.

Media 97
Join the IGDA Community
article thumbnail

The best business and marketing talks at GDC

Game Developer

Some of the best marketing, community, and business advice from GDC 2023.

242
242
article thumbnail

Epic’s ‘biggest ever bet’ is a Web3 game creativity tool

Game Daily

Tim Sweeney’s stage presence isn’t likely to attract the attention of the Oscars or Grammys live show organizers, but in yesterday’s State of Unreal presentation at Game Developer Conference, he fairly electrified his audience. The Epic Games boss lacks the flash and manufactured charisma of many tech execs. Even in high profile, widely distributed live presentations, he dresses like a person who just woke up and really needs to go get a cup of coffee.

Games 103
article thumbnail

Analyzing your application’s physical memory footprint using Memory Profiler

Unity Blog

Unity’s Anton Kruglyakov answers your frequently asked questions about memory, covering: calculating application memory footprint, resident memory, and memory footprint analysis.

article thumbnail

We. The Refugees. Ticket to Europe by Act Zero is a redemption for its maker

PreMortem.Games

Jędrzej Napiecek was not in a good place. 25 years old, fresh out of script writing studies and feeling detached from society. To be honest, he just felt so… useless. He desperately needed change, something to reinvent himself. In 2014 he started hearing stories of refugees drowning in the Mediterranean. It was horrendous and he felt the drive to get involved.

Games 105
Join the IGDA Community
article thumbnail

Godot 4: GDExtension for C++ using CMake

That One Game Dev

In this article I showcase how you can use GDExtension to write some very simple game logic. I set this up using the common CMake tool. The post Godot 4: GDExtension for C++ using CMake appeared first on That One Game Dev.

Dev 145
article thumbnail

Develop a 3D game in 2 hours with AI? Is it possible?

Cocos

wow, that’s awesome, I’m ganna have a try.

Games 98
article thumbnail

Best of POLYGON Game Dev Assets By Synty Humble Bundle

Game From Scratch

GameFromScratch.com Best of POLYGON Game Dev Assets By Synty Humble Bundle There is a new Humble Bundle for game developers, the Best of POLYGON Game Dev Assets by Synty bundle. This is a huge collection of low polygon art style 3D models in Unreal, Unity and Source (generally FBX) formats, meaning you can use them in Godot, O3DE or any other … Best of POLYGON Game Dev Assets By Synty Humble Bundle Read More The post Best of POLYGON Game Dev Assets By Synty Humble Bundle appeared first on

Polygon 140
article thumbnail

The March issue of MCV/DEVELOP is online now! Featuring Savvy Games Group, Hooded Horse, the winners of the Women in Games Awards, YRS TRULY, and PR insights from Renaissance’s Stefano Petrullo

Game Development News

Read insights from Hooded Horse, Savvy Games, Renaissance YRS TRULY, Room 8, Modulate and more in the FREE March issue of MCV/DEVELOP!

Games 128
article thumbnail

Release candidate: Godot 4.0 RC 2

Mircosoft Game Dev

Tightening a few bolts here and there, Godot 4.0 RC 2 brings us one step closer to the stable release. We're now counting in days!

126
126
article thumbnail

Abalon

Indie DB

Indy 137
article thumbnail

Roblox will hide ads for users 13 and under

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Roblox will now hide advertisements from users 13 and younger, the company revealed in its new policy changes. The changes come nearly a year after the organization Truth in Advertising (TINA) issued a complaint to the FTC and published a report about Roblox's advertising policy towards minors.

article thumbnail

The best programming talks from GDC

Game Developer

A selection of coverage from GDC 2023's best and most illuminating programming talks and interviews.

259
259
article thumbnail

Michael Blaker’s Video Game Tuesday: Some of the Worst Video Games of All Time

Game Industry News

Hey all, I’m back with an answer to a question I get asked occasionally for this week’s Video Game Tuesday. It’s what is the worst video game of all time? So what is it?: Well in case the picture didn’t give it away, or it didn’t load for you for whatever reason, it’s E.T. for the Atari 2600 that was released in 1982.

Games 104
article thumbnail

Made with Unity: 7 ways creators are using Unity beyond games

Unity Blog

From Ready Player Me to the short film Sprout , we take a closer look at seven applications of Unity (beyond games) that we’ve seen in recent months as a showcase of ways our tools can be used for other industries. We hope these stories leave readers inspired and motivated to continue to create.

Games 106
article thumbnail

Want to make a great game trailer? 3 is the magic number

PreMortem.Games

Top image: Dead Cells by Motion Twin. Why? Great game and great trailer ! How many times do you need to show a hooky idea or game mechanic in a trailer for people to understand it? My general rule is at least twice, but no more than three. The reason it’s good to show something 2-3 times is firstly because if you only show it once, the person watching might miss it entirely and if you never show it again they could be missing out on a key game mechanic.

Games 119
article thumbnail

C++ Packages for a custom Game Engine

That One Game Dev

A list of awesome packages that you most certainly will need when developing your own game engine. Make sure you check them out. The post C++ Packages for a custom Game Engine appeared first on That One Game Dev.

article thumbnail

Develop a 3D game in 2 hours with AI? Is it possible?

Cocos

Is it feasible to develop a 3D game in 2 hours with AI tools Try it online: [link] the FULL SOURCE CODE will be availabe on Cocos Store. I scored 21, could anyone get a higher than mine?!!! Recently, Technological advancements are changing rapidly by AI, especially by ChatGPT. Just as we thought that Stable Diffusion and Mid Journey only threatened the artists, we were still glad that programmers were unlikely to be replaced.

Shaders 96
article thumbnail

Entire City of New York in 3D For Free from Geopipe

Game From Scratch

GameFromScratch.com Entire City of New York in 3D For Free from Geopipe You can now download all or part of the city of New York in 3D in a variety of file formats, from Geopipe completely free. They also have a Unity SDK although I could not make it work. Thankfully for Unity developers they have made a pair of city packs … Entire City of New York in 3D For Free from Geopipe Read More The post Entire City of New York in 3D For Free from Geopipe appeared first on GameFromScratch.com.

article thumbnail

Debugging D&I – Amiqus’ Liz Prince on how and why we should be celebrating International Women’s Day

Game Development News

Debug 105
article thumbnail

Release candidate: Godot 4.0 RC 1

Mircosoft Game Dev

The wait is almost over! With Godot 4.0 coming close to stable, we finalize our efforts to fix the remaining critical issues and add the last coat of polish with the first Release Candidate.

135
135
article thumbnail

Rusted Moss

Indie DB

article thumbnail

God of War Ragnarok cleans up at BAFTA Games Awards

GamesIndustry.biz

The winners of the 2023 BAFTA Games Awards were revealed in London last night, with God of War Ragnarok taking home the most accolades. The acclaimed PlayStation epic won five prices, including both performance categories for Kratos actor Christopher Judge and Angrboda actress Laya DeLeon Hayes, as well as the publicly-voted EE Game of the Year. Three other titles picked up two BAFTAs each, including UK-developed Vampire Survivors, which was awarded Best Game and Game Design.

Games 97
article thumbnail

Obituary: Bubsy creator Mike Berlyn has passed away at age 73

Game Developer

Berlyn's career in the game industry spanned decades and included titles such as the original Syphon Filter , Keef the Thief , and Zork.

Games 348
article thumbnail

The Case of Playrix and why Product-Market fit is a Moving Target

Deconstructor of Fun

Written by Nebojsa Radovic and originally published on his Medium page. Follow Nebo on everything mobile growth > @eniac W hen AppTrackingTransparency was introduced, many predicted the doom and gloom situation and the death of mobile gaming. The changes shook up the mobile gaming ecosystem and, along with the current macroeconomic situation, had a devastating impact on the valuations of its key players.