2024

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ESA says members won’t support any plan for libraries to preserve games online

Game Developer

Libraries' attempts and proposed plans for archiving older games don't strike a chord with the ESA, which still thinks it remains publishers' burden.

Games 362
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Call of Duty and Diablo boost Microsoft's gaming revenues, but Xbox sales continue to fall

GamesIndustry.biz

Microsoft has released its latest financial results, showing significant growth in gaming revenues — thanks in no small part to the acquisition of Activision Blizzard. However, Xbox hardware sales continue to decline and saw the steepest drop since the Xbox Series X and S launched in 2020, down 31% year-on-year. The company's overall revenues were up 17% to $61.9 billion, primarily due to growth in Microsoft Cloud which saw revenues rise 23% to $35.1 billion.

Games 138
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Descent 3 Source Code Released

Game From Scratch

GameFromScratch.com Descent 3 Source Code Released The source code for the 1999 Interplay/Outrage Entertainment game Descent 3 was just open sourced on GitHub under the MIT license. The person responsible for opening the project made the following statement on Reddit /r/gamedev: I was one of the developers for Descent 3 back in the late 90’s/early 2000’s. […] The post Descent 3 Source Code Released appeared first on GameFromScratch.com.

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Streamline Evaluation of LLMs for Accuracy with NVIDIA NeMo Evaluator

Nvidia

Large language models (LLMs) have demonstrated remarkable capabilities, from tackling complex coding tasks to crafting compelling stories to translating natural. Large language models (LLMs) have demonstrated remarkable capabilities, from tackling complex coding tasks to crafting compelling stories to translating natural language. Enterprises are customizing these models for even greater application-specific effectiveness to deliver higher accuracy and improved responses to end users.

Code 142
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Maxime Desmettre

Concept Art World

Concept Art World Maxime Desmettre Maxime Desmettre is a concept artist and illustrator from France and Canada, currently residing in Yongin, South Korea. Desmettre has created artwork for various video game titles, including LifeAfter , For Honor , Assassin’s Creed IV: Black Flag , and Prince of Persia. Link: Website | Instagram All images © Maxime Desmettre or their respective copyright holder.

Concepts 127
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The shortlist for the 2024 MCV/DEVELOP Awards!

Game Development News

After carefully considering the many hundreds of nominations, we have a shortlist!

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Neo6502 Review

Retro Game Coders

Neo6502 is a “Modern Retro Computer” – a brand new single board computer that features a real 6502 microprocessor – designed by Olimex. Rather than the original 6502 , it comes with a modern W65C02S on board. w65c02 microprocessor RP2040 A RP2040 provides memory, clock, and peripheral emulation. Kind of like what I did with my homebrew Z80 breadboard computer !

Demo 139
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Kitfox co-founder says four-day weeks are 'unmatchable' when retaining employees

Game Developer

'For retention, four-day work weeks are unmatchable. When asked, half of Kitfox staff said they would need at least double [pay] to consider, maybe, going back to five days.

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Every Game Has the Community It Deserves

Game Developer

If game designers are to have any success combating toxicity, we must acknowledge that our own design choices are often the underlying systemic cause, and that it is our responsibility to change them.

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70 percent of devs unsure of live-service games sustainability

Game Developer

With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.

Fighting 362
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Obituary: Jim Ward, Dungeons & Dragons designer, died at age 72

Game Developer

Ward joined TSR during Dungeons & Dragons' first boom, and worked on several add-ons for the TTRPG, plus his own science-fantasy game, Metamorphosis Alpha.

Alpha 363
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IGN workers unionizing to fight for better wages and job stability

Game Developer

A majority of editorial and creative employees at IGN are unionizing to secure better pay, protections from layoffs, and "measurable steps" to increase staff diversity.

Fighting 353
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Book Excerpt: Game Design Workshop, 5th Edition

Game Developer

'This updated 5th edition brings deeper coverage of playcentric design techniques, including setting emotion-focused experience goals and managing the design process to meet them. It includes a host of new diverse perspectives from top industry game designers.

Editing 318
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How The Cosmic Wheel Sisterhood uses player-crafted tarot cards to better connect them to the story

Game Developer

Deconstructeam speaks about the reasons why they made players craft their own tarot cards, and how that very player creativity creates tighter connections to their story and world.

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Tarn Adams decries industry layoffs mandated by 'horrible, greedy people'

Game Developer

Adams didn't mince words, saying the barrage of layoffs and canned projects were done by "greedy people trying to make some venture capital thing work out.

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Alone in the Dark dev Pieces lays off staff following revival's release

Game Developer

The remake of the original 1992 Alone in the Dark only just released this past March, but Embracer's not said much about how well it has (or hasn't) sold.

Dev 327
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How Nintendo did the impossible with Tears of the Kingdom's physics system

Game Developer

Tears of the Kingdom technical director Takuhiro Dohta and lead physics programmer Takahiro Takayama share secrets from developing the game's amazingly complex physics system.

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Why Doesn't Everyone See the Importance of Preserving Our Past?

Game Developer

The Entertainment Software Association recently came out against the preservation of past games. This short post is a plea for common sense and a recognition of the importance of videogame history.

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What the game industry must do to prevent occupational burnout

Game Developer

Game industry working conditions are improving, but occupational burnout still runs amok. Studios and workers have the power to slow it down.

Studios 362
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Silence from Sony, Remedy, other studios could worsen harassment campaign

Game Developer

Dr. Rachel Kowert of Take This breaks down how extremist groups take advantage of the reluctance of some companies to stand up to online harassment.

Studios 361
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Helldivers 2 is estimated to have sold 8 million copies (so far)

Game Developer

The sales numbers aren't guaranteed, but it's quite clear Helldivers 2 has captured the hearts and minds of plenty since its mid-February release.

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Keywords tried to make a game using GenAI but said the tech was 'unable to replace talent'

Game Developer

'The best results and quality needed can only be achieved by experts in their field utilising GenAI as a new, powerful tool in their creative process.

Games 363
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Sega of America union workers secure raises, layoff protections with first collectively-bargained contract

Game Developer

AEGIS–CWA union member Jasmin Hernandez told Game Developer the new contract will "provide a more secure environment" for employees.

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How Spider-Man 2's traversal physics sling a faster superhero fantasy

Game Developer

The programming director of the superhero sequel explained the complex physics of Spider-Man and how the web-wings were a "mess" to get right.

Fantasy 354
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Volition devs regroup as Shapeshifter Games after Embracer shuttering

Game Developer

"It's been five months since the closure of Volition, but I'm grateful to post that a group of us have re-formed as Shapeshifter Games.

Dev 363
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Did you know Tears of the Kingdom has 'a physics engine for sound'?

Game Developer

Lead sound engineer Junya Osada says making a procedural sound system allowed Nintendo's sound team to work more closely with other departments.

Engine 346
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Former Bungie general counsel says the game industry must unionize

Game Developer

Don McGowan, the former Bungie CLO who pursued Destiny 2 cheaters and players that threatened his coworkers, wants developers to fight for their rights.

Fighting 364
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Gearbox is laying off staff following Embracer breakup

Game Developer

At least three employees and "countless others" have been let go from the Borderlands studio as it's preparing to jump ship over to Take-Two.

Studios 328
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Japan aiming to support indie devs with new acceleration program

Game Developer

The So-Fu program will help Japanese indie devs with product management, teach them more about game development, and how to pitch their projects to stakeholders.

Indy 333
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Slay the Spire devs followed through on abandoning Unity

Game Developer

Unity's Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.

Dev 364
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Obituary: JeremĂ­as Babini, Storyteller co-designer, has passed away

Game Developer

Babini's decades-long career includes original games like Storyteller and Piopow, and various Cartoon Network games for Flash and HTML5.

Games 348
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UK studio Kwalee is making layoffs to create room for new hires

Game Developer

'We are reshaping our business and our team to best capture the significant growth opportunities that currently exist in the sector.

Studios 344
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FTC files complaint against Microsoft for recent Xbox layoffs

Game Developer

Microsoft's large layoffs have drawn the attention (and ire) of the FTC, which has been against its Activision Blizzard merger from the start.

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Descent 3's source code has been released for free use

Game Developer

Programmer Kevin Bentley put out (most) of the 1999 game's source code for players to help maintain and use for their own ends.

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