2024

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Phoenix Labs lays off staff, cancels games in major restructuring

Game Developer

Update: The studio behind Dauntless and Fae Farm has laid off an unknown number of employees and cancelled a game "mere weeks" away from launching in Early Access.

Studios 358
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In Pirofauna by Polish indie studio Petums, fire is the hero of the forest

PreMortem.Games

Why can’t fire and the forest, plus all its inhabitants, just get along? Well, for one thing, fire burns everything in its path to a crisp. That seriously hampers any hope for a long-lasting partnership. But not in the world Tomasz Ostafin, founder of indie studio Petums , is creating. In Pirofauna , players take on the role of a cute little flame that uses its searing powers to bring light into the dark and misty forest and save the animals from all sorts of nasty creatures.

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US DOJ Sued Adobe Over Scummy Business Practices

Game From Scratch

GameFromScratch.com US DOJ Sued Adobe Over Scummy Business Practices It hasn’t been a great month for Adobe… a firestorm started in response to Adobe Terms of Service Updates which lead to “the final straw” for many Adobe users who cancelled their subscriptions. Many of those that went to cancel their subscriptions got a rude surprise of rather copious cancellation […] The post US DOJ Sued Adobe Over Scummy Business Practices appeared first on GameFromScratch.com.

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There was no E3 – but Microsoft won it anyway | Opinion

GamesIndustry.biz

There is at least one long-standing E3 tradition that has now outlived E3 itself: the picking of winners and losers from the event. This is a distributed, largely subjective process of judgment and evaluation which has on some occasions been quite spurious and misguided, but at other times has genuinely set the tone for the competitive landscape of the year to come.

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Seamlessly Deploying a Swarm of LoRA Adapters with NVIDIA NIM

Nvidia

The latest state-of-the-art foundation large language models (LLMs) have billions of parameters and are pretrained on trillions of tokens of input text. They. The latest state-of-the-art foundation large language models (LLMs) have billions of parameters and are pretrained on trillions of tokens of input text. They often achieve striking results on a wide variety of use cases without any need for customization.

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JSON vs Binary Serialization

That One Game Dev

In this article I will discuss what binary serialization is and the difference between that and a more typical JSON or XML serialization. The post JSON vs Binary Serialization appeared first on That One Game Dev.

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Edouard Caplain

Concept Art World

Concept Art World Edouard Caplain Edouard Caplain is a concept artist and art director currently based in Paris, France where he works at DONTNOD Entertainment. Edouard has worked in the game industry for companies like The Creative Assembly/SEGA, Ignition London, Frontier Developments and White Birds Productions. Link: Portfolio | Twitter | Instagram All images © Edouard Caplain Yang or their respective copyright holder.

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The shortlist for the 2024 MCV/DEVELOP Awards!

Game Development News

After carefully considering the many hundreds of nominations, we have a shortlist!

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Neo6502 Review

Retro Game Coders

Neo6502 is a “Modern Retro Computer” – a brand new single board computer that features a real 6502 microprocessor – designed by Olimex. Rather than the original 6502 , it comes with a modern W65C02S on board. w65c02 microprocessor RP2040 A RP2040 provides memory, clock, and peripheral emulation. Kind of like what I did with my homebrew Z80 breadboard computer !

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Why Doesn't Everyone See the Importance of Preserving Our Past?

Game Developer

The Entertainment Software Association recently came out against the preservation of past games. This short post is a plea for common sense and a recognition of the importance of videogame history.

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Obituary: Jim Ward, Dungeons & Dragons designer, died at age 72

Game Developer

Ward joined TSR during Dungeons & Dragons' first boom, and worked on several add-ons for the TTRPG, plus his own science-fantasy game, Metamorphosis Alpha.

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How Nintendo did the impossible with Tears of the Kingdom's physics system

Game Developer

Tears of the Kingdom technical director Takuhiro Dohta and lead physics programmer Takahiro Takayama share secrets from developing the game's amazingly complex physics system.

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Kitfox co-founder says four-day weeks are 'unmatchable' when retaining employees

Game Developer

'For retention, four-day work weeks are unmatchable. When asked, half of Kitfox staff said they would need at least double [pay] to consider, maybe, going back to five days.

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ESA says members won’t support any plan for libraries to preserve games online

Game Developer

Libraries' attempts and proposed plans for archiving older games don't strike a chord with the ESA, which still thinks it remains publishers' burden.

Games 342
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Helldivers 2 is estimated to have sold 8 million copies (so far)

Game Developer

The sales numbers aren't guaranteed, but it's quite clear Helldivers 2 has captured the hearts and minds of plenty since its mid-February release.

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Book Excerpt: Game Design Workshop, 5th Edition

Game Developer

'This updated 5th edition brings deeper coverage of playcentric design techniques, including setting emotion-focused experience goals and managing the design process to meet them. It includes a host of new diverse perspectives from top industry game designers.

Editing 327
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Keywords tried to make a game using GenAI but said the tech was 'unable to replace talent'

Game Developer

'The best results and quality needed can only be achieved by experts in their field utilising GenAI as a new, powerful tool in their creative process.

Games 361
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Report: Embracer studio Pieces Interactive has shut down

Game Developer

The studio worked on the recent Alone in the Dark remake, which according to Embracer delivered a 'softer-than-expected performance.

Studios 317
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PlayStation London has officially shut down

Game Developer

Over 22 years, PlayStation London broadened PlayStation's appeal with the SingStar games, along with its VR titles Blood & Truth and PlayStation VR Worlds.

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Volition devs regroup as Shapeshifter Games after Embracer shuttering

Game Developer

"It's been five months since the closure of Volition, but I'm grateful to post that a group of us have re-formed as Shapeshifter Games.

Dev 360
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Obituary: Geoff Follin, video game composer, passed away at 58 years old

Game Developer

Follin and his brother Tim were well-known for their music in '80s and '90s games like Silver Surfer and The Incredible Crash Test Dummies.

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Former Bungie general counsel says the game industry must unionize

Game Developer

Don McGowan, the former Bungie CLO who pursued Destiny 2 cheaters and players that threatened his coworkers, wants developers to fight for their rights.

Fighting 358
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FTC files complaint against Microsoft for recent Xbox layoffs

Game Developer

Microsoft's large layoffs have drawn the attention (and ire) of the FTC, which has been against its Activision Blizzard merger from the start.

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Welcome to Cooking Week!

Game Developer

From June 3 through June 7, we will be examining the cooking game genre and exploring what developers can learn and apply to their own delicious side dishes.

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Gearbox is laying off staff following Embracer breakup

Game Developer

At least three employees and "countless others" have been let go from the Borderlands studio as it's preparing to jump ship over to Take-Two.

Studios 325
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EA is diverting 100 percent of Immortals of Aveum net sales revenue to Ascendant Studios

Game Developer

With Immortals of Aveum hitting EA Play and Xbox Game Pass, Electronic Arts is passing all net sales revenue to its developer.

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Postmortem: SOUL COVENANT – Development Insights and Lessons Learned from #1 Hit on PlayStation VR2 in Asia Markets

Game Developer

Here, we share the development insights and lessons learned from the journey of SOUL COVENANT, highlighting both successes and challenges.

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Slay the Spire devs followed through on abandoning Unity

Game Developer

Unity's Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.

Dev 358
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Raph Koster wants developers to get back to 'the game of making games'

Game Developer

Veteran game designer Raph Koster thinks there's a lot of room to explore what "fun" is in game design.

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SAG-AFTRA says strike likely if publishers disagree with AI protections

Game Developer

Negotations are being held up by a lack of consensus on the controversial technology and what it means for voice actors.

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UK studio Kwalee is making layoffs to create room for new hires

Game Developer

'We are reshaping our business and our team to best capture the significant growth opportunities that currently exist in the sector.

Studios 337
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Larian boss Swen Vincke says subscription-based future could be "savage"

Game Developer

The studio founder believes that bringing Baldur's Gate 3 and other Larian titles to subscription services could result in a critical failure.

Studios 337
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Descent 3's source code has been released for free use

Game Developer

Programmer Kevin Bentley put out (most) of the 1999 game's source code for players to help maintain and use for their own ends.

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Steam suddenly banned in Vietnam

Game Developer

Valve's platform has been inaccessible in Vietnam for a few days now, but it's anyone's guess as to why, or if it'll return.