Sat.Jul 05, 2025 - Fri.Jul 11, 2025

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Integrating 2D and 3D Art: Creating Cohesive Game Worlds 

iXie gaming

Ever wonder how games like Octopath Traveler II achieve that stunning blend of nostalgic charm and modern depth? In an era where players expect both artistic brilliance and immersive gameplay, the fusion of 2D and 3D art is no longer just a stylistic novelty; it is a strategic imperative. From indie experiments to AAA trailblazers, studios are increasingly leveraging hybrid visual styles to differentiate their games, optimize pipelines, and tell richer, more engaging stories.

Art 52
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Ousted Unknown Worlds founders, former CEO sue Krafton for breach of contract

Game Developer

The founders of Unknown Worlds are suing Krafton for alleged breach of contract. This comes after Krafton accused studio leadership of being "absent" from the development of Subnautica 2.

Studios 278
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Need help with implementing quadtree tiles LOD for 2d map rendering (C and openGl)

GameDev.Net

Hi everyone, I'm building a 2D map renderer in C using OpenGL, and I'm implementing a quadtree system for tile-based level of detail (LOD). The goal is to dynamically subdivide tiles when they appear "stretched" on screen and load higher-resolution versions only when necessary. The problem I'm facing is: after a few zoom-ins, the application slows down and eventually freezes.

Tile 130
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Ubisoft announces layoffs at Red Storm, 19 people affected

GamesIndustry.biz

Skip to main content Nintendo Switch 2 Layoffs Jobs roundup Financials Critical Consensus Navigation Features News Academy Events Newsletters Video Games Jobs Go Support us Sign in / Create account If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. Home News Ubisoft announces layoffs at Red Storm, 19 people affected Decision was made as part of firm's ongoing "targeted restructuring and global cost-saving efforts" Image credit: Re

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Mirror V2 Completely Replaces Godot Game Engine

Game From Scratch

GameFromScratch.com Mirror V2 Completely Replaces Godot Game Engine The Mirror is an interesting project we first covered back in 2022, then again back in 2024 when it was open sourced, then one more time in late 2024 when they announced they were leaving Godot. At it’s core Mirror was an attempt to create an open alternative to UEFN The post Mirror V2 Completely Replaces Godot Game Engine appeared first on GameFromScratch.com.

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Ubisoft is still making layoffs after securing $1.25 billion Tencent investment

Game Developer

TechTarget and Informa Tech’s Digital Business Combine. TechTarget and Informa TechTarget and Informa Tech’s Digital Business Combine. Together, we power an unparalleled network of 220+ online properties covering 10,000+ granular topics, serving an audience of 50+ million professionals with original, objective content from trusted sources. We help you gain critical insights and make more informed decisions across your business priorities.

Dev 285
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WebApi for godot engine, demo test

GameDev.Net

This tool can be used while the game is running, the main utility is to edit maps in real time and view exactly how it is seen during the game. The application automatically saves the position, rotation, material. in a database. All data in the database is used to generate the final project and compile it in the application. If there are or you know other similar methods, leave a comment on this post.

Demo 130

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Riftbound: Legacy of The Surge 0.8.3

Indie DB

The latest 0.8.3 update for Riftbound brings exciting improvements and new features!

Feature 97
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Exploring Sabotage Studio's strategy for balancing creativity and sustainability - Game Developer Podcast Ep. 50

Game Developer

In this episode, Thierry Boulanger discusses how a company like Sabotage Studio can thrive off of building games for a niche audience—specifically retro-themed indie games.

Balance 212
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How to start game designing for a young beginner

GameDev.Net

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BetaDwarf receives undisclosed investment from Square Enix

GamesIndustry.biz

Skip to main content Nintendo Switch 2 Layoffs Jobs roundup Financials Critical Consensus Navigation Features News Academy Events Newsletters Video Games Jobs Go Support us Sign in / Create account If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. Home News BetaDwarf receives undisclosed investment from Square Enix "This additional support [will] enable a home run vs having just started on an uncertain journey," says BetaDwarf CEO Im

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A Comprehensive Guide to Black Box Testing Services in 2025

Rocket Brush Studio

Black box testing evaluates software functionality without peeking into internal code structures. In 2025, QASource ensures effective test coverage by focusing on inputs, outputs, and user experience. Learn strategies, types, and tools shaping testing today.

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'The true value of entertainment lies in its uniqueness:' Nintendo is well aware that rising development costs are very bad news

Game Developer

TechTarget and Informa Tech’s Digital Business Combine. TechTarget and Informa TechTarget and Informa Tech’s Digital Business Combine. Together, we power an unparalleled network of 220+ online properties covering 10,000+ granular topics, serving an audience of 50+ million professionals with original, objective content from trusted sources. We help you gain critical insights and make more informed decisions across your business priorities.

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Launching an Indie Game in 2025? A Pragmatic Guide to Facebook Ads That Won’t Drain Your Budget

GameDev.Net

If you’ve spent months (or years) crafting your dream indie game, the last thing you want is for it to disappear into the Steam abyss. Steam alone saw 14,000+ new titles ship in 2024; the signal-to-noise ratio isn’t getting kinder. That’s why more small studios are learning—often painfully—that smart, cost-effective game marketing on Meta (Facebook + Instagram) isn’t optional.

Indy 113
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Krafton pushes Subnautica 2 release to 2026

GamesIndustry.biz

Skip to main content Nintendo Switch 2 Layoffs Jobs roundup Financials Critical Consensus Navigation Features News Academy Events Newsletters Video Games Jobs Go Support us Sign in / Create account If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. Home News Subnautica 2 Krafton pushes Subnautica 2 release to 2026 Publisher clarifies decision was made "prior to recent leadership changes" Image credit: Unknown Worlds/Krafton News by So

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GodotBoy – Godot + GB Studio

Game From Scratch

GameFromScratch.com GodotBoy – Godot + GB Studio GodotBoy is an interesting new project that enables you to take your GameBoy ROMs created using the excellent GB Studio (learn more) and import them into the open-source Godot game engine. Why would you want to do this? First off, it enables you to publish your GB Studio authored games The post GodotBoy – Godot + GB Studio appeared first on GameFromScratch.com.

Studios 93
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UK minister forms UK Video Games Council to drive 'pro-games growth agenda'

Game Developer

'We want to make the UK the best place globally to invest in creativity and innovation.

Games 250
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LOTLW Devblog #40: Aura gear

GameDev.Net

Hey all, Game development is slowly continuing. The news this time is that the release date will remain undetermined for another month. But the game is becoming more playable by the day! The featured change in this post is "Aura gear": shortcuts to quickly access the game's features.

Feature 113
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Side to open new studio in Saudi Arabia in partnership with Savvy Games Group

GamesIndustry.biz

Skip to main content Nintendo Switch 2 Layoffs Jobs roundup Financials Critical Consensus Navigation Features News Academy Events Newsletters Video Games Jobs Go Support us Sign in / Create account If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. Home News Side to open new studio in Saudi Arabia in partnership with Savvy Games Group "We believe our Riyadh studio will be able to offer fresh talent, ideas and perspectives to an exciting a

Studios 106
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GB_2_Wall Run: Boost Your Skills

Indie DB

Experience dynamic platforming and combat in Goblet of Blood with GB_2_Wall Run.

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SAG-AFTRA members ratify new interactive media contract

Game Developer

TechTarget and Informa Tech’s Digital Business Combine. TechTarget and Informa TechTarget and Informa Tech’s Digital Business Combine. Together, we power an unparalleled network of 220+ online properties covering 10,000+ granular topics, serving an audience of 50+ million professionals with original, objective content from trusted sources. We help you gain critical insights and make more informed decisions across your business priorities.

Media 198
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Unexpected foreach behavior with auto

GameDev.Net

Given 2 classes: class Bar { void Thing() { print("Bar"); } } class Foo : Bar { void Thing() override { print("Foo"); } } Iterating over it using foreach in this way produces the output Foo : array b = { Foo() }; foreach (Bar@ a : b) { a.

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Forza Motorsport developer Turn 10 "team is no more"

GamesIndustry.biz

Forza Motorsport developer Turn 10 has reportedly been "shuttered," and "the team is no more.

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Unigine 2.20 Released

Game From Scratch

GameFromScratch.com Unigine 2.20 Released The C++ and C# powered 3D game engine Unigine just released Unigine 2.20. This release added several new features and improvements including: Key Links Unigine Homepage Unigine 2.20 Blog Unigine 2.20 Release Notes New UI Designer Add-On You can learn more about the Unigine 2.20 release and see the update The post Unigine 2.20 Released appeared first on GameFromScratch.com.

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Sony unveils unconventional 'chronological' story mode for The Last of Us Part 2

Game Developer

The new mode places The Last of Us Part 2's levels in chronological order, blending what were previously two distinct sections of the game and multiple flashbacks.

Games 201
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Aspiel: Edge of Chaos Demo Released

Indie DB

Experience the new demo for Aspiel: Edge of Chaos and watch the gameplay trailer!

Demo 76
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UK Video Games Council confirms inaugural members, including Jason Kingsley CBE and Nick Button-Brown

GamesIndustry.biz

The UK government has unveiled the members of its new UK Video Games Council, a new organization established to "work in partnership with government to support the growth, innovation, and international reach of the UK video games and interactive entertainment industry." It will report to Sir Chris Bryant MP, Minister for Creative Industries, Arts and Tourism.

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Fixing memory leaks with Deleaker

That One Game Dev

Skip to Content Get a Free CMake Cheat Sheet About Me All Posts Categories: C / C++ CMake Python / GDScript Math 3D & Game Design Courses Cmake Project Management Graphics Programming with Vulkan UI Programming with ImGui Data Serialization with FlatBuffers  Menu  Share C / C++ / Fixing memory leaks with Deleaker Fixing memory leaks with Deleaker by hristo | Published on 2025-07-10 category C / C++ Some time ago I wrote an article about memory leak detection on Windows.

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Wargaming's live service title Steel Hunters scrapped after three months

Game Developer

Steel Hunters, a free-to-play live service game by Wargaming, is being sunsetted merely three months after release.

Games 184
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Makey Makey to play on C1ic.mx

GameDev.Net

Some time ago (2019) I was one of the bakers for an online crowdfunding campaign, it was called “Makey Makey Go”. After these years I see the growth of the company, and is just incredible, and after start over the development of C1ic.

Scripting 113
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"We have three years to show what we can do." UKIE's Nick Poole on the new UK Video Games Council

GamesIndustry.biz

The 14-member line-up of the new UK Video Games Council was announced today, but the foundations were laid around seven months ago, says Nick Poole OBE, head of the trade association UKIE.

Games 118
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Legend of the Wargod: Chapter 3

Indie DB

Exciting new updates in Legend of the Wargod with Chapter 3's release soon!

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Report: Testronic to shutter outsourcing studio Secret 6 Madrid

Game Developer

'We face this situation with deep sadness at the injustice it represents.

Studios 343
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Why do many games that offer controller support not offer full button customization for the controller like they do for keyboard and mouse?

Ask a Game Dev

It's a good question. This is one of those rare situations where it actually is pretty easy to make these changes. Setting this up actually shouldn't be that difficult - we already must handle device input mapping to in-game actions no matter what we do, so whether we do so using a set of internally built presets or a saved map generated by the player still results in the same action mapping.

UX 64
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Why do games end up in development hell? | Opinion

GamesIndustry.biz

The latest round of layoffs at Xbox and its game studios didn't just slash jobs across the organisation; some entire projects that had been in development for years were also shut down as part of the cuts.

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From Sketch to Screen: The Evolution of Game Art Pipelines 

iXie gaming

Behind every stunning character and detailed game world is a carefully planned process called the game art pipeline. It’s more than just a list of tasks; it is the creative engine that brings a game’s visuals to life and constantly evolves to deliver the rich, immersive experiences players expect. Every breathtaking vista, every nuanced expression, and every atmospheric lighting effect is the result of countless deliberate processes.

Art 52
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Could 'region-specific' game versions boost industry fortunes? Virtuos thinks so

Game Developer

Are there unexplored means of meeting players where they are? Virtuos CEO Gilles Langourieux says tweaking games for different regions could be key to a more agile industry.

Games 184