The Importance of "One New Thing"
Game Developer
DECEMBER 23, 2022
Success criteria come in all shapes and sizes. This time, I talk about the need to offer players something unique, something they haven’t experienced before.
Game Developer
DECEMBER 23, 2022
Success criteria come in all shapes and sizes. This time, I talk about the need to offer players something unique, something they haven’t experienced before.
GamesIndustry.biz
DECEMBER 22, 2022
Picking a live service title for my 2022 game of the year felt like a bit of a copout, and I'm sure at any other game website, it may be perceived as such. If this piece had to be about a game released this year, I have some solid favourites: God of War: Ragnarok, Citizen Sleeper, and Neon White, to name a few. Alas, tomorrow is my last day at this wonderful website, so I'll do what I want.
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Awesome Tuts
DECEMBER 18, 2022
C++ is the most effective and widely used programming language for creating video games. It’s also the language Unreal Engine, arguably the most popular game engine in the world, uses too. However, there are some differences between the traditional C++ programming software developers use and C++ that is used in Unreal Engine to create video games.
Unity Blog
DECEMBER 27, 2022
It can be hard for us – let alone all of you – to keep up with everything that the Unity community is creating at any given moment. Sit back, relax, and enjoy this roundup of highlights of Made with Unity games from 2022.
Game Analytics
DECEMBER 5, 2022
One of the reasons why hyper-casual games are so popular is due to how quick and easy they are to make. Simple controls, artwork, and game design make it easy for any developer to pick up. But hyper-casual isn’t the only way to go. There are other ways to build a game on a budget. One way is narrative. We’ve talked a lot about how to add new layers to your games by simply layering in a story.
Game Development News
DECEMBER 26, 2022
Ahead of next month’s DEVELOP/JOBS, Richie Shoemaker questions a number of recruitment experts, to see what how working and finding work in today’s games industry is changing and the issues studios and potential hires might have to face.
Game Developers Network brings together the best content for advertising professionals from the widest variety of industry thought leaders.
Tom Francis
NOVEMBER 9, 2022
Firstly, of course: many folks I like and respect love chess, and I’m happy for them and have no interest in persuading chess fans to like it less or want something different. But it’s not for everyone, and I’m one of the people for whom it’s not. So what I’m interested in is: what needs fixing to make it a game I enjoy?
Played with Fire
DECEMBER 30, 2022
The future of VR appears bright to us – more and more industries are using this cutting-edge technology, proving that soon they won’t be able to imagine everyday life without it. So the next year has a lot of potential in it that is worth taking hold of. We’re going to take advantage of it! A memory of 2022. The current year has been spent preparing for the release of our new VR game, and it has also been rich in various events – we appeared both in Cologne, Tokyo and Sea
Filmustage
DECEMBER 14, 2022
Robert Zemeckis is a director with a rather interesting fate. He entered the big cinema stage as the author of major films and gave the world several iconic pictures filled with deep reflections on the past and future. Zemeckis does not claim the laurels of an auteur indie film, but he and other visionaries of technology were not afraid to radically experiment with the forms of cinematography.
Yotes Games
NOVEMBER 30, 2022
If you've been a backer of the BGP project, you've known for a while now exactly what we've been up to with guy in the thumbnail here. But to everyone else, we've got some big news on a fun little commissioned side project we'd like to share! Find out more beyond the break below! See More ».
Game Developer
DECEMBER 29, 2022
From Into the Breach: Advanced Edition to Citizen Sleeper and Stray , these are the games that stuck with our EIC.
GamesIndustry.biz
DECEMBER 21, 2022
I've gone through a lot of Spider-Media this year. In addition to rewatches of Into The Spider-Verse and No Way Home, I've read six volumes of Spider-Gwen, seven volumes of Miles Morales, and a mix of classic and modern Amazing Spider-Man storylines I never got around to in the past. I've also made it partway through a replay of the 2018 Spider-Man game and watched most of (the quietly brilliant and my 2022 earworm ) Spidey & His Amazing Friends.
Grumpy Gamer
NOVEMBER 23, 2022
** SPOILERS IF YOU HAVEN'T PLAYED THE GAME YET. Game design isn't a destination, it's a journey and this was one of the stops along the way. There are some fun puzzles in here but they all were cut for a reason, mostly pacing but sometimes because it wasn't as interesting as we thought. Part 3 got cut in half at some point because it felt too long in the wrong place.
Unity Blog
DECEMBER 22, 2022
We’ve compiled top-rated tools and starter packs to support your next project. Whether you’re an expert game developer or just beginning, discover a selection of free assets available now.
Game Analytics
DECEMBER 28, 2022
It’s been a busy year. Mergers and acquisitions left, right, and centre. New ownership of Twitter. More progress with NFTs and Web3. Even tighter regulations with the app stores. And that’s just the tip of the iceberg. But one thing that hasn’t changed is new hit games entering the market. And boy, we’ve been spoiled for choice over the last 12 months.
Game From Scratch
DECEMBER 14, 2022
GameFromScratch.com. Cascadeur Release And It’s Free(*). AI assisted animation software Cascadeur, which first entered open beta back in July of 2020, finally shipped version 1.0. Best of all, the release has a very reasonable pricing structure with a very functional free tier. Cascadeur is available on Windows and Linux with a Mac version beginning development with … Cascadeur Release And It’s Free(*) Read More.
Deconstructor of Fun
DECEMBER 5, 2022
In data.ai and Deconstructor of Fun’s latest collaborative report, we dive deep into a comprehensive analysis of the mobile gaming sector and which genres are defying the economic slowdown. You can access the interactive charts and download the full report here. After soaring to new heights during the lockdowns, mobile gaming got hit by platform privacy changes and an overall decrease in engagement as the world opened up again.
Starloop Studios
DECEMBER 1, 2022
There’s a reason that games on Unity make up somewhere around half of all games on mobile, PC, and console. Unity game development is user friendly, accessible, highly customisable, and offers a wide range of opportunities for developers to implement into their final gaming experience. Unreal Engine 5 is competitive with Unity, [.].
Keith Burgun
DECEMBER 7, 2022
About a month or so ago, Marvel Snap was launched. At first, I was very skeptical: not only was this a CCG, but also it’s a mobile gacha game, but ALSO it’s some Marvel IP thing? The odds were not looking good for me! However, I quickly noticed that this was not your average mobile card game. And almost all of the things that make it “not your average mobile card game” are good old fashioned game design: bold, systemic decisions made surrounding the ruleset.
DameDev.tv
DECEMBER 16, 2022
Have you ever questioned your ability to make a game? Maybe you’re concerned the hardware you own isn’t good enough? If so, keep reading (and watch the Livecast!) as we explore the top 7 game dev myths Laurie (Avocado Fire) joins Rick Davidson & Tim Ruswick* to discuss these 7 game dev myths and address any concerns that you have. (*Rick has more than 14 years experience in the game dev industry, working on IP's that include Mario, Transformers, Captain America and Mortal
Game Refinery
NOVEMBER 23, 2022
If you’re looking for ways to improve player retention for your mobile game, hosting a collaboration event with a well-known franchise as part of your LiveOps might be the answer you’re looking for. Not only are collaboration events a great way to engage players, but they’re also a great way to boost your game’s monetization through the addition of new content, such as event-exclusive cosmetic items and collectibles.
Game Developer
DECEMBER 23, 2022
ArtStation continues to be embroiled in the controversy of AI artwork on its platform.
GamesIndustry.biz
DECEMBER 21, 2022
Roughly three quarters of public comments on the proposed Microsoft acquisition of Activision Blizzard were in favor of the deal going through, the UK's Competition and Markets Authority revealed today. The comments were collected over two weeks in October as part of the regulator's inquiry into the deal. It received roughly 2,600 emails, but excluded around 500 because "they contained abusive content (with no other substantive content), or were blank, unintelligible, stated to be from non-UK co
Mircosoft Game Dev
DECEMBER 23, 2022
Happy holidays! We have been enjoing Godot 4.0 betas for over three months now, and we are glad to see it get more stable and usable every week. Every beta release so far has included a lot of fixes in one or more key areas, and the next major version of the engine starts to finally look complete. Beta 10 will be the last dev snapshot of the year 2022, as a lot of our contributors will no doubt be slowing down for the end of year celebrations and some quality family time.
The Bottom Feeder
OCTOBER 13, 2022
Whenever I write about a topic that upsets me, I calm myself by illustrating it with charming, reassuring stock photos. I used Google Image Search. If you get uncomfortable, stare at the photos. "People are a problem." - Douglas Adams I’ve received many requests for advice from young creators. Some of these questions regard advice on how to deal with being harassed online.
Game Analytics
DECEMBER 9, 2022
Catching 80% of their bugs. One of the main reasons that Splitting Point integrated GameAnalytics was because of our bug-tracking capabilities through our error reporting dashboard. This was particularly important to the studio as the Roblox platform is extremely fast-paced. They would be updating their game every week, and finish the changes two hours before the deadline.
Awesome Tuts
DECEMBER 24, 2022
In video games, the small effects add up to making your game look stunning. Things like playing the jump sound when you press the jump button, or leaving bullet debris on the wall when the bullet hits it and so on. One of these gameplay add-ons is the x-ray effect which allows you to see through other gameplay elements like walls, doors, even characters.
Rocket Brush Studio
DECEMBER 13, 2022
Salesforce is, without a doubt, the most recognized customer relationship management (CRM) tool. Due to the system being flexible and supporting companies of all sizes across every industry, it requires continuous testing, regular maintenance and constant feature upgrades in order for your business to remain competitive.
Starloop Studios
DECEMBER 15, 2022
The gaming industry is on the precipice of a major change. The next generation of consoles have arrived, and with them, a new era of gaming. We’ve seen glimpses of what the future holds and it looks amazing with incredible load speeds and graphical capabilities. One of the most impressive things to come out of [.].
Game From Scratch
DECEMBER 18, 2022
GameFromScratch.com. NodeToy – Online Shader Editor. NodeToy is a new online tool for creating GLSL shaders. Using a visual node based approach and designed specifically for (and using) Three.JS, NodeToy provides all the tools you need to create, preview and export shaders visually. Features of NodeToy include: Key Links NodeToy Homepage Documentation You can learn more … NodeToy – Online Shader Editor Read More.
DameDev.tv
DECEMBER 12, 2022
Do you ever wonder how you can get better at game development? If so, keep reading for some great tips and watch the Livecast for all 12 ways to get better at game development. Laurie (Avocado Fire) joins Rick Davidson & Tim Ruswick* to discuss these 12 simple ways to get better at game development, from playing more games, showing your games to your friends and joining game jams.
Concept Art World
MARCH 8, 2022
Concept Art World. Hethe Srodawa. Hethe Srodawa is Visual Designer and Storyteller working in the video game industry. He has created concept art for video game titles such as Apex Legends , Titanfall 2 , Red Dead Redemption , Max Payne 3 , L.A. Noire , Grand Theft Auto V , Defiance and many others. Link: Website | Twitter | Instagram. All images © Hethe Srodawa or their respective copyright holder.
Game Developer
DECEMBER 9, 2022
A couple of weeks ago, I listed my success criteria as they relate to "player powered" games: aka "Immersive Simulations." This week, I talk about the first, and maybe most important of those criteria: Player Empowerment.
GamesIndustry.biz
DECEMBER 23, 2022
Microsoft yesterday filed its response to the US Federal Trade Commission's antitrust complaint over its proposed acquisition of Activision Blizzard, as reported by CNBC. The 37-page response covers numerous arguments Microsoft has already made in public or to other regulators, stating a lack of incentive to make Call of Duty exclusive, a desire to grow its minimal footprint in the mobile gaming space, and painting Sony's protestations as those of a dominant market leader looking to hinder disru
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