March, 2023

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E3 2023 has been cancelled, and the event's future has never looked more uncertain

Game Developer

It marks the third time the event has been scrapped in four years.

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Transgender Visibility Within The Games Industry

OPM Jobs

We all remember the times where the focus of most AAA game studios seemed to be to fulfil the fantasies of cis men. Slowly companies started to realise they were ignoring a huge potential audience. And that audience began realising that they deserve that representation. Today, games are still not as diverse as they should be in the modern world. Most of industry knows this and are ready to change.

Games 72
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Nominations for the MCV/DEVELOP Awards 2023 close on Monday morning

Game Development News

Time is running out for anyone planning to submit nominations for the 2023 MCV/DEVELOP Awards. There are just three days until the deadline.

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Will Roblox’ new advertising rules make a difference?

Game Daily

It’s been a full year since the consumer advocacy group Truth in Advertising (TINA) filed a complaint with the Federal Trade Commision about Roblox’s lax policy towards in-game advertising to children. Roblox has finally responded with a coherent set of policies that go some way to discouraging stealth branding, while at the same time leaving brands with plenty of room to interpret guidelines in their own way.

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More insights from the 2023 Unity Gaming Report

Unity Blog

We spoke to creators from our community for the 2023 Unity Gaming Report. In this blog, discover bonus creator insights that were not included in the report.

Games 114
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Johana Riquier: “Gaming as a driver for economic growth in the global south”

PreMortem.Games

“Can gaming truly change a country for the better?” Johana Riquier is convinced it can. She’s Managing Diorector of Gamerging. She’s a gaming business strategist and a diversity advocate specialized in the Middle Eastern and African market based in Senegal. “The power of gaming and emerging technologies unlocks new opportunities for growth and innovation in the Global South.

Games 98

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The BIG2 Stack

That One Game Dev

In this article I showcase how you can develop graphics with the BGFX library and also introduce you to my own open-source project. The post The BIG2 Stack appeared first on That One Game Dev.

Dev 116
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Four Godot 4 Graphic Demo Scenes

Game From Scratch

GameFromScratch.com Four Godot 4 Graphic Demo Scenes Godot 4 was recently released and contains an all new renderer and plenty of new graphic features. Today we are going to look at 3 free and 1 commercial scenes for showing off the graphic capabilities of the Godot Engine. Godot Third Person Demo (TPS-DEMO) Available open source on GitHub, … Four Godot 4 Graphic Demo Scenes Read More The post Four Godot 4 Graphic Demo Scenes appeared first on GameFromScratch.com.

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Understanding VFX and how Filmustage supports visual artists

Filmustage

In movies, visual effects are various digital techniques employed to produce scenes and components that are either impossible or prohibitively expensive to capture using traditional filming methods. Utilizing state-of-the-art software and technologies, VFX artists create everything from lifelike digital creatures to expansive landscapes and futuristic cityscapes.

Film 98
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Analyzing your application’s physical memory footprint using Memory Profiler

Unity Blog

Unity’s Anton Kruglyakov answers your frequently asked questions about memory, covering: calculating application memory footprint, resident memory, and memory footprint analysis.

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Solo developer Elwin Gorman (Hiwarp) “Everything I do comes from my heart”

PreMortem.Games

Hiwarp is an indie game studio based in Spain, run by solo game developer Elwin Gorman. He is known for the charming black and white game PiAwk , about a caged bird that’s looking for freedom. His next game is called Naiad. In it you guide a freshwater nymph down a river and explore all its beauty and secrets at your own pace. That premise has a lot in common with the way Gorman likes to work.

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The best business and marketing talks at GDC

Game Developer

Some of the best marketing, community, and business advice from GDC 2023.

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Epic’s ‘biggest ever bet’ is a Web3 game creativity tool

Game Daily

Tim Sweeney’s stage presence isn’t likely to attract the attention of the Oscars or Grammys live show organizers, but in yesterday’s State of Unreal presentation at Game Developer Conference, he fairly electrified his audience. The Epic Games boss lacks the flash and manufactured charisma of many tech execs. Even in high profile, widely distributed live presentations, he dresses like a person who just woke up and really needs to go get a cup of coffee.

Games 108
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Orbital Market — A Better Unreal Engine Marketplace

Game From Scratch

GameFromScratch.com Orbital Market — A Better Unreal Engine Marketplace At GDC 2023 it was announced the Unreal Engine marketplace is going to be replaced with Fab a new game engine agnostic marketplace composed of the UE market, Sketchfab, ArtStation and Quixel Megascans. In the interim we are stuck with the Unreal Engine Marketplace which has never had the best … Orbital Market — A Better Unreal Engine Marketplace Read More The post Orbital Market — A Better Unreal Engi

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The FTC has ordered Epic Games to pay $245 million to consumers tricked into purchases

Game Development News

Games 98
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See what’s new with Cinemachine 3

Unity Blog

This blog discusses Cinemachine 3, which is currently in prerelease (2023.1) and will have a full release later this year in Unity 2023.2.

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We. The Refugees. Ticket to Europe by Act Zero is a redemption for its maker

PreMortem.Games

Jędrzej Napiecek was not in a good place. 25 years old, fresh out of script writing studies and feeling detached from society. To be honest, he just felt so… useless. He desperately needed change, something to reinvent himself. In 2014 he started hearing stories of refugees drowning in the Mediterranean. It was horrendous and he felt the drive to get involved.

Games 105
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The best programming talks from GDC

Game Developer

A selection of coverage from GDC 2023's best and most illuminating programming talks and interviews.

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Effective Shooting Scheduling

Filmustage

A shooting schedule aims to ensure that the production stays on track, within budget, and that all scenes are shot in the most efficient and effective manner. It includes information about the shooting days, locations, scenes, cast and crew availability, and other logistical details. A shooting schedule aims to ensure that the production stays on track, within budget, and that all scenes are shot in the most efficient and effective manner.

Film 98
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Unity Announced Unity AI

Game From Scratch

GameFromScratch.com Unity Announced Unity AI Just a few days after we covered the impressive ChatGPT integration demo from a Unity developer, Unity have formally announced Unity AI. Right now details are exceptionally vague, with Unity releasing a video that shows the kinds of things you can request of Unity AI, but no actual results. At … Unity Announced Unity AI Read More The post Unity Announced Unity AI appeared first on GameFromScratch.com.

AI 93
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Super Spline Studios has become the first Leamington Spa studio with a four day work week

Game Development News

Studios 90
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Made with Unity: 7 ways creators are using Unity beyond games

Unity Blog

From Ready Player Me to the short film Sprout , we take a closer look at seven applications of Unity (beyond games) that we’ve seen in recent months as a showcase of ways our tools can be used for other industries. We hope these stories leave readers inspired and motivated to continue to create.

Games 106
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Take a break from busy GDC and meet Dutch developers at The Netherlands Lounge

PreMortem.Games

Want to get away from the hustle and bustle in the Moscone Centre and just have a good conversation and decent coffee with Dutch games industry professionals? Well, you’re in luck, because The Netherlands Lounge (located in Hotel Zeppelin ) is returning this year. Here you will find game developers, publishers and tool- and tech providers ready to do business.

Indy 98
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Obituary: Bubsy creator Mike Berlyn has passed away at age 73

Game Developer

Berlyn's career in the game industry spanned decades and included titles such as the original Syphon Filter , Keef the Thief , and Zork.

Games 348
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Future of metaverse: How will it transform the workplace

Logic Simplified

The idea of the metaverse is straight out of a science fiction novel. The word “metaverse” is creating a buzz on the internet when Mark Zuckerberg announced that Facebook would be renamed ‘Meta’ in late October 2022. This sent a strong signal to the world that it would enter mainstream consciousness very soon. Several companies like Microsoft, Sony and Nvidia are investing extensively in this technology to gain benefits and transform how they work.

AI 96
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ChatGPT in the Unity Game Engine

Game From Scratch

GameFromScratch.com ChatGPT in the Unity Game Engine ChatGPT from OpenAI is an amazing artificial intelligence chat bot from AI that has proven to be remarkably capable of coding. In fact, we did a video back in December about using ChatGPT as a Godot tutor and it does a shockingly good job… until it doesn’t. Today we are … ChatGPT in the Unity Game Engine Read More The post ChatGPT in the Unity Game Engine appeared first on GameFromScratch.com.

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Steph McStea, QA lead at Double Eleven on the state of play in QA today

Game Development News

QA has come a long way in recent years, but with issues around representation, automation and underappreciation, have things come far enough?

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Game your way to a lifetime of career opportunities

Unity Blog

Unity’s Jessica Lindl shares background on the changing landscape for modern education and how Unity works with schools to build inclusive programs that incorporate future-ready skills into curricula through gaming and computer science.

Games 120
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Want to make a great game trailer? 3 is the magic number

PreMortem.Games

Top image: Dead Cells by Motion Twin. Why? Great game and great trailer ! How many times do you need to show a hooky idea or game mechanic in a trailer for people to understand it? My general rule is at least twice, but no more than three. The reason it’s good to show something 2-3 times is firstly because if you only show it once, the person watching might miss it entirely and if you never show it again they could be missing out on a key game mechanic.

Games 119
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Witcher 3 , Cyberpunk 2077 still drive CD Projekt Red's revenue growth

Game Developer

CDPR continues to rake in cash thanks to the clout of The Witcher 3 and Cyberpunk 2077.

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Interview with archviz artist Nicklas Byriel | CG Spectrum

CG Spectrum

We chatted with archviz artist and CG Spectrum's Department Head of Visualization, Nicklas Byriel, to hear about his extensive career in 3D and visualization, get a sneak peek at the upcoming archviz courses , and learn what it takes to be a good archviz artist. Hi Nicklas! Please tell us a bit about yourself. Hi! I started exploring 3D at a very young age, being fortunate enough to have access to PCs early on.

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Sonniss 44GB+ Sound Effect Giveaway at GDC 2023

Game From Scratch

GameFromScratch.com Sonniss 44GB+ Sound Effect Giveaway at GDC 2023 Every “in person” GDC since 2015, audio provider Sonniss have given away a large collection of game ready sound effects and 2023 is no exception. The Sonniss GDC 2023 audio collection contains 44GB+ sound effects, representing over 850 individual sound effects in a variety of different environments.

Games 93
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Embracer Freemode announces Overload PR

Game Development News

Games 98
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Runtime authoring in projects using ECS for Unity

Unity Blog

Unity’s Sébastien L'Heureux shares more about the new Data Modes pattern so developers can make the most of Editor workflows specific to projects using ECS for Unity.

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