Sat.May 11, 2024 - Fri.May 17, 2024

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Marvel's Midnight Suns director worries the card-based combat kept players away

Game Developer

Former Firaxis Games creative director Jake Solomon looks back on how the complex card system of Marvel's Midnight Suns may have hurt the game's marketability.

Games 276
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PlayStation names Hermen Hulst and Hideaki Nishino as its new CEOs

GamesIndustry.biz

Hermen Hulst and Hideaki Nishino will jointly succeed Jim Ryan as the CEOs of Sony Interactive Entertainment. Hulst is CEO of the newly named Studio Business Group, which includes all of PlayStation’s first-party teams, plus covers the development of PlayStation IP onto other mediums, such as TV and film. Hulst was already head of PlayStation Studios.

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The closure of four studios casts a shadow on Microsoft’s commitment to innovative content

PreMortem.Games

Layoffs and studio shutdowns are barely newsworthy anymore, considering their frequency. It nevertheless came as a surprise when Microsoft emailed everyone about the planned shutdown of four Bethesda Studios last week: Arkane Austin (maker of Redfall), Tango Gameworks (Hi-Fi Rush, The Evil Within), Alpha Dog Games (Mighty Doom), and Roundhouse Studios.

Content 104
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Omeda Studios swaps out ‘Predecessor’ backend in less than five months using Amazon GameLift and Pragma

AWS Games

It’s hard to overstate the dedication of Omeda Studios developers working on the multiplayer online battle arena (MOBA) game “Predecessor.” Its core team has developed the game since 2018, even though the studio was officially formed in 2020. Made by fans, for fans, “Predecessor” was born out of the ashes of “Paragon,” a MOBA game developed by Epic Games from 2016-2018.

Studios 70
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Hooded Horse co-founder says publishers should ditch 'horrible' recoup clauses to help devs

Game Developer

"It's fundamentally stupid to have recoup terms where publishers protect all of their downside risks and recover all the money first.

Dev 275
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Square Enix embarking on "aggressive multiplatform strategy" as profits drop 70%

GamesIndustry.biz

Square Enix has released its financials for the fiscal year ended March 31, 2024, with the results largely below what it had previously forecasted. As a result, the firm is set to implement a brand new strategy going forward, hoping to achieve "stable profit generation" in its digital entertainment segment by 2027. Square Enix's digital entertainment sales were ever so slightly up, mainly thanks to its HD Games sub-segment, the firm said.

Fantasy 143

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Brunelleschi is Back: Source Code

Indie DB

Like a phoenix from the ashes, Brunelleschi is coming back. We're resurrecting and rebuilding the source code for new features and better-than-ever performance.

Code 79
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Report: Square Enix to lay off employees in American, European offices

Game Developer

Square Enix's "unforgettable experiences" will be made without some unforgettable people.

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Why Sweden's games industry is still growing

GamesIndustry.biz

Despite the many difficulties the games industry faces around the world, Swedish developers are feeling somewhat optimistic as the local development scene continues to experience rapid growth. Speaking to GamesIndustry.biz , Dataspelsbranschen spokesperson Per Strömbäck says the general state of the Swedish games industry is "good", with the number of people working in the industry having grown from 2,500 to 8,500 people in the last decade.

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Unity CREATE Head Marc Whitten Resigning

Game From Scratch

GameFromScratch.com Unity CREATE Head Marc Whitten Resigning The last major player in the entire Unity run-time fee fiasco, Marc Whitten, head of Unity CREATE (the division responsible for the Unity game engine) has announced his resignation. Marc was famously the person who stepped forward to apologize for the entire fiasco and may or may not have been […] The post Unity CREATE Head Marc Whitten Resigning appeared first on GameFromScratch.com.

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about the Hades 2 shadowdrop. I’ve seen a lot of people talking about how that impacts indies launching in the same window and how that invalidates months/years of preparation on their part. isn’t there anything an indie impacted by something like this could do? isn’t possible to just delay the launch a few weeks/months?

Ask a Game Dev

Of course a studio can delay the launch, but a launch delay will have its own set of consequences. Remember, no game launches in a vacuum. Timing is the key factor. The most obvious consequence goes back to the adage "Time is money". The developers working on the game need to pay rent and buy food. The studio needs to pay those developers during that time to keep them employed.

Indy 62
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Sony has appointed two PlayStation CEOs to replace Jim Ryan

Game Developer

PlayStation Studios boss Hermen Hulst and Platform Experience Group SVP Hideaki Nishino are preparing to step up.

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Mighty Kingdom lays off 28% of staff

GamesIndustry.biz

Australia-based developer Mighty Kingdom has laid off 28% of its workforce, affecting at least 14 people. The studio informed staff last week and posted a statement from CEO David Yin on social media this morning. Yin explained that the move had come as the company undergoes a "strategic rightsizing to streamline our operations" and restructure some roles.

Media 106
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Epic Environments Mega Humble Bundle

Game From Scratch

GameFromScratch.com Epic Environments Mega Humble Bundle The Epic Environments Mega Bundle is now live on Humble Bundle. This bundle contains mostly 3D environment assets from FreshCan3D but also contains a few 3D characters from Yarrawah. The environments are a mix of Unreal Engine and Unity assets, however using the links below you can easily export them […] The post Epic Environments Mega Humble Bundle appeared first on GameFromScratch.com.

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Drag[en]gine 1.22 Released

Indie DB

New game engine release combined with upgraded Visual Studio Code DragonScript extension.

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Sharing laughs and swapping save files in Athenian Rhapsody

Game Developer

Creator Nico Papalia talks about what thoughts went into creating a game where no two playthroughs should be the same and how he turned player saves into collectibles.

Games 196
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Report: Sony forms new studio with ex-Deviation Games devs

GamesIndustry.biz

Sony has reportedly formed a new studio made up of former Deviation Games employees. In a post on LinkedIn , former technical director Michael Anthony suggested that the studio is "working on an undisclosed IP". "All the people I see working there that have signed up are top class developers," he wrote. "I hope that you can create a top class new IP with your studio that hopefully gives you all the time you need to create a quality product and not have to deal with the red tape of previous proje

Studios 104
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Visual Studio Code TODO Management

Game From Scratch

GameFromScratch.com Visual Studio Code TODO Management We recently did a video about making Godot more organized featuring a plugin that handled TODO and FIXME comments automatically. I was asked “What about if I work in Visual Studio Code?” which is probably the most popular code editor today. Therefore we today are going to be looking at […] The post Visual Studio Code TODO Management appeared first on GameFromScratch.com.

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Are most of the people laid off this year going to be able to find other work in the industry (within, like, a year or two), or do you think the industry is going to be smaller for a while?

Ask a Game Dev

From an individual worker's perspective, I think that most of the people who were let go (~70-75% or so) will find new jobs in the industry within the next year or so. There are definitely studios that are still hiring if my inbox is to be believed. I still get plenty of cold call recruiter emails from both independent and well-known AAA studios, so I think there are still openings for people.

AAA 57
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Stellaris' new AI characters are powered by AI voices

Game Developer

Paradox says human actors are receiving royalties in exchange for lending their voices to their voice generation tools.

AI 244
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How ex-Blizzard devs Frost Giant got players to invest nearly $1m into the studio

GamesIndustry.biz

Plenty of GamesIndustry.biz readers are familiar with the concept of crowdfunding, with well over a decade of Kickstarter campaigns helping to bring many a game to market. Less common, however, is equity crowdfunding. Via the website StartEngine, Frost Giant Studios launched a campaign earlier this year that enables players to buy shares in the company with the promise of (hopefully) sharing in its long-term success.

Studios 92
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RAPIDS on Databricks: A Guide to GPU-Accelerated Data Processing

Nvidia

In today's data-driven landscape, maximizing performance and efficiency in data processing and analytics is critical. While many Databricks users are familiar. In today’s data-driven landscape, maximizing performance and efficiency in data processing and analytics is critical. While many Databricks users are familiar with using GPU clusters for machine learning training, there’s a vast opportunity to leverage GPU acceleration for data processing and analytics tasks as well.

Data 53
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What Every Developer Needs to Know About Mobile Game Design Trends

Starloop Studios

As the mobile gaming industry expands, staying abreast of the latest design trends is crucial for developers in creating captivating and successful games. At Starloop Studios, we’re dedicated to leveraging these trends to enhance our gaming projects and ensure the best user experience. Here's a deep dive into the current mobile game [.] The post What Every Developer Needs to Know About Mobile Game Design Trends appeared first on Starloop Studios.

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Square Enix is rebooting its game business around multiplatform development and 'unforgettable experiences'

Game Developer

Underwhelmed by the recent performance of some triple-A titles, Square Enix is swapping 'quantity for quality' to deliver projects it claims will guarantee fun

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Let's talk about those Xbox studio closures. | Microcast

GamesIndustry.biz

The latest episode of the GI Microcast is now available in podcast form, delivering your weekly dive into the biggest stories of the past week. The video will be available tomorrow. This week, we take a quick dive in Xbox's closure of four Bethesda-owned studios , as well as what this means for Microsoft's wider gaming strategy, the future of the smaller studios it still owns, and its reputation with the rest of the industry and gamers.

Studios 85
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Great Houses of Calderia full release

Indie DB

The Early Access phase has now come to an end, prepare for the Civil War!

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Dev snapshot: Godot 3.6 beta 5

Mircosoft Game Dev

This beta represents feature freeze for 3.6. We will now concentrate on bug fixing until we reach stable.

Beta 78
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Did I Make My Game Myself (and does it matter)?

Game Developer

As someone claiming to be a solo-dev, I thought I'd delve into why (or if) this title matters, and then break down my own game, Carceri, as a solo-dev case study.

Dev 210
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You can now enter the 2024 UK GamesIndustry.biz Best Places To Work Awards

GamesIndustry.biz

Games companies in the UK can now enter the GamesIndustry.biz Best Places To Work Awards 2023. We have revamped our questions during what has been a tough year for games companies and their employees, focusing in on the areas that truly matter. The awards are open to all games companies with offices in the UK, including developers, publishers, service companies, retail and media, and you can submit your company through here.

Retail 79
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I'm having problems This happens a lot when I open the browser in version 2.4.6, I don't know if any pro has encountered this problem, can you help me?

Cocos

I don’t exactly know what is happening. but you can try the lastest version of Cocos Creator 2.4.13 or Cocos Creator 3.8.2, create a new project to have a test.

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[From the Industry] Leading Studio and Education Executives Confirmed to present at the TIGA Games Education Conference 2024

Game Development News

Representatives from the UK’s leading studios join educators from games courses to address key challenges including skills, employability and developments in technology TIGA, the trade association representing the UK video games industry, has confirmed the initial speaker line-up for its new Games Education Conference, which will take place on Thursday July 4th 2024 at Bournemouth University.

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Narration Avenues in Multiverse Games

Game Developer

Apart from the traditional screenplay and 3d production hurdles, multiverse narratives and games produce even more complex structures of going about the production of ideas and concepts.

Concepts 192
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Marvel Rivals publisher walks back negative review clause for previews

GamesIndustry.biz

NetEase, the publisher of Marvel Rivals, is retracting its no negativity clause for streamers previewing the game. As reported by PCGamesN , the move came after streamer Brandon Larned shared some contract details on social media. "Extremely disappointed in Marvel Rivals. Multiple creators asked for key codes to gain access to the playtest and are asked to sign a contract.

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The Three Game Industry Trends to Watch in 2024

Deconstructor of Fun

In recent years, the gaming industry has undergone significant transformations, grappling with challenges that have reshaped its trajectory and forced key players to adapt rapidly. From economic fluctuations to shifts in consumer behavior and technological advancements, the landscape is evolving in ways that demand keen insight and strategic foresight.

AI 52