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Leveraging Emotional Design Features to Enhance Character Perception in Pixel Art

Game Developer

This article explores how emotional design features - colours and shapes - influence player perception of pixel art characters. By understanding these design elements, game developers can create characters that elicit specific emotional responses, improving player engagement and retention.

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Turning Bugs Into Features

Game Developer

This post will review how I took a bug that I needed to fix and turned it into a standout feature for our game.

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The graveyard of features in games: when stuff that seemed promising just doesn’t work

Game Developer

Just because another game successfully implements a feature, doesn’t mean it’s right for yours. Still, not everything works, and sometimes, even failed features can linger. In this post, we pull back the veil and look at our graveyard of features. But that doesn’t stop us from trying!

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Game Developer’s best of 2022: Features of the year

Game Developer

In case you missed them: just like a serving of delicious leftovers, here are a few of our favorite features and featured blogs from 2022.

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Godot 4.3 Best New Features

Game From Scratch

Best New Features The Godot Game Engine are getting closer and closer to releasing Godot 4.3. This release is currently available in Beta 2 and boosts several new features including a reworking of both the 2D tilemap and parallax systems. Best New Features appeared first on GameFromScratch.com. GameFromScratch.com Godot 4.3

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Latest PS5 update includes new accessibility features like "assist controller" support

Game Developer

"This feature introduces a new way for you to enjoy games collaboratively."

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Unity China Has Nanite and Lumen Like Features

Game From Scratch

GameFromScratch.com Unity China Has Nanite and Lumen Like Features There was an interesting discussion over on the Unity forums about features that are appearing only in the Chinese version of Unity.

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