Diablo IV had the biggest beta in series history, says Blizzard
Game Developer
MARCH 30, 2023
Diablo IV 's player count made it the "largest beta in Diablo franchise history."
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Game Developer
MARCH 30, 2023
Diablo IV 's player count made it the "largest beta in Diablo franchise history."
Mircosoft Game Dev
JANUARY 13, 2023
beta 11 , we found a lot of regressions – as we expected! As the pace intensifies in the lead-up to the first Release Candidate, we decided to make more frequent beta snapshots for testing. when dealing with PackedArrays) which many beta 11 users experienced ( GH-71228 ). A lot more GDScript fixes and improvements! What's new.
Mircosoft Game Dev
JANUARY 27, 2023
The beta snapshots cadence allows us to better measure the overall stability and quickly catch regressions, especially when a lot of features are worked on at the same time. This beta includes quite a few big changes which may interest a lot of users: Make AnimatedSprite’s playback API consistent with AnimationPlayer ( GH-71907 ).
GameDev.Net
FEBRUARY 22, 2023
We are soon launching the Closed Beta of our project Stories.ai. I would like to talk about a new project we have. It is a game that lets you live your own story. Players imagine and play through an infinite number of stories, all individually crafted with the help of ChatGPT's AI & Dall-E.
Mircosoft Game Dev
JANUARY 20, 2023
Release Candidate on the horizon we continue to release beta snapshots frequently and relentlessly! This beta includes a few big changes which may interest a lot of users: Fixes to CanvasItem draw methods to better handled lines of different widths and filled rectangles ( GH-41239 , GH-71623 , GH-71679 ). With the first Godot 4.0
Mircosoft Game Dev
JANUARY 10, 2023
beta releases. We took a bit longer to prepare this beta as there were a number of fairly big GDScript refactoring PRs (needed to fix many bugs), which we wanted to merge all at once. As such we expect that this beta 11 might introduce some new GDScript regressions, which we'll aim to fix for beta 12 next week.
Mircosoft Game Dev
JANUARY 13, 2023
beta 11 , we found a lot of regressions – as we expected! As the pace intensifies in the lead-up to the first Release Candidate, we decided to make more frequent beta snapshots for testing. when dealing with PackedArrays) which many beta 11 users experienced ( GH-71228 ). A lot more GDScript fixes and improvements! What’s new.
Grid Sage Games
MARCH 20, 2023
Beta 12 has released, and that means it’s once again time to examine player-submitted stats from the previous major release! Overview The data we’re examining spans the Beta 11~11.2 Wins Beta 11 added new toys and mechanics, but also some significant new challenges (Heavies! in Beta 10, but not quite up to the 5.7%
Mircosoft Game Dev
FEBRUARY 7, 2023
Godot Engine arrives to the Google Play Store with an official beta release of the Godot Editor for Android! With the UI adjusted to work better on a tiny screen, you can try your hand at making games on the go.
Mircosoft Game Dev
JANUARY 17, 2023
Release Candidate on the horizon we continue to release beta snapshots frequently and relentlessly! This beta includes a few big changes which may interest a lot of users: SkeletonModificationStack3D has been removed, with the 3D inverse kinematic API being more or less reset to the state of Godot 3.x. With the first Godot 4.0
Mircosoft Game Dev
DECEMBER 23, 2022
betas for over three months now, and we are glad to see it get more stable and usable every week. Every beta release so far has included a lot of fixes in one or more key areas, and the next major version of the engine starts to finally look complete. beta, with the process covered in this devlog. Happy holidays! What's new.
GameDev.Net
JANUARY 10, 2023
Beta version is released for OpenSuse users. Should work on Tumbleweed and Leap users. Post your comments, criticisms or requests.
Mircosoft Game Dev
FEBRUARY 1, 2023
This beta adds audio blending in AnimationTree, fixes GDScript typed arrays, and refactors high quality texture import to enable ASTC support. We're now just days away from the Release Candidate, working at full capacity on finalizing as many of the remaining high priority issues as we can.
GameDev.Net
DECEMBER 28, 2022
Announcing "Midnight Market BETA" Feel free to play it in your browser, and let me know of things to be changed or anything else. Play online at [link]
Mircosoft Game Dev
DECEMBER 19, 2022
has been in beta for over three months , and the overall feature completeness, stability and usability have improved a lot during that time. beta in general, have a look at the detailed release notes for 4.0 In this blog post, we will only cover the main changes since the previous beta release. Requires.NET SDK 6.0 specifically.
Mircosoft Game Dev
JANUARY 25, 2023
The beta snapshots cadence allows us to better measure the overall stability and quickly catch regressions, especially when a lot of features are worked on at the same time. This beta includes quite a few big changes which may interest a lot of users: Add support for Unicode identifiers in GDScript and Expression ( GH-71676 ).
Mircosoft Game Dev
JANUARY 10, 2023
beta releases. We took a bit longer to prepare this beta as there were a number of fairly big GDScript refactoring PRs (needed to fix many bugs), which we wanted to merge all at once. As such we expect that this beta 11 might introduce some new GDScript regressions, which we’ll aim to fix for beta 12 next week.
Mircosoft Game Dev
DECEMBER 1, 2022
has been in beta for over two months , and the overall feature completeness, stability and usability have improved a lot during that time. Some big changes in this beta: Android: Enable GLES3 support ( GH-69355 ). GDScript: Loads of follow-up improvements to recent fixes in beta 5 and 6. C#: Tons of improvements! What's new.
Mircosoft Game Dev
NOVEMBER 23, 2022
has been in beta for a little over two months , and the overall feature completeness, stability and usability have improved a lot during that time. This beta 6 includes a few big changes which may interest a lot of users: GDScript cyclic reference issues begone! beta with their Scatter addon. What's new. milestone.
Mircosoft Game Dev
DECEMBER 23, 2022
betas for over three months now, and we are glad to see it get more stable and usable every week. Every beta release so far has included a lot of fixes in one or more key areas, and the next major version of the engine starts to finally look complete. beta, with the process covered in this devlog. Happy holidays! What’s new.
Game Wisdom
MARCH 27, 2023
Diablo 4’s Beta Shows the Horror of Modern AAA Design Josh Bycer josh@game-wisdom.com It’s been a rough couple of years for Blizzard Entertainment, going from one of the premier studios in the world to one mired in controversy, scandals, lawsuits, and destroying years’ worth of goodwill with their fans.
GamesIndustry.biz
MARCH 22, 2023
During the State of Unreal event at the Blue Shield of California Theater, executive vice president Saxs Persson announced that Epic's Unreal Editor for Fortnite will be launching in public beta today, with the aim to combine the power of Unreal Engine to "the scale of the Fortnite audience."
Mircosoft Game Dev
DECEMBER 9, 2022
has been in beta for over two months , and the overall feature completeness, stability and usability have improved a lot during that time. beta in general, have a look at the detailed release notes for 4.0 In this blog post, we will only cover the main changes since the previous beta release. Requires.NET SDK 6.0 specifically.
Mircosoft Game Dev
NOVEMBER 16, 2022
beta 1 in September, and that was a big milestone on our journey to finalize our next major release – be sure to check out that blog post if you haven't yet, for an overview of some of the main highlight of Godot 4.0. Since then, we've been releasing new beta snapshots every other week, and this is now the 5th beta. What's new.
Mircosoft Game Dev
DECEMBER 19, 2022
has been in beta for over three months , and the overall feature completeness, stability and usability have improved a lot during that time. beta in general, have a look at the detailed release notes for 4.0 In this blog post, we will only cover the main changes since the previous beta release. Requires.NET SDK 6.0 specifically.
Game Developer
MARCH 27, 2023
After being in beta for nearly a full year, MultiVersus will go offline in June ahead of a full blown release expected for next year.
Mircosoft Game Dev
NOVEMBER 4, 2022
beta 1 in September, and that was a big milestone on our journey to finalize our next major release – be sure to check out that blog post if you haven't yet, for an overview of some of the main highlight of Godot 4.0. We're now at beta 4, slightly delayed as I was on holiday, but all the more interesting to try out. Requires.NET SDK 6.0
Mircosoft Game Dev
SEPTEMBER 29, 2022
beta 1 two weeks ago! But the "1" in beta 1 means that it's only the first step of the journey, and like for the alpha phase, we're going to release new beta snapshots roughly every other week. So here's beta 2! This beta 2 is not only bugfixes though! We released Godot 4.0 Jump to the Downloads section.
Mircosoft Game Dev
OCTOBER 14, 2022
beta 1 one month ago! But the “1” in beta 1 means that it’s only the first step of the journey, and like for the alpha phase, we’re going to release new beta snapshots roughly every other week. We’re now at beta 3, making good progress on fixing the issues that testers are reporting. We released Godot 4.0 Major changes.
Mircosoft Game Dev
OCTOBER 14, 2022
beta 1 one month ago! But the "1" in beta 1 means that it's only the first step of the journey, and like for the alpha phase, we're going to release new beta snapshots roughly every other week. We're now at beta 3, making good progress on fixing the issues that testers are reporting. We released Godot 4.0
Mircosoft Game Dev
JANUARY 15, 2023
has been in beta for a little over two months , and the overall feature completeness, stability and usability have improved a lot during that time. This beta 6 includes a few big changes which may interest a lot of users: GDScript cyclic reference issues begone! beta with their Scatter addon. What’s new. milestone.
Mircosoft Game Dev
JANUARY 15, 2023
beta 1 two weeks ago! But the “1” in beta 1 means that it’s only the first step of the journey, and like for the alpha phase, we’re going to release new beta snapshots roughly every other week. So here’s beta 2! This beta 2 is not only bugfixes though! We released Godot 4.0 Jump to the Downloads section.
Mircosoft Game Dev
JANUARY 15, 2023
has been in beta for over two months , and the overall feature completeness, stability and usability have improved a lot during that time. Some big changes in this beta: Android: Enable GLES3 support ( GH-69355 ). GDScript: Loads of follow-up improvements to recent fixes in beta 5 and 6. C#: Tons of improvements! What’s new.
Mircosoft Game Dev
JANUARY 15, 2023
beta 1 in September, and that was a big milestone on our journey to finalize our next major release – be sure to check out that blog post if you haven’t yet, for an overview of some of the main highlight of Godot 4.0. We’re now at beta 4, slightly delayed as I was on holiday, but all the more interesting to try out. Requires.NET SDK 6.0
Mircosoft Game Dev
JANUARY 15, 2023
betas for over three months now, and we are glad to see it get more stable and usable every week. Every beta release so far has included a lot of fixes in one or more key areas, and the next major version of the engine starts to finally look complete. beta, with the process covered in this devlog. Happy holidays! What’s new.
Mircosoft Game Dev
JANUARY 15, 2023
beta 1 one month ago! But the “1” in beta 1 means that it’s only the first step of the journey, and like for the alpha phase, we’re going to release new beta snapshots roughly every other week. We’re now at beta 3, making good progress on fixing the issues that testers are reporting. We released Godot 4.0 Major changes.
Mircosoft Game Dev
JANUARY 15, 2023
beta 11 , we found a lot of regressions – as we expected! As the pace intensifies in the lead-up to the first Release Candidate, we decided to make more frequent beta snapshots for testing. when dealing with PackedArrays) which many beta 11 users experienced ( GH-71228 ). A lot more GDScript fixes and improvements! What’s new.
Mircosoft Game Dev
JANUARY 15, 2023
has been in beta for over three months , and the overall feature completeness, stability and usability have improved a lot during that time. beta in general, have a look at the detailed release notes for 4.0 In this blog post, we will only cover the main changes since the previous beta release. Requires.NET SDK 6.0 specifically.
Mircosoft Game Dev
JANUARY 15, 2023
beta 1 in September, and that was a big milestone on our journey to finalize our next major release – be sure to check out that blog post if you haven’t yet, for an overview of some of the main highlight of Godot 4.0. Since then, we’ve been releasing new beta snapshots every other week, and this is now the 5th beta. What’s new.
Mircosoft Game Dev
JANUARY 15, 2023
has been in beta for over two months , and the overall feature completeness, stability and usability have improved a lot during that time. beta in general, have a look at the detailed release notes for 4.0 In this blog post, we will only cover the main changes since the previous beta release. Requires.NET SDK 6.0 specifically.
Mircosoft Game Dev
JANUARY 15, 2023
beta releases. We took a bit longer to prepare this beta as there were a number of fairly big GDScript refactoring PRs (needed to fix many bugs), which we wanted to merge all at once. As such we expect that this beta 11 might introduce some new GDScript regressions, which we’ll aim to fix for beta 12 next week.
Mircosoft Game Dev
NOVEMBER 23, 2022
has been in beta for a little over two months , and the overall feature completeness, stability and usability have improved a lot during that time. This beta 6 includes a few big changes which may interest a lot of users: GDScript cyclic reference issues begone! beta with their Scatter addon. What’s new. milestone.
Mircosoft Game Dev
DECEMBER 1, 2022
has been in beta for over two months , and the overall feature completeness, stability and usability have improved a lot during that time. Some big changes in this beta: Android: Enable GLES3 support ( GH-69355 ). GDScript: Loads of follow-up improvements to recent fixes in beta 5 and 6. C#: Tons of improvements! What’s new.
Mircosoft Game Dev
NOVEMBER 16, 2022
beta 1 in September, and that was a big milestone on our journey to finalize our next major release – be sure to check out that blog post if you haven’t yet, for an overview of some of the main highlight of Godot 4.0. Since then, we’ve been releasing new beta snapshots every other week, and this is now the 5th beta. What’s new.
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